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I would like to ask a special favor.... (Read 14860 times)
Reply #105 -
Jun 30
th
, 2008 at 7:30pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Brett_Henderson wrote
on Jun 30
th
, 2008 at 7:27pm:
I can't work on this until the AM.. but it shouldn't take long to test reversers.
As for ground-ops.. I can not only taxi (very carefully)..I can execute a no x-wind take-off the way it is now.
On the wheels??
LOL
I was not thinking of her taking off on them, more about crawing up on a beach or ramp
very cool though
What you think of my blown engines? (last page)
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Reply #106 -
Jun 30
th
, 2008 at 7:32pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Jim Hodkinson wrote
on Jun 30
th
, 2008 at 7:29pm:
Hi Nick
I forgot to mention that I had the Martin Clipper already downloaded, but I had not installed it.
After doing so, just to check out the panel set up, it seems that the author has gone for a mixture of the California Classics gauges and some DC3 gauges, but now I’ve seen Bobs photographs it seems that we are somewhere in between the two, as from the look of the main panel flight instruments they appear to be of a relatively modern design given the squared off gauge surround.
So I think we are approximately correct, that’s approximately with a capital A.
Jim Hodkinson
Hey... being its a NAVY plane, its good enough for government work
LOL
just kidding Bob.. ~~!!
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Reply #107 -
Jun 30
th
, 2008 at 7:39pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Well darn, I assigned a key for engine fire extiguish but I cant seem to put the fire out once it starts..
toys toys toys
LOL
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Reply #108 -
Jun 30
th
, 2008 at 7:39pm
Jim Hodkinson
Offline
Colonel
Hello!
Manchester U.K
Gender:
Posts: 57
Hi Nick
Tell me about it, the ones I’ve flown in from my point of view would not pass any certification for civilian use, passenger comfort is not really a big issue for mil aircraft from what I’ve experienced.
And a total lack of cute airhostess as well, sorry are we still allowed to refer to them as that, I can’t keep track.
Jim Hodkinson
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Reply #109 -
Jun 30
th
, 2008 at 7:39pm
Brett_Henderson
Offline
Colonel
EVERY OUTER MARKER SHOULD
BE AN NDB
Gender:
Posts: 3593
NickN wrote
on Jun 30
th
, 2008 at 7:30pm:
Brett_Henderson wrote
on Jun 30
th
, 2008 at 7:27pm:
I can't work on this until the AM.. but it shouldn't take long to test reversers.
As for ground-ops.. I can not only taxi (very carefully)..I can execute a no x-wind take-off the way it is now.
On the wheels??
LOL
I was not thinking of her taking off on them, more about crawing up on a beach or ramp
very cool though
What you think of my blown engines? (last page)
That smoke is amazing (especially seeing wind affect it)
I wouldn't want to make a habit out of ground take-offs
... if you run real weather, the wind would make that tricky.. but it's more than stable enough to taxi down a ramp.. Are there any ramps of that sort in the FSX world ?
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Reply #110 -
Jun 30
th
, 2008 at 7:45pm
Jim Hodkinson
Offline
Colonel
Hello!
Manchester U.K
Gender:
Posts: 57
Hi all
As fun as this has been, it’s now nearly 1 am here and you guys type faster than I do, so it’s back to the panel for me for just a little longer before some sleep.
Bye for now.
Jim Hodkinson
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Reply #111 -
Jun 30
th
, 2008 at 8:12pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Jim Hodkinson wrote
on Jun 30
th
, 2008 at 7:45pm:
Hi all
As fun as this has been, it’s now nearly 1 am here and you guys type faster than I do, so it’s back to the panel for me for just a little longer before some sleep.
Bye for now.
Jim Hodkinson
Rest well Jim
I am not far behind
A blown piston and oil fire story....
Now if I can just figure out how to get the engine fire extiguisher to work it would be complete...
Everything works off the failure system except the fire control
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Reply #112 -
Jun 30
th
, 2008 at 9:11pm
Bob70
Offline
Global Moderator
Born To Fly
Phoenix Arizona , USA
Gender:
Posts: 3038
NickN wrote
on Jun 30
th
, 2008 at 8:12pm:
Jim Hodkinson wrote
on Jun 30
th
, 2008 at 7:45pm:
Hi all
As fun as this has been, it’s now nearly 1 am here and you guys type faster than I do, so it’s back to the panel for me for just a little longer before some sleep.
Bye for now.
Jim Hodkinson
Rest well Jim
I am not far behind
A blown piston and oil fire story....
[img]
[img]
[img]
[img]
[img]
[img]
Now if I can just figure out how to get the engine fire extiguisher to work it would be complete...
Everything works off the failure system except the fire control
Nick
Those look just great. I just can't wait. I'm a poet and don't know it.
YES
there are some airports in FSX that have seaplane ramps that are usable.
Bob
Camelback Mountain....Looking north from Sky Harbor Int. KPHX Phoenix, Arizona USA
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Reply #113 -
Jun 30
th
, 2008 at 9:19pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Bob70 wrote
on Jun 30
th
, 2008 at 9:11pm:
NickN wrote
on Jun 30
th
, 2008 at 8:12pm:
Jim Hodkinson wrote
on Jun 30
th
, 2008 at 7:45pm:
Hi all
As fun as this has been, it’s now nearly 1 am here and you guys type faster than I do, so it’s back to the panel for me for just a little longer before some sleep.
Bye for now.
Jim Hodkinson
Rest well Jim
I am not far behind
A blown piston and oil fire story....
[img]
[img]
[img]
Now if I can just figure out how to get the engine fire extiguisher to work it would be complete...
Everything works off the failure system except the fire control
Nick
Those look just great. I just can't wait. I'm a poet and don't know it.
YES
there are some airports in FSX that have seaplane ramps that are usable.
Bob
Hey Bob... did she "CreeeeeeeeeeK" and have "structure stress" sounds or was she solid while barreling through the water?
I can add some creaking to the water "wooooossssh" on the hull for powered T/O
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Reply #114 -
Jun 30
th
, 2008 at 9:41pm
Bob70
Offline
Global Moderator
Born To Fly
Phoenix Arizona , USA
Gender:
Posts: 3038
Do you know what it feels and sounds like floating down the rapids of the mighty Colorado river in a fifty gallan steel drum?
That's pretty close,
when the water is choppy.
Camelback Mountain....Looking north from Sky Harbor Int. KPHX Phoenix, Arizona USA
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Reply #115 -
Jun 30
th
, 2008 at 10:08pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Bob70 wrote
on Jun 30
th
, 2008 at 9:41pm:
Do you know what it feels and sounds like floating down the rapids of the mighty Colorado river in a fifty gallan steel drum?
That's pretty close,
when the water is choppy.
Done
She has that steel creeeeeeeek when she is under power in the water
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Reply #116 -
Jun 30
th
, 2008 at 11:49pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Jim
Spoted a problem with the interior sound set.. there is a skipping noise in the loop so I will take them into Sony Sound Studio and clean them up
While I am in there I will add a bit more low freq 'kicker' to them for those who have 5.1 or other surround with sub woofers..
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Reply #117 -
Jul 1
st
, 2008 at 2:09am
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Brett... if you get a chance, take a look at how she stalls
.. LOL as in,... it doesn't
I could not get her to stall in the traditional sense with full flaps, nose up. It never dropped below 60kts and when it approached that speed the nose just dropped down and it did the 'dipsity-do' like a paper airplane, over and over LOL
I wonder if that oswald is still a touch too high
EDIT:
Or I guess it could be the nature of the design too.. the CG, wing location and the 'honking' nose on this thing may really create that behavior. The more I look at the numbers, the more I am starting to think the real plane has a similar aerodynamic characteristic. Being a huge transport I can see how they may have wanted a design that 'lofts'. Although a lot of power goes into getting the loads into the air, coming down is a clumsy chore but easier to get her into tight places because of how she lofts along on decent which would make sense for a military aircraft like this.
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Reply #118 -
Jul 1
st
, 2008 at 6:50am
Brett_Henderson
Offline
Colonel
EVERY OUTER MARKER SHOULD
BE AN NDB
Gender:
Posts: 3593
NickN wrote
on Jul 1
st
, 2008 at 2:09am:
Brett... if you get a chance, take a look at how she stalls
.. LOL as in,... it doesn't
I could not get her to stall in the traditional sense with full flaps, nose up. It never dropped below 60kts and when it approached that speed the nose just dropped down and it did the 'dipsity-do' like a paper airplane, over and over LOL
I wonder if that oswald is still a touch too high
EDIT:
Or I guess it could be the nature of the design too.. the CG, wing location and the 'honking' nose on this thing may really create that behavior. The more I look at the numbers, the more I am starting to think the real plane has a similar aerodynamic characteristic. Being a huge transport I can see how they may have wanted a design that 'lofts'. Although a lot of power goes into getting the loads into the air, coming down is a clumsy chore but easier to get her into tight places because of how she lofts along on decent which would make sense for a military aircraft like this.
Stalling has always bee a problem for the MSFS engine. Especially with larger aircraft. I can get it to stall with lots of "up" trim. I'll see if there's an airfile tweak for actually getting the stall to "break".
Edit: I just tried a couple of tests.. got her to break pretty cleanly both fully and lightly loaded. Stall horn blaring and dropping like a rock
What still amazes me about the MSFS engine, is how loading is modeled. Try her with 20 % fuel and 'only' 1000lbs of Crew/Passenger. Full power has her jumping out of the water like Sea Gull
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Reply #119 -
Jul 1
st
, 2008 at 10:10am
Brett_Henderson
Offline
Colonel
EVERY OUTER MARKER SHOULD
BE AN NDB
Gender:
Posts: 3593
OK... this prop reversing is giving me fits. The only way I've gotten it to "seem" to work, is a configuration that won't let the engines idle.. they'll die without some forward thrust (which is a problem for flying boats)..
I've even searched for other, large piston-powered aircraft (fs9 and FSX) for ideas, and none have reversing props. I did find a couple of FS9 only with prop-reversing shown in the cfg file, but I can't test them (and I'd bet it doesn't work).
I got a feeling that MSFS (or at least FSX) doesn't like prop-reversing on anything other than turbine powered aircraft.
Jim.. if you can figure it out, let me know, else I'm abandoning reversers for this beast.
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