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› More 3 view woes...
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More 3 view woes... (Read 623 times)
Jan 13
th
, 2008 at 1:34pm
Tweek
Ex Member
Once again I've got into a mindset that I'll take up modelling (and more than likely will give up soon enough), but this is actually the furthest I've ever got, so who knows...
Anyway, I've been using
this
tutorial to create the plan views to at least allow me to ATTEMPT to start the actual modelling process... but I'm only half way there.
As you can see, I've got the top view about right, nothing wrong there, but then it all begins to go wrong (surprise surprise) when I try to do anything else. Like so:
I can't figure out for the life of me why the left viewpoint flips round, cuts off at the nose, and places the rest of the bitmap at the tail, and why front/back bitmap has decided to rotate itself, despite the original being in the correct position (as you can just about see in the material editor window).
These are the views I'm using (obviously larger than this):
I'm sure someone knows what silly mistake I'm making, or an easy way to resolve the problem.
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Reply #1 -
Jan 13
th
, 2008 at 2:00pm
Falcon500
Offline
Colonel
Doing my best, against
the badger!
Northern Michigan, USA
Gender:
Posts: 1026
the rotation should fix it.
mine arent to scale, i dont use that method
What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....&&&&&&&&&& The GMax effect
The GMax effect
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Reply #2 -
Jan 13
th
, 2008 at 2:13pm
Tweek
Ex Member
I've seen those options before, but now don't know how to get them back.
As you can see, no Bitmap parameters, Noise or Coordinates.
Each step at a time...
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Reply #3 -
Jan 13
th
, 2008 at 3:09pm
Falcon500
Offline
Colonel
Doing my best, against
the badger!
Northern Michigan, USA
Gender:
Posts: 1026
you have the blue one selected, you need the red ones
What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....&&&&&&&&&& The GMax effect
The GMax effect
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Reply #4 -
Jan 13
th
, 2008 at 4:01pm
Tweek
Ex Member
Thanks, that worked a treat. Any word on how to flip the Left image?
Also, it's rather pixelated, certainly too much to work with. Is there any way to remedy this? The largest bitmap is 2442 pixels wide... I don't suppose that's too large, or something?
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Reply #5 -
Jan 13
th
, 2008 at 4:40pm
Falcon500
Offline
Colonel
Doing my best, against
the badger!
Northern Michigan, USA
Gender:
Posts: 1026
im not so sure about the pixelation but, you can either flip the image with your favorite image editor, or just flip the view to the right side in the viewport
What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....&&&&&&&&&& The GMax effect
The GMax effect
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Reply #6 -
Jan 14
th
, 2008 at 1:37pm
Fr. Bill
Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN
Gender:
Posts: 962
If you wish, send me the 3view images and I'll create a properly scaled and calibrated box for you.
n4gix@comcast.net
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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Reply #7 -
Jan 14
th
, 2008 at 1:47pm
Tweek
Ex Member
It's ok now, but thanks. I hadn't got "Match bitmaps as closely as possible" ticked.
The modelling is coming along nicely, but still many more hurdles to overcome.
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Reply #8 -
Jan 14
th
, 2008 at 8:34pm
Wing Nut
Offline
Colonel
Hoy-Hoy!
Gender:
Posts: 14173
If it's looking a bit pixellated, you might try this...
Go to 'Customize' then 'Preferences'
Highlight the 'Viewports' tab, then look for the 'Display Drivers' section. You are dealing with both of these buttons here.
Choose 'Configure Driver' first, and set the texture size to '512'
OK out of it, and select 'Choose Display Driver.'
Set the driver to 'Open GL' and exit back to the program. I highlighted the wrong one here; sorry about that...
Hopefully that should help some. It may not be perfect, but it will make it better...
HP p7-1300w
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