Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Aircraft & 3D Design
› I would like to ask a special favor....
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages:
1
...
8
9
10
11
12
13
I would like to ask a special favor.... (Read 14756 times)
Reply #135 -
Jul 2
nd
, 2008 at 2:55pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
I upped the celing a bit.. I was reading some pilot storys about how they could push her up to about 27-28000 but it was not an easy ride going past 23K and coming back down either.. so she will do that now as well and you must take a lot of care, make sure deice is on for wings. pilot, etc or you can lose control very easy.
Coming down from above 25K its best not to be under power and drop the engines to just above idle
I just flew her for a few hours and put her through all the paces.. went from orca's to Portland and landed back as Seattle at Kenmore Harbor.. a few high altitude close calls (forgot wing deice) but I topped her out struggling at just over 27000 after a very long push up... and then a carefull ride back down.
All this thing needs now is a completed panel and cosmetics.. and anything else I can think of to enhance the show LOL
rockets would be nice
Back to top
IP Logged
Reply #136 -
Jul 2
nd
, 2008 at 6:26pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
OK Bob I am going to send the package to your email address from this forum...
It will come with instructions
Let us know what you think and if it flys like you remember
Keep in mind the panel is still under construction
Back to top
IP Logged
Reply #137 -
Jul 2
nd
, 2008 at 8:03pm
Bob70
Offline
Global Moderator
Born To Fly
Phoenix Arizona , USA
Gender:
Posts: 3038
NickN wrote
on Jul 2
nd
, 2008 at 6:26pm:
OK Bob I am going to send the package to your email address from this forum...
It will come with instructions
Let us know what you think and if it flys like you remember
Keep in mind the panel is still under construction
Hi Nick
Thanks for all the work you and the rest of the team did on this project. Also thanks for giving me the chance to be one of the first to fly her. Both files came through with no problems. There shouldn't be no problems with the installation, but if there is I can get back with you. It's going to be a fun night. Will let you know how it goes and post some screens tomorrow.
Bob
Camelback Mountain....Looking north from Sky Harbor Int. KPHX Phoenix, Arizona USA
Back to top
IP Logged
Reply #138 -
Jul 2
nd
, 2008 at 9:24pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Don't stay up too late young man!!
Back to top
IP Logged
Reply #139 -
Jul 3
rd
, 2008 at 10:38am
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Found a bug in the propwash gauge.. FX do not appear under rain conditions.. fixing it today and I am assuming this is not a FSX bug which is tied to the gauges and smoke system when rain or snow is present.
Back to top
IP Logged
Reply #140 -
Jul 3
rd
, 2008 at 11:48am
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Gauge fixed.. FX now working in all weather and wet surface conditions
I may take a look at the sound file again.. it seems the engine RPM sound in the exterior view is too low, too soon... engines sound like they are too low RPM for low throttle position
Back to top
IP Logged
Reply #141 -
Jul 3
rd
, 2008 at 6:24pm
Bob70
Offline
Global Moderator
Born To Fly
Phoenix Arizona , USA
Gender:
Posts: 3038
NickN wrote
on Jul 2
nd
, 2008 at 9:24pm:
Don't stay up too late young man!!
Well we got her flying. For some reason step no3 didn't install it. I finally just installed everything manually. Everything seems to be working OK. When the final version is available for download from Simvaition I'll delete what I have now and reinstall it. No problems getting her airborne. Looking good so far. Nice sounding creaks.
Bob
Camelback Mountain....Looking north from Sky Harbor Int. KPHX Phoenix, Arizona USA
Back to top
IP Logged
Reply #142 -
Jul 4
th
, 2008 at 12:06am
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Let us know how she flys and handles for you
Back to top
IP Logged
Reply #143 -
Jul 4
th
, 2008 at 12:52am
Bob70
Offline
Global Moderator
Born To Fly
Phoenix Arizona , USA
Gender:
Posts: 3038
NickN wrote
on Jul 4
th
, 2008 at 12:06am:
Let us know how she flys and handles for you
Well Nick I've got a few hours on her. She seems smooth and responsive to control inputs. I haven't been horsing her around. I'm still learning how she flies. Had a little bit of trouble getting her trimmed to hold level flight. That's probably just me. I'm getting better at it. The water rudder is real responsive. Have to be gentle with it to make a nice smooth turn. Overall I think she handles just fine. I don't think anyone will have any great difficulty flying her. Practice practice. It gets easier. She is real fun landing. Really like the way she sounds. Well add updates down the line as I notice things.
Bob
Camelback Mountain....Looking north from Sky Harbor Int. KPHX Phoenix, Arizona USA
Back to top
IP Logged
Reply #144 -
Jul 4
th
, 2008 at 2:05am
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
I tweaked the rudder with a bit too much deflection angle and have already fixed that
Apparently the VC light issue is tied to the FX and at this point I have to assume its a FS8/FS9 model issue because those same FX files are used on all my aircraft and this is the only one that displays the problem with the panel lights going off when the landing lights are turned on
Tomorrow I will look over the FX and see if I can spot the cause. Its possible the number of draw calls for the landing light is the reason.. not sure. I absolutely will not release this aircraft with the default FSX light files so if need be I will write a gauge for override on the VC light regardless of the landing light operation.
Back to top
IP Logged
Reply #145 -
Jul 4
th
, 2008 at 6:24pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Did some work on the sound set to tweak the RPM in line with those military deep throat engines and add more depth to them. I use 10000ft @ mix and cruise speed to set the correct base pitch and sound.
Its cookout/fireworks day so I am off to enjoy the occasion
Back to top
IP Logged
Reply #146 -
Jul 4
th
, 2008 at 9:44pm
JSpahn
Offline
Colonel
Im too sexy for my hair
Philadelphia,PA
Gender:
Posts: 1808
Ive been following this thread for awhile, it made me realize how much work goes into designing, or even updating an aircraft.
It makes me wish I had FSX to test out the finished product, it sounds like its gonna be amazing when its finished.
Back to top
IP Logged
Reply #147 -
Jul 4
th
, 2008 at 11:08pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
JSpahn wrote
on Jul 4
th
, 2008 at 9:44pm:
Ive been following this thread for awhile, it made me realize how much work goes into designing, or even updating an aircraft.
It makes me wish I had FSX to test out the finished product, it sounds like its gonna be amazing when its finished.
If its done right, and assuming the model is made from scratch.. you are looking at about a year, perhaps a bit longer
Since we already have a model its much easier but still, if you want the aircraft to respond like a realistic counterpart you must take the time to test, retest and tweak.
The panel is going to be the major PITA to get right since we have no access to the VC in the model and must use what we have to work with
//-----------------------------------------------
OK guys.. emailed the sound and config update
She should sound more like a real Navy girl .. hot to trot when her throttle is tickled now
A nice healthy set of.. superchargers
let me know how she sounds now Bob and if that sound update does not ring any bells from the past
Back to top
IP Logged
Reply #148 -
Jul 5
th
, 2008 at 12:43am
Bob70
Offline
Global Moderator
Born To Fly
Phoenix Arizona , USA
Gender:
Posts: 3038
[/quote]
OK guys.. emailed the sound and config update
She should sound more like a real Navy girl .. hot to trot when her throttle is tickled now
A nice healthy set of.. superchargers
let me know how she sounds now Bob and if that sound update does not ring any bells from the past
[/quote]
Will do Nick
Did you check out the latest screen-shots in payware. Sunset on the Salton. It's a great place to practice flying her. The Salton Sea is where the new and old P5M pilots used to learn and practice flying her.
Bob
Camelback Mountain....Looking north from Sky Harbor Int. KPHX Phoenix, Arizona USA
Back to top
IP Logged
Reply #149 -
Jul 5
th
, 2008 at 7:31pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
The VC light is a FS8/9 model problem. The issue is the use of the model itself somehow limits the number of light calls from any source... in other words, the call "LIGHT" in the FX files being used can only be rendered so many times and then the model somehow forces the sim to switch one off for priority of another.
I use more "LIGHT" calls in my FSX files than the default lights to produce light 'splash' therefore the issue is seen. No other aircraft I am or have used has ever caused this problem so I must assume at this point it is tied to the model itself.
I can remove 2 landing light entries and the dome stays on without the dome switch, however the white nav light "splash" on the top of the aircraft above the cockpit goes out with the landing lights at that point.
So at this point I have to figure out a workaround.. either a condition XML gauge or redo of the FX files.. which I dont like considering
Back to top
IP Logged
Pages:
1
...
8
9
10
11
12
13
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design ««
- Scenery & Panel Design
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.