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Track IR with FS (Read 2405 times)
Jan 21
st
, 2008 at 3:56pm
Rayzor174
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Anyone here use Track IR with either FSX or FS9? I just recently discovered it, and it looks cool, but I wonder how it really is? Is it hard to set up and use? Does it ONLY work in 3D cockpits? What happens when you look at your keyboard? Any insight?
Tim
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Reply #1 -
Jan 21
st
, 2008 at 4:13pm
Mobius
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I have it and can't fly without it anymore. It's like going from flying with the keyboard to using a joystick. It's absolutely essential in my opinion.
See here for another discussion about it:
http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1200022327
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Reply #2 -
Jan 21
st
, 2008 at 5:18pm
Fly2e
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See the this running thread for a few answers.
http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1200022327
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Reply #3 -
Jan 23
rd
, 2008 at 2:36pm
Rayzor174
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Just as I suspected, the qustions I was hoping to get answers about were pertaining to FSX. That's where others on another site were having problems. But I'm not going to stir this up again. It's not worth it. Older people have problems adjusting to new technology, sorry!
I do have a question about the Track IR device though. I see two options for the device. One for the Track IR Pro system and a second with the sytem plus a clip device for a headset. I don't use a headset. I don't fly online, (for many of the same reasons this original questions turned out to be a nightmare). But is it something that is needed, or beneficial? I read somewhere about a hat clip that comes with the system but FSX had some problems with it. I guess a need an "old" man's simple explanation on what is needed so I can purchase the right hardware to use it with the sims I like. Mainly FSX, FS9 and a few others I won't mention. It just might not be "appropriate to mention anything other than Microsoft FS on this forum. Don't want any more problems.
The tantrum boy
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Reply #4 -
Jan 23
rd
, 2008 at 4:25pm
Mobius
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I've never had TrackIR problems with FSX, if that's what you were wondering (you didn't specifically ask that). TrackIR uses very small head movements that can be difficult for a few minutes, but once you get used to it, it's second nature. It also works in all the views, but it works the best in the 3D Virtual Cockpit. As far as the hat goes, I use the hat with the clip, and it works fine for me. Also, I've used it in FS9, FSX, X-Plane 8 (I'm going to try V9 tonight), LOMAC, Falcon 4.0 AF/RV, GTR Legends, GTR 2, and IL2, and it's worked fine with all of them.
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Reply #5 -
Jan 23
rd
, 2008 at 4:53pm
Fly2e
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Hello again Rayzor.
I have been using TrackIR since it was released. I have both versions.
What is it you want to know as I am very familiar with the product.
A few things.
Track IR come in 2 parts. The receiver that sits on top of your monitor. This unit will not work well in sunlight or fluorescent lighting.
It will plug into your PC by a USB port. It is fully adjustable and you will adjust it to your height in the cockpit seat, angle of view etc..
Next you have the black Track Clip that clips on a baseball cap or a headset. No need to buy their cap as it is a generic cap as any baseball cap will work. It is made of metal that can bend so you can clip it onto whatever you want to wear on your head when you are flying. Since I always use a headset when flying, I have clipped the track clip onto my headphones.
Once you have installed both units, it is time to fly. Your PC will either ask for the driver disc to load the drivers or it will locate them itself.
Fire up your flight sim. Minimize your flight sim. Click on the Track IR Icon and it will open a window and automatically connect to your sim, (whatever you are using), and it is ready for to be used. I usually will start out by going to the airport and get in the airplane in VC mode. Then I will minimize and start Track IR. Then when I go back into the sim, I am sitting right there.
What happens now is wherever you move your head, when in VC mode it will respond as if you are looking that way. It is very sensitive and works really well. After a while you will get familiar with moving your head down a bit to look at the key board. It will take a little to get used to but I will not fly without it! It really gets you into the sim.
There are also profiles you can custom set and also adjustments to different sensitivities , etc.. in the Rack IR software.
By pressing F12 it will center the view. So, if you feel the view is not right, press F12 and it will center it or "snap" it into forward looking view. To adjust from there, you will move the receiver on top of your monitor to adjust how high or low you want to "sit in your aircraft seat" and also how far left or right you want to sit. My Receiver sits on the top right of my monitor as it "reverses", this way when I am in the sim, it places me in the "left seat".
In FSX , you will need to pause TrackIR when outside the aircraft in spot mode. FS9 had no problems, it only worked when you were in the VC mode. With FSX, since there are so many assignments to the camera views now, you will need to press F9 to pause track IR when in spot view. Otherwise the view you will see will be "fixed" somewhat as you can't pan around the aircraft because the Track IR is trying to look where you are looking. It is a conflict but I have gotten used to hitting F9 (TrackIR pause) when in spot view and hitting F9 again when I go back into the pilot's seat.
It is real easy to use.
My advice, go ahead and get it. It is well worth it!
Hope this helps and no hard feelings, only doing my job Rayzor!
Dave
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Last Edit: Jan 23
rd
, 2008 at 10:05pm by Fly2e
»
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Reply #6 -
Jan 23
rd
, 2008 at 5:34pm
Rayzor174
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OK, so I either wear a cap, or a headset while using it. The head thingy picture you show doesn't make any sense to me, but i'm sure if I had it in front of me I'd figure it out.
Do I need this or not?
http://www.naturalpoint.com/trackir/02-products/product-TrackClip-PRO.html
I've seen where others using this with FSX had slowr frame rates and latency problems, but not with FS9. I've been also told that it works flawlessly with Falcon 4.0 AF. Does it work with newer first person shooters like MOH, and MOF Airborne, or any of the Call of Duty sims?
I know that's not a Flight sim question but I'm curious.
And BTW, I'm trying to "calm" down and I appreciate your courtesy, Fly2e.
Tim
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Jan 23
rd
, 2008 at 5:43pm
Mobius
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Here is a list of the programs TrackIR works with and in what directions it works in...
http://www.naturalpoint.com/trackir/03-enhanced-games/enhanced-games-all.html
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Reply #8 -
Jan 23
rd
, 2008 at 5:50pm
Fly2e
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Quote:
Do I need this or not?
http://www.naturalpoint.com/trackir/02-products/product-TrackClip-PRO.html
Will get back to you on that as it is new and I am not familiar with it.
Gotta run!
dave
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Reply #9 -
Jan 23
rd
, 2008 at 11:48pm
Felix/FFDS
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Rayzor174 wrote
on Jan 23
rd
, 2008 at 5:34pm:
OK, so I either wear a cap, or a headset while using it. The head thingy picture you show doesn't make any sense to me, but i'm sure if I had it in front of me I'd figure it out.
Do I need this or not?
http://www.naturalpoint.com/trackir/02-products/product-TrackClip-PRO.html
I've seen where others using this with FSX had slowr frame rates and latency problems, but not with FS9. I've been also told that it works flawlessly with Falcon 4.0 AF. Does it work with newer first person shooters like MOH, and MOF Airborne, or any of the Call of Duty sims?
I know that's not a Flight sim question but I'm curious.
And BTW, I'm trying to "calm" down and I appreciate your courtesy, Fly2e.
Tim
*My* experience with the Track IR and the Clip is that I prefer the headset clip - but that's because I always use a headset. I do not like the way I look in a cap (actually, with or without a cap, but that's a different story), and I'm always using a headset anyway.
You don't *NEED* it, if you don't mind wearing the cap.
*I* do not find any negative effects when using the Track IR with FS9, FS-X or Aces High.
Felix/
FFDS
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Reply #10 -
Jan 24
th
, 2008 at 10:11am
Tweek
Ex Member
I just use the normal clip (not the TrackClip Pro) with my headset. I can fix it to the top, so the clip is over my head, without the need for a cap or the extra TrackClip Pro.
This might not work if the head band on your headset is particularly bulky, though. I just about manage to fit the clip on.
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Reply #11 -
Jan 24
th
, 2008 at 11:44am
Fly2e
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Quote:
Do I need this or not?
http://www.naturalpoint.com/trackir/02-products/product-TrackClip-PRO.html
No, all you need is the TrackIR 4 Pro for $179.95.
That has everything you need.
The Track Clip Pro is for your Headset. I was able to easy clip the unit that comes with TrackIR 4 Pro for $179.95 right to my headset with no problems.
The above unit is specifically designed for headsets but like I said, if you are using a cap, you do not need it. If you are using a headset, try adapting the one they include with the TrackIR 4 Pro for $179.95 as it may work out just fine thus you will not be spending an extra $39.95 FOR SOMETHING YOU MAY NOT NEED.
I think they came out with that realizing that they could sell it if it was designed specifically for a headset.
Hope that helps!
Dave
Intel Core i7 Extreme Processor 965, 4.2GHz/8MB L3 Cache, Asus P6T Deluxe V2 Intel X58 Chipset Cross
Fire & SLI Supported, Mushkin Redline 6GB (3X2GB) Memory, eVGA NVIDIA GeForce GTX 285, Vista 64.
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Reply #12 -
Jan 24
th
, 2008 at 7:02pm
mhoffman50
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When using the trackir i have found it convenient to configure some of my joystick keys to perform the centering and on/off functions. this way I don't have to take my hands off of the joystick to get the job done. Of course you need to have enough available keys on your joystick to make it work the best. Since I have a combo unit of a Saitek45 and MSSW FF2 I have plenty available.
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Reply #13 -
Jan 26
th
, 2008 at 6:11pm
Rayzor174
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Another Track IR question. Sorry but if I'm going to spend this much money, I've already spent almost $500 on Joystick, rudders, and trim wheel, not t mention add-on software, I don't want any suprises before i invest another $180.
Set up question....does the tracking device have to be at head level in order to work? If it sits on top of my current monitor it will be slightly over my head. Without investing in a new desk my monitor is at itls lowest level. I like my current monitor height but lowering it won't work. Can it sit on the side of the monitor? My Monitor speaker sit on either side and that would place the device about top of my head level.
Anymore insight? Or anything else that might suprise me?
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Reply #14 -
Jan 26
th
, 2008 at 10:01pm
Mobius
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It doesn't have to be at any level in particular. It's just a camera that detects infared light off the reflectors (or the LEDs), so it only has to have a clear view of them through your range of motion. You only have to tilt your head maybe 5° to either side and up and down, and move it a small amount to either side or up and down to look all the way around you in the sim. The way I have it set up is I have the top of my monitor a couple inches above my head, then a speaker sits on my monitor, then the TrackIR sits on top of that, and I have the TrackIR tilted down a bit so it gets a clear view of the reflectors on my hat. Also, that's with TrackIR 3, which only has a 36° field of view, the TrackIR 4 has a 46° field of view, so there isn't much chance it won't be able to see you.
If your still having doubts, I have to highly recommend getting TrackIR; if you're looking for realism, it adds so much, it's worth the price tag. Also, when you first get it, it will be frustrating and difficult to use, and you'll wonder why you wasted your time, but stick with it, after a few minutes it will be second nature, and you won't be able to go back.
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