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Project Dreamliner Update (Read 4037 times)
Oct 25
th
, 2007 at 10:51am
The Revelator
Ex Member
Hello,
I recently started my project called "Project Dreamliner".
I know there are allready one or two 787s out, but I hope to make an aircraft for FS9 and X,
which has a very high quality and much detail. I'm pretty sure I'll release it both pay- AND freeware,
with differences in version and painting variety I think.
Guys who are interested in helping me with airfiling, lighting or texturing are welcome! I would of course strictly seperate the texture ressources from pay and free version. Of course if you want to help me and you'd also do for the commercial version,
we'd need to find a good contract
, but I'm open for all tips, critic, and every arguement
.
From time to time I'll show you my work - if you're interested or not!
Now I'll start with a question, I need your help!
Remember, I want to get this to really good quality!
What do you think of the polygon density this fuselage has?
Please tell me if you think it is too low-poly, too high-poly or whatever you believe how it should be.
And note that this fuselage has turned smoothing of for better visibilty while designing and no window and door cut-outs , yet.
best,
rev
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Reply #1 -
Oct 25
th
, 2007 at 12:01pm
Ashar
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Colonel
Ottawa, Ontario
Gender:
Posts: 4485
Looks rather interesting...Will it have a VC?
Blabbing Away at SimV Since June 8, 2004
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Reply #2 -
Oct 25
th
, 2007 at 1:11pm
Greg Ebnit EApilot
Offline
Colonel
EA Aeronuatics The Home
of Chrome!
Michigan U.S.A.
Gender:
Posts: 483
Hey Rev. Thats a good poly count for such a large tube and it looks fairly good from that perspective. Could we see a non wireframe with some smooth applied you can always take the modifier back out.
(AN ODE TO GMAX) OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my aircraft design. Oh Gmax my designing creating temptress. It must be love for you have taken my heartdrive. By Greg Ebnit
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Reply #3 -
Oct 26
th
, 2007 at 8:52am
The Revelator
Ex Member
Thanks!
Yes, I will include a VC, but need to find how I can make the gauges clickable in VC view.
Of course, I'll show you a smoothed picture in about an hour; I'm busy now.
I also just set it to non-smoothe because of I can better see which polies are wrong.
rev
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Reply #4 -
Oct 26
th
, 2007 at 9:30am
The Revelator
Ex Member
Well, the view you requested
Edit:
http://www.simviation.com/yabbuploads/preamup02.jpg
- Original file.
I just overworked the fuselage! here the new file:
I just saw I need to overwork the width of many segments, the top view backdrop wasn't scaled correctly.....
Thanks to god I scaled the other two ones exactly right!
rev
«
Last Edit: Oct 26
th
, 2007 at 11:00am by N/A
»
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Reply #5 -
Oct 26
th
, 2007 at 2:35pm
Ashar
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Colonel
Ottawa, Ontario
Gender:
Posts: 4485
Now that looks beautiful! The shape looks very accurate...This should be good...But being me stupid me, I'm gonna wait till the actual 787 flies until I download it
Good to hear about the VC...
Blabbing Away at SimV Since June 8, 2004
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Reply #6 -
Oct 27
th
, 2007 at 3:33am
The Revelator
Ex Member
Thanks again!
Quote:
But being me stupid me, I'm gonna wait till the actual 787 flies [...].
Well, I hope I get it finished before, though!
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Reply #7 -
Oct 27
th
, 2007 at 12:11pm
JJFranco
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Colonel
I Fly Sim!
Gainesville, Fl
Gender:
Posts: 28
Didn't they fly it yesterday for the first time commercialy into Australia???
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Reply #8 -
Oct 27
th
, 2007 at 2:16pm
The Revelator
Ex Member
No, definitly not!????
I am modelling a Boeing 787 Dreamliner that had it's roll-out on 7.8.2007,
not on the A380 that was delivered to Singapore Air at 15.10.2007!
best,
rev
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Reply #9 -
Oct 29
th
, 2007 at 7:37am
microlight
Offline
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It's a bird...
Southern UK
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Posts: 2236
Hi rev.
I'd be happy to provide the flight dynamics, if that would help. I did the FD for Moach's 737 Experience and have one on the stocks for his new 777 Experience also.
Let me know.
BAe ATP for FS9 now available!
www.enigmasim.com
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Reply #10 -
Oct 29
th
, 2007 at 8:00am
The Revelator
Ex Member
Great, as far as I know, the 787 Flight Dynamics are much like 777's.
Thank you very much, I'll contact you then!
best,
rev
PS: It may take a while I first have to finish FullSplash, and school is hard at the moment.
Earliest would be in Christmas vacations.
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Reply #11 -
Oct 29
th
, 2007 at 10:32am
Ashar
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Colonel
Ottawa, Ontario
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Posts: 4485
I wonder...Are there any shots of the actual 787's cockpit floating about? It would be a shame to see a fake VC...LOL...
Blabbing Away at SimV Since June 8, 2004
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Reply #12 -
Oct 29
th
, 2007 at 12:21pm
microlight
Offline
Colonel
It's a bird...
Southern UK
Gender:
Posts: 2236
You mean like this, Ash? Google's a wonderful thing ...
Not a problem rev, take your time. I already have a rough first version: test-flying it over Washington state right now!
One question - which variant are you modelling? The -3, -8 and -9 have different specifications. (Not to mention different wings!)
«
Last Edit: Oct 29
th
, 2007 at 3:24pm by microlight
»
BAe ATP for FS9 now available!
www.enigmasim.com
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Reply #13 -
Oct 30
th
, 2007 at 7:21am
The Revelator
Ex Member
Thanks.
Though the first picture looks like a fake to me (real background, computer-created Cockpit), I think I'll just refer to original Boeing pictures.
And as I have to make the exterior first, Boeing still has some time to upload more pictures of their VC.
Though I can't find the version info of my 787 on my hard drive I believe it was a 787-8.
I'll google for it later.
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Reply #14 -
Oct 30
th
, 2007 at 9:17am
microlight
Offline
Colonel
It's a bird...
Southern UK
Gender:
Posts: 2236
That's good - by coincidence I decided to make the FD for the -8. It's almost complete - pretty much just needs matching to the model now.
BAe ATP for FS9 now available!
www.enigmasim.com
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Reply #15 -
Nov 1
st
, 2007 at 5:34pm
AMDDDA
Offline
Colonel
Posts: 1002
Hey, here are some pics that show a few suggestions that I have (I don't have a 787 for my FS9 yet, and I want a good one =p).
Plus, I know you aren't completely finished, but I want to make sure that if I buy the payware version that I get a fricken sweet one ^^. (Don't forget, I've never made something with G-Max before, so you're always gonna be ahead of me.)
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Reply #16 -
Nov 2
nd
, 2007 at 9:56am
The Revelator
Ex Member
Thank you very much for your efforts!!
I haven't realized this, though the fuse isn't finished yet.
I'll need to check if the 3-view data is correct.
I wonder if they are - they're from Boeing!
best,
rev
PS: I don't think I'll give the free version a lower exterior model,
that'd be too much work to set quality down after having had much work with it.
So I'll leave out some VC details, less airline painting shemes, no repaint kit files which I'll include in pay-version
- or something else like that.
Wondering what secrets my 3view files will show up.........
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Reply #17 -
Nov 3
rd
, 2007 at 6:33am
|Alex|
Ex Member
Quote:
Thank you very much for your efforts!!
I haven't realized this, though the fuse isn't finished yet.
I'll need to check if the 3-view data is correct.
I wonder if they are - they're from Boeing!
best,
rev
PS: I don't think I'll give the free version a lower exterior model,
that'd be too much work to set quality down after having had much work with it.
So I'll leave out some VC details, less airline painting shemes, no repaint kit files which I'll include in pay-version
- or something else like that.
Wondering what secrets my 3view files will show up.........
The model looks fantastic Rev.
But if I'm honest. Going down both the freeware and payware route is wrong (in my opinion).
If you do make a high quality model, and even release it as freeware, even with a few extra perks. I doubt many people would justify making a purchase for something that is only marginally better than the freeware version.
Plus, about releasing the paintkit to only the payware purchasers. Surely you want as many paints as you can get to make your model popular? Letting some of the many talented painters out there do it for you is probably a much better idea that restricting it to only the people who bought it.
If I was you (however, I'm not) I would release the model either as payware
or
freeware, not both. And also (although it does look good) this is only your first model, so there may be some hiccups along the way, doing a project such as this and releasing it as freeware you will gain a few crucial skills that you could incorporate into your next payware product, that way your payware product would be superior due to your previous experience with your freeware one
And in all honesty, people will be much more willing to give you help on a freeware project than a payware one
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Reply #18 -
Nov 3
rd
, 2007 at 12:30pm
The Revelator
Ex Member
You're right... I can just agree with you,
but these are important decisions.
I think I'll sleep a night over it!
Thank you very much for these philosophic tips
- but like I said, they're true!
rev
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Reply #19 -
Nov 4
th
, 2007 at 8:20am
The Revelator
Ex Member
I haven't decided about free- or payware, yet, but have got some results with the other problem.
Thank you Alex very much. I scanned some other drawings from FlugRevue and used them as backdrops.
You're right - I need to overwork the nose!
But there's also some other thing with the tail that lets my brain work....
As you can see, I always used the boeing's version. (blue lines on top of right drawing is fuselage).
Should I keep refering to the left tail version or the right one?
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Reply #20 -
Nov 4
th
, 2007 at 9:43am
AMDDDA
Offline
Colonel
Posts: 1002
From the one I saw in Everett, the tail went into the space you mentioned, like those plastic toys, where you insert it and then click it back. But I only saw the exterior, not the interior.
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Reply #21 -
Nov 4
th
, 2007 at 12:23pm
The Revelator
Ex Member
So it was correct to shape the rear fuse half with the left pictures?! good-good...
For the interior there are enough photos or computer-modelled images out everywhere.
And there will come more - the only existing interior things by now are mock-ups, not built-in in a 787 yet.
But the most important news for today:
Project 7-8-7 goes FREEWARE !
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Reply #22 -
Nov 4
th
, 2007 at 9:03pm
Ashar
Offline
Colonel
Ottawa, Ontario
Gender:
Posts: 4485
Quote:
So it was correct to shape the rear fuse half with the left pictures?! good-good...
For the interior there are enough photos or computer-modelled images out everywhere.
And there will come more - the only existing interior things by now are mock-ups, not built-in in a 787 yet.
But the most important news for today:
Project 7-8-7 goes FREEWARE !
Woo Hoo!!
Blabbing Away at SimV Since June 8, 2004
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Reply #23 -
Nov 5
th
, 2007 at 12:07am
Evader DX
Offline
Colonel
I Fly Sim!
CYYZ
Gender:
Posts: 23
Quote:
So it was correct to shape the rear fuse half with the left pictures?! good-good...
For the interior there are enough photos or computer-modelled images out everywhere.
And there will come more - the only existing interior things by now are mock-ups, not built-in in a 787 yet.
But the most important news for today:
Project 7-8-7 goes FREEWARE !
Would the interior be like the real 787?
Also, will the 787 interior have effects like tray tables, walking around,etc compatible be with FSX? Because the Meljet 777 for FSX does not have that feature.
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Reply #24 -
Nov 5
th
, 2007 at 8:17am
The Revelator
Ex Member
Evader DX wrote
on Nov 5
th
, 2007 at 12:07am:
Would the interior be like the real 787?
Also, will the 787 interior have effects like tray tables, walking around,etc compatible be with FSX? Because the Meljet 777 for FSX does not have that feature.
Yeah, I try to make it as realistic as I can and will keep it near to the original looking (but of course - it may happen that Boeing changes its interior design in next months till First Flight, and every airline can have its personal and individual cabin).
I don't exactly know what you mean by tray tables, but if you'd explain, please..... I use to not be thinkng very much this noon....
Primarily I am modelling for both FS9 and FSX, though the FS9 will first be one aircraft richer.....
I will model a vc, cabin and what's also needed in it, for FS9 you can walk around if you're a user of Active Camera,
however I don't know how the FSX features of "walking around" are (i don't have it).... will need you to explain me
!
best,
rev
PS:
Quote:
Woo Hoo!!
-
PPS: Will try to get the fuselage correct till tomorrow, want to get finsihed fuse with windows and dorrs this week.
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Reply #25 -
Nov 5
th
, 2007 at 10:01am
The Revelator
Ex Member
Well now, I completely overworked the fuselage in Y-shape, which you can see below.
The vertices should sit perfect now, but if you see something, please tell me.
Tomorrow I'll then overwork the X-shape (top-view) which also needs some more work.
I added some basepaint to it, know it looks ugly but it helps seeing some special details (i believe so).
Please don't care of the pixel errors, I made this within 2 minutes....
and it was only wrapped as this works the fastest...
Of course not the final way to texture it...
best,
rev
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Reply #26 -
Nov 5
th
, 2007 at 12:04pm
Ashar
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Colonel
Ottawa, Ontario
Gender:
Posts: 4485
Looks fantastic! A Cabin is always welcome IMO...You need to have the fun factor as well in FS9...LOL...I think by tray tables he means if they will move when the key is pressed just like the MelJet's...
Blabbing Away at SimV Since June 8, 2004
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Reply #27 -
Nov 8
th
, 2007 at 2:37am
Mitch.
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If you don't like my driving,
get off the footpath
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This is looking good so far. If you need a repainter I will be happy to help.
---------->Currently building a native FSX Beechcraft Starship 2000<----------
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^^^ Click above to check out MySimshots.net ^^^
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Reply #28 -
Nov 8
th
, 2007 at 6:10am
Layne.
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Mitch. wrote
on Nov 8
th
, 2007 at 2:37am:
This is looking good so far. If you need a repainter I will be happy to help.
Best repainter that i know
Windows 7 Ultimate x64 | 22" LED Monitor (1920x1080) | AMD Phenom II x4 970 Black Edition~3.5Ghz | 4gb RAM | ATI Radeon 6850 1gb | 1Tb HDD
[img]http://www.simviation.com/phpupload/uploads/1302666610.
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Reply #29 -
Nov 8
th
, 2007 at 7:21am
The Revelator
Ex Member
Is there any possibility to have enough painters?
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Reply #30 -
Nov 11
th
, 2007 at 5:58am
JCRL
Offline
Colonel
I Fly Sim!
Posts: 10
nice
is gmax or 3dsmax ???
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Reply #31 -
Nov 11
th
, 2007 at 7:25am
Revivor
Ex Member
Neither nor!
FSDS.
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Reply #32 -
Nov 12
th
, 2007 at 4:20pm
Stubbedtoe18
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I like cars
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Can't wait to be flyin a 787 with a realistic VC on FSX!
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Reply #33 -
Nov 13
th
, 2007 at 6:32am
Revivor
Ex Member
Stubbedtoe18 wrote
on Nov 12
th
, 2007 at 4:20pm:
Can't wait to be flyin a 787 with a realistic VC on FSX!
A prospos, I wanted to tell you I can't work on it anymore this year, because of I get a new computer with Christmas, and it takes so much time to organize all files on my harddrives for their next life!
But I heard there're some free dreamliners out at I think it was FSDome or something like that.
Why don't try them till this one comes out?
best,
rev
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Reply #34 -
Nov 14
th
, 2007 at 3:15pm
Stubbedtoe18
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Ahh crap. Nah, they aren't of any quality what-so-ever. Or have VC's. Be waiting for 2008
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Reply #35 -
Nov 28
th
, 2007 at 10:46pm
Ashar
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Colonel
Ottawa, Ontario
Gender:
Posts: 4485
*BUMP*
Blabbing Away at SimV Since June 8, 2004
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Reply #36 -
Nov 29
th
, 2007 at 7:32am
Revivor
Ex Member
Ashar wrote
on Nov 28
th
, 2007 at 10:46pm:
*BUMP*
*BUMP* ???
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Reply #37 -
Nov 29
th
, 2007 at 9:53am
|Alex|
Ex Member
Quote:
Ashar wrote
on Nov 28
th
, 2007 at 10:46pm:
*BUMP*
*BUMP* ???
Keeping the thread high up in the forum so no-one forgets about it
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Reply #38 -
Dec 3
rd
, 2007 at 12:34pm
Stubbedtoe18
Offline
Colonel
I like cars
Gender:
Posts: 875
Quote:
Quote:
Ashar wrote
on Nov 28
th
, 2007 at 10:46pm:
*BUMP*
*BUMP* ???
Keeping the thread high up in the forum so no-one forgets about it
Needs to be done!
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Reply #39 -
Jan 6
th
, 2008 at 7:33am
fabian_e
Ex Member
*Pokes Topic with a Big Stick...*
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Reply #40 -
Jan 10
th
, 2008 at 4:57pm
Ashar
Offline
Colonel
Ottawa, Ontario
Gender:
Posts: 4485
Why did he delete his account?
Blabbing Away at SimV Since June 8, 2004
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Reply #41 -
Jan 11
th
, 2008 at 2:00pm
Sakura
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Colonel
Digi-Modify!
UK
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Quote:
*Pokes Topic with a Big Stick...*
That's My line!
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Reply #42 -
Jan 12
th
, 2008 at 9:12am
fabian_e
Ex Member
Sakura wrote
on Jan 11
th
, 2008 at 2:00pm:
Quote:
*Pokes Topic with a Big Stick...*
That's My line!
Strg +c then Strg + v
.
Very funny line BTW
.
Sorry, next time I'll add a (c) sign.
Cheers,
Fabian
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