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Project Dreamliner Update (Read 4035 times)
Reply #15 - Nov 1st, 2007 at 5:34pm

AMDDDA   Offline
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Hey, here are some pics that show a few suggestions that I have (I don't have a 787 for my FS9 yet, and I want a good one =p).
Plus, I know you aren't completely finished, but I want to make sure that if I buy the payware version that I get a fricken sweet one ^^. (Don't forget, I've never made something with G-Max before, so you're always gonna be ahead of me.)


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Reply #16 - Nov 2nd, 2007 at 9:56am
The Revelator   Ex Member

 
Thank you very much for your efforts!!  Cheesy

I haven't realized this, though the fuse isn't finished yet.

I'll need to check if the 3-view data is correct.
I wonder if they are - they're from Boeing!

best,
rev

PS: I don't think I'll give the free version a lower exterior model,
that'd be too much work to set quality down after having had much work with it.  Undecided

So I'll leave out some VC details, less airline painting shemes, no repaint kit files which I'll include in pay-version
- or something else like that.

Wondering what secrets my 3view files will show up.........  Wink
 
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Reply #17 - Nov 3rd, 2007 at 6:33am
|Alex|   Ex Member

 
Quote:
Thank you very much for your efforts!!  Cheesy

I haven't realized this, though the fuse isn't finished yet.

I'll need to check if the 3-view data is correct.
I wonder if they are - they're from Boeing!

best,
rev

PS: I don't think I'll give the free version a lower exterior model,
that'd be too much work to set quality down after having had much work with it.  Undecided

So I'll leave out some VC details, less airline painting shemes, no repaint kit files which I'll include in pay-version
- or something else like that.

Wondering what secrets my 3view files will show up.........  Wink


The model looks fantastic Rev.

But if I'm honest. Going down both the freeware and payware route is wrong (in my opinion).

If you do make a high quality model, and even release it as freeware, even with a few extra perks. I doubt many people would justify making a purchase for something that is only marginally better than the freeware version.

Plus, about releasing the paintkit to only the payware purchasers. Surely you want as many paints as you can get to make your model popular? Letting some of the many talented painters out there do it for you is probably a much better idea that restricting it to only the people who bought it.

If I was you (however, I'm not) I would release the model either as payware or freeware, not both. And also (although it does look good) this is only your first model, so there may be some hiccups along the way, doing a project such as this and releasing it as freeware you will gain a few crucial skills that you could incorporate into your next payware product, that way your payware product would be superior due to your previous experience with your freeware one  Wink

And in all honesty, people will be much more willing to give you help on a freeware project than a payware one  Wink
 
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Reply #18 - Nov 3rd, 2007 at 12:30pm
The Revelator   Ex Member

 
You're right... I can just agree with you,
but these are important decisions.
I think I'll sleep a night over it!  Wink

Thank you very much for these philosophic tips  Cool - but like I said, they're true!  Cheesy
rev
 
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Reply #19 - Nov 4th, 2007 at 8:20am
The Revelator   Ex Member

 
I haven't decided about free- or payware, yet, but have got some results with the other problem.

Thank you Alex very much. I scanned some other drawings from FlugRevue and used them as backdrops.
You're right - I need to overwork the nose!
But there's also some other thing with the tail that lets my brain work....

...

As you can see, I always used the boeing's version. (blue lines on top of right drawing is fuselage).
Should I keep refering to the left tail version or the right one?
 
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Reply #20 - Nov 4th, 2007 at 9:43am

AMDDDA   Offline
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From the one I saw in Everett, the tail went into the space you mentioned, like those plastic toys, where you insert it and then click it back. But I only saw the exterior, not the interior.
 
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Reply #21 - Nov 4th, 2007 at 12:23pm
The Revelator   Ex Member

 
So it was correct to shape the rear fuse half with the left pictures?! good-good...

For the interior there are enough photos or computer-modelled images out everywhere.
And there will come more - the only existing interior things by now are mock-ups, not built-in in a 787 yet.

But the most important news for today: Wink

Project 7-8-7 goes FREEWARE !
 
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Reply #22 - Nov 4th, 2007 at 9:03pm

Ashar   Offline
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Ottawa, Ontario

Gender: male
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Quote:
So it was correct to shape the rear fuse half with the left pictures?! good-good...

For the interior there are enough photos or computer-modelled images out everywhere.
And there will come more - the only existing interior things by now are mock-ups, not built-in in a 787 yet.

But the most important news for today: Wink

Project 7-8-7 goes FREEWARE !


Woo Hoo!! Cool
 

...
Blabbing Away at SimV Since June 8, 2004
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Reply #23 - Nov 5th, 2007 at 12:07am

Evader DX   Offline
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Quote:
So it was correct to shape the rear fuse half with the left pictures?! good-good...

For the interior there are enough photos or computer-modelled images out everywhere.
And there will come more - the only existing interior things by now are mock-ups, not built-in in a 787 yet.

But the most important news for today: Wink

Project 7-8-7 goes FREEWARE !

Would the interior be like the real 787?
Also, will the 787 interior have effects like tray tables, walking around,etc compatible be with FSX?   Because the Meljet 777 for FSX does not have that feature.
 
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Reply #24 - Nov 5th, 2007 at 8:17am
The Revelator   Ex Member

 
Evader DX wrote on Nov 5th, 2007 at 12:07am:
Would the interior be like the real 787?
Also, will the 787 interior have effects like tray tables, walking around,etc compatible be with FSX?   Because the Meljet 777 for FSX does not have that feature.


Yeah, I try to make it as realistic as I can and will keep it near to the original looking (but of course - it may happen that Boeing changes its interior design in next months till First Flight, and every airline can have its personal and individual cabin).

I don't exactly know what you mean by tray tables, but if you'd explain, please..... I use to not be thinkng very much this noon....  Cool Undecided

Primarily I am modelling for both FS9 and FSX, though the FS9 will first be one aircraft richer..... Wink
I will model a vc, cabin and what's also needed in it, for FS9 you can walk around if you're a user of Active Camera,
however I don't know how the FSX features of "walking around" are (i don't have it).... will need you to explain me Grin Grin !

best,
rev

PS: Quote:
Woo Hoo!! Cool
- Cheesy Cheesy Cheesy

PPS: Will try to get the fuselage correct till tomorrow, want to get finsihed fuse with windows and dorrs this week.
 
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Reply #25 - Nov 5th, 2007 at 10:01am
The Revelator   Ex Member

 
Well now, I completely overworked the fuselage in Y-shape, which you can see below.
The vertices should sit perfect now, but if you see something, please tell me.  Wink
Tomorrow I'll then overwork the X-shape (top-view) which also needs some more work.

I added some basepaint to it, know it looks ugly but it helps seeing some special details (i believe so).
Please don't care of the pixel errors, I made this within 2 minutes....  Wink and it was only wrapped as this works the fastest...  Roll Eyes
Of course not the final way to texture it... Cheesy

...

best,
rev
 
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Reply #26 - Nov 5th, 2007 at 12:04pm

Ashar   Offline
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Looks fantastic! A Cabin is always welcome IMO...You need to have the fun factor as well in FS9...LOL...I think by tray tables he means if they will move when the key is pressed just like the MelJet's... Wink
 

...
Blabbing Away at SimV Since June 8, 2004
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Reply #27 - Nov 8th, 2007 at 2:37am

Mitch.   Offline
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If you don't like my driving,
get off the footpath
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This is looking good so far. If you need a repainter I will be happy to help. Wink
 


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Reply #28 - Nov 8th, 2007 at 6:10am

Layne.   Offline
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Mitch. wrote on Nov 8th, 2007 at 2:37am:
This is looking good so far. If you need a repainter I will be happy to help. Wink

Best repainter that i know Cheesy
 

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Reply #29 - Nov 8th, 2007 at 7:21am
The Revelator   Ex Member

 
Is there any possibility to have enough painters?  Grin Grin
 
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