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Flight Simulator X
› RAID Stripe Size
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
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RAID Stripe Size (Read 336 times)
Oct 16
th
, 2007 at 7:14pm
Mobius
Offline
Colonel
Highest Point in the Lightning
Storm
Wisconsin
Posts: 4369
Quote:
If you do not use RAID for MSFS or do not know what RAID is, ignore this post.
If you do use RAID-0 on a TWO drive RAID system please note:
SET YOUR STRIPE SIZE TO NO LESS THAN 128K DURING ARRAY CREATION
IF YOUR SYSTEM IS A DEDICATED FSX MACHINE SET THE STRIPE TO 256K IF THE BIOS WILL ALLOW IT OTHERWISE SET IT TO 128K
IF YOU’RE RAID BIOS DOES NOT ALLOW ANY HIGHER THAN 64K STRIPE (aka block size) DO NOT USE RAID-0 FOR FSX. TO DO SO WILL INCREASE CPU LOAD AND DISK I/O SIGNIFICANTLY CAUSING STUTTERS AND BLURRED GROUND TEXTURES
YOU ARE BETTER OFF ON A DECENT SINGLE SATA HARD DRIVE IF YOU CAN NOT SET A RAID STRIPE OF 128K OR GREATER FOR FSX
IF you use 4 drives for RAID-0 a 64k stripe is fine
Hey all (Nick especially
), is this still applicable with Vista X64? I figured since I'm going to set up a new computer, I'd better check.
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Reply #1 -
Oct 16
th
, 2007 at 7:27pm
NickN
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Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
It's not about the OS, its about the motherboard or RAID card controller/drivers
Yes, its the same and if the motherboad does not allow 128K (minimum with a 2 disk RAID-0 setup) or larger STRIPE, you are better off on a single WD Raptor with FSX on it (away from the Windows install) and that disk formatted in Windows with a cluster size of 64K. I would fomat the RAID array to either 32-64K clusters as well. You will lose total disk space (several gigs) of the drive if you format to 32-64K clusters over the default of Windows 4k, but, the disk will not fragment any where near as bad over time as you use FSX and the resulting file reads are much more streamlined for the large files FSX lays on the disk.
For best results, I would use a 256K STRIPE for a 2 drive RAID array and 128K for a 4 drive array. 128 will work but there is a give and take in CPU cycles being sucked up from 2 drives in RAID on 128K, even with a Q6600 processor. Since a 256K STRIPE will reduce head seek that effect is reduced quite a bit.
You will need special software to to format above 4K in Windows like Partition Magic or Disk Director. The Windows format system will not allow a 64K cluster format, and, (very important) you can not format any OS partition above 4K clusters to any disk, only ones that hold data outside the OS partition. If you intend to put it all on one array, (FSX and the OS) thats fine, but you will have to leave the default cluster format performed during Windows install or Windows will not boot from that disk.
Come to think of it, I am not sure if Vista will handle 64K on a secondary disk as I have not experimented with all the different disk layouts in Vista as of yet. I was waiting for the full release of SP1 for Vista due in January before continuing with Vista tweak research and lists.
That is one thing you will need to try for yourself and see how it fairs. The problem is, will the disk partiton software run correctly on Vista.. make SURE it is designed for Vista use.
I wont be porting everything over to Vista until MS gets their act together and patches it further than SP1. DX10 is a preview, not a complete re-write and I do just fine on XP with FSX, although I do run Vista 64 too in order to see the differences and work tweaks. DX10 does have its advantages and what it is doing, is good so far but the rest of the OS has much to be desired for the software and hardware I use so until MS catches up with that, I'm on XP.
It was not until SP2 that XP shined.. which is par cor the course and I am sure it will be that way with Vista too, especially with the new Intel, Nvidia and AMD designs hitting the market in Q1-Q2 of next year.
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Reply #2 -
Oct 16
th
, 2007 at 7:40pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Quote:
It's not about the OS, its about the motherboard or RAID card controller/drivers
Actually, I take that back, with Vista its about the OS too. LOL
Drivers and hardware in Vista, especially x64, are still immature. As for how it will all work out for you I can not say because my in-depth experience with Vista is limited to a certain number of boards and controllers right now
Some controllers are working fine, some better than in XP and others are having problems.
Unfortunately I can not advise at this time on what is better or worse.. but I am getting there
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Reply #3 -
Oct 16
th
, 2007 at 8:48pm
Mobius
Offline
Colonel
Highest Point in the Lightning
Storm
Wisconsin
Posts: 4369
Thanks Nick.
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