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› Gleam or transparancy.
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Gleam or transparancy. (Read 640 times)
Jun 25
th
, 2008 at 4:21pm
Kreeft62
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Hallo,
How comes that alpha sometimes gives gleaming and sometimes transparent effect .
I save always dxt3 if I wish a gleam effect.
(fs9)
For exmpl.
Some repaints of K olssen F16 are transparant.
If i change the alpha from grey to white they are ok.
On other plaines the alpha grey gives a gleaming effect.
Thanks
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Reply #1 -
Jun 25
th
, 2008 at 4:42pm
garryrussell
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Gleam has nothing to do with DXT3
It is controlled by the strength of the Alpha channel
Whether it is gleam or transparency is set into the model part.
Garry
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Reply #2 -
Jun 25
th
, 2008 at 4:59pm
Kreeft62
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Can it be changed?
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Jun 25
th
, 2008 at 7:09pm
garryrussell
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Do you mean changing the amount of shine?
If that's what you mean you have to alter the alpha channel and really the base layer should be changed as well to maintain colour but it can be done easily.
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Reply #4 -
Jun 26
th
, 2008 at 10:04am
Kreeft62
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No i mean changing from transparency to gleam.
and a next quistion.
When you use "save as" dxt1,dxt3,dxt5,extendet 16 bit 444-4 .....etc.
What when to use?
Thanks in advance.
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Reply #5 -
Jun 26
th
, 2008 at 5:34pm
garryrussell
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Normally no.////but I have heard of a programme that supposedly does this.
Maybe someone here has knowledge of it. It would need to change the material settings of the model.
For FS.9 DXT3 (compressed) gives smaller files for performance but unless the originals are very sharp it may look a little low res or soft..but it's quite adequate for most things.
For quality 32bit 888-8
FS.X handles textures differently.
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Reply #6 -
Jun 26
th
, 2008 at 5:45pm
Hagar
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garryrussell wrote
on Jun 26
th
, 2008 at 5:34pm:
Normally no.////but I have heard of a programme that supposedly does this.
Maybe someone here has knowledge of it. It would need to change the material settings of the model.
Do a search for MDLC by Ivan Hsu (Archisoft). You will need the latest version.
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Reply #7 -
Jun 26
th
, 2008 at 5:46pm
Kreeft62
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ok
thanks Garry
Greatings
Rudi
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