Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Scenery & Panel Design
› Stubborn objects.
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Stubborn objects. (Read 449 times)
Feb 5
th
, 2008 at 8:23am
commoner
Offline
Colonel
Common is, as common does
Yorkshire. England. UK.
Gender:
Posts: 3238
Hi all..I'm doing my second airport and as with the first one I am finding that certain objects refuse to be excluded.........I'm using excludebgl and have checked remove all objects but there are two identical street lamp objects which won't go away. In my first attempt at airport design it was an electricity pylon which I had to work round. These two lamps are situated one on the main runway and one on the apron........any ideas please to remove these or as to why everything else is excluded but these? I could move the runway over a bit and work round the apron thing but it is just bugging me why this is happening............thanks for any replies...commoner
"In theory, there is no difference between theory and practice. But, in practice, there is."
Back to top
IP Logged
Reply #1 -
Feb 5
th
, 2008 at 2:06pm
Gypsy_Baron
Offline
Colonel
USS Dewey DGL-14 & VX-8
Daly City, California
Gender:
Posts: 467
commoner wrote
on Feb 5
th
, 2008 at 8:23am:
Hi all..I'm doing my second airport and as with the first one I am finding that certain objects refuse to be excluded.........I'm using excludebgl and have checked remove all objects but there are two identical street lamp objects which won't go away. In my first attempt at airport design it was an electricity pylon which I had to work round. These two lamps are situated one on the main runway and one on the apron........any ideas please to remove these or as to why everything else is excluded but these? I could move the runway over a bit and work round the apron thing but it is just bugging me why this is happening............thanks for any replies...commoner
Sounds as though you need to use a SHP2VEC exclude poly.
Try using SBuilderX or FSX_KML to create a poly around the
objects you want to exclude. I don't remember offhand the
exact tag to use but one of the AB_ ( airport backgroud )
exclusions should do it. I know I had to resort to this method for
the removable of some stubborn trees at one of the airports I
was working on recently.
Paul
Back to top
IP Logged
Reply #2 -
Feb 5
th
, 2008 at 9:31pm
dave3cu
Offline
Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
Gender:
Posts: 3077
Commoner........on the chance that your doing this in FS9:
My guess is these lamp poles, like the elec. pylons before, are objects associated with a VTP line (in this case a road......for the pylons it was a utility corridor). Such objects cannot be removed with the normal exclude method(s), but rather require a 'VTP exclude' or an edit of the terrain file (an RDxxxxxx.bgl in the case of roads) that draws the road.
If you want to remove the object we'll have to get you set up with a utility to do so....or just send me the Afcad and I'll see if I can remember where all my 'bits' are to do it....
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design ««
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.