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can someone offer advice? (Read 1749 times)
Oct 28th, 2007 at 5:56pm

RitterKreuz   Offline
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Here is my scenario.

Several of the small General Aviation airports i frequently visit in real life are robust GA hubs with a lot of wonderful activity and unique scenery.

specifically some of the grass strips!

unfortunately, many of the ones i visit in FSX / FS2004 are little more than a green strip of land... no hangars, no parked airplanes etc.

because there is so much that needs to be done to a few specific airports of interest to myself (and probably very few other people), i would like to get into scenery design on my own.

the only question is... where do i begin?

is there a program that will allow me to take the default scenery for a grass strip and add a parking area, and perhaps some parked J3 cubs and a hangar or two?

any help would be great?
 
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Reply #1 - Oct 28th, 2007 at 8:53pm

Felix/FFDS   Offline
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I'll be moving this to the SCenery Design forum, which is the more logical place to be.

However, there are several ways you can "spruce"  up an existing airport.   If what you want to do is add objects,  possibly the easiest way is to use Abacus'  free (yes, free) Scenery Shortcut

WHich takes advantage of the Object Placement Tool that comes with the FS-X SDK (requires you to have FS-X Deluxe)

The following is a quick description:

Quote:
The Object Placement Tool
The Mission Builder component for designing scenery is called the Object Placement Tool. This is a flexible utility that lets you select and place 3D objects in the mission with "drag and drop" ease.

When you "drop" a 3D object into your scenery, you see it "live" in Flight Simulator X on the screen. You can then "drag" the object around within the landscape until it is at the desired position. As you adjust the various aspects of the object: it's orientation or scale for example, you also see the modified object reflect the changes.

When adding a second 3D object, the live preview lets you you'll adjust its position relative to the first. So the Object Placement Tool gives you true "what you see is what you get" scenery.

When you've completed your scenery, you'll save the Mission which retains the position and characteristics of all of the 3D objects.

The drawback of the Object Placement Tool is that the 3D scenery appears only for the duration of a mission. So if you are not flying the mission, you won't be able to see the scenery.

Scenery Shortcut to the Rescue
Since the Mission Editor saves all of the information about these 3D objects, we need a way convert the mission scenery into a true FSX scenery file.

Here's where Scenery Shortcut comes to life. This clever program converts the mission scenery files into true FSX scenery files ready to fly and to share with others.


OF course there are other ways, (the creator of EZ-Scenery for Abacus "crossed over"  to Flight1 and they put out a similar package for FS-X).

 

Felix/FFDS...
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Reply #2 - Oct 28th, 2007 at 11:47pm

dave3cu   Offline
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Quote:
is there a program that will allow me to take the default scenery for a grass strip and add a parking area, and perhaps some parked J3 cubs and a hangar or two?


Freeware for 'easy' enhancement of FS scenery. I'll let the download/product descriptions speak for themselves.

FS2004:
*Airport design-Afcad 2.21..add your taxiways and parking areas
*Object Placement-Rwy12..add your static cubs and hangers.

FSX
*Airport design-Airport Design Editor, John 'Scruffyduck' Masterson, in development. Requires FSX Deluxe/SDK
*Object Placement-as Felix mentions, 'Scenery Shortcut' if you have FSX Deluxe/SDK

You might also want to poke around the Scenery Hall of Fame Design pages. A good source for scenery design programs, utilitiel and tutorials.

Also FSDeveloper.com-Several of the works in developement for scenery design in FSX are available and discussed here.

I'll also mention 2 payware programs by Flight 1. Both provide 'live view' (you work in the sim flight window) design. Both work in FS9 and FSX (Standard or Deluxe version). Both have demo's available that provide full function within 50 mi. of Seattle.

*Airport design-Airport Facilitator X
*Object placement-Instant Scenery

Dave
 

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Reply #3 - Oct 29th, 2007 at 12:51am

RitterKreuz   Offline
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well i have downloaded and am currently trying to get Scenery Shortcut to work

but so far there is no "TOOLS" menu option like in the demo video

i have installed the SDK and modified the dll.xml as directed but no luck
 
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Reply #4 - Oct 29th, 2007 at 12:30pm

BFMF   Offline
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RitterKreuz wrote on Oct 29th, 2007 at 12:51am:
there is no "TOOLS" menu option like in the demo video

i have installed the SDK and modified the dll.xml as directed but no luck


Same here. I've tried everything I could think of, but no luck either...
 
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Reply #5 - Oct 29th, 2007 at 1:30pm

RitterKreuz   Offline
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perhaps this is a vista thing?
 
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Reply #6 - Oct 29th, 2007 at 2:28pm

BFMF   Offline
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Don't see how that would make a difference...

I've been looking through the SDK documentation, but I havn't found any solutions to this issue
 
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Reply #7 - Oct 29th, 2007 at 3:07pm

RitterKreuz   Offline
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really too bad - it looks like such an easy program to use.  Embarrassed
 
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Reply #8 - Oct 29th, 2007 at 3:25pm

BFMF   Offline
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I'm sure someone will be able to shed light on the matter, but we're just gonna have to be a little patient... Wink
 
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Reply #9 - Oct 29th, 2007 at 6:34pm

Fr. Bill   Offline
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Make sure that the path you put in the dll.xml file matches the actual path perfectly. Also, make sure you put in the FULL PATH, including the drive letter.  The "relative path ..\" that the sample files show don't work reliably...

For example:

Code:
  <Launch.Addon>
    <Name>Object Placement Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>C:\FSX_SDK\SDK\Mission Creation Kit\object_placement.dll</Path>
  </Launch.Addon>
 



In the above case I have installed the SDK to a shorter path: C:\FSX_SDK instead of the rediculously long path that ACES has specified for the default...

 

Bill
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Reply #10 - Oct 29th, 2007 at 6:57pm

Felix/FFDS   Offline
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In my case, since I installed the SDK per the ridiculously long Microsoft default path:

Code:
  <Launch.Addon>
    <Name>Object Placement Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll</Path>
  </Launch.Addon> 


 

Felix/FFDS...
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Reply #11 - Oct 29th, 2007 at 7:16pm

RitterKreuz   Offline
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Hmm no dice - no matter how i do it  Undecided

i have...

<Launch.Addon>
    <Name>Object Placement Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\Object_Placement.dll</Path>
  </Launch.Addon>

only without the word wrap
 
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Reply #12 - Oct 29th, 2007 at 7:34pm

Hagar   Offline
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RitterKreuz wrote on Oct 29th, 2007 at 7:16pm:
Hmm no dice - no matter how i do it  Undecided

i have...

<Launch.Addon>
   <Name>Object Placement Tool</Name>
   <Disabled>False</Disabled>
   <ManualLoad>False</ManualLoad>
   <Path>C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\Object_Placement.dll</Path>
 </Launch.Addon>

I see one small difference from the above examples. Object_Placement.dll
Could this be case-sensitive?
 

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Reply #13 - Oct 29th, 2007 at 10:27pm

RitterKreuz   Offline
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changed the case... double checked the path... made sure there were no missing characters

nada.

Uninstall FSX/Scenery shortcut and try again?

hmm
 
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Reply #14 - Oct 29th, 2007 at 11:04pm

BFMF   Offline
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I don't think it has anything to do with the Scenery Shortcut program. It's probably a problem with the SDK itself...
 
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