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› converting fs2004 model to fsx ?
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converting fs2004 model to fsx ? (Read 531 times)
May 6
th
, 2007 at 10:38am
Woodylepic
Offline
Colonel
Quebec Canada
Posts: 330
Hi all
Its is possible to convert fs2004 to fsx whit the fsx sdk ?
Does the sdk work whit Gmax or i need the 500 box 3dsmax to get the job done ?
Does i need the fsx sp1 update to be able to convert my fs2004 model to fsx model ?
If its work does somebody can explain me what i have to wright in the short cut
XToMdl.exe to be able to convert my gmax model to fsx model ?
Thank
«
Last Edit: May 6
th
, 2007 at 4:53pm by Woodylepic
»
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Reply #1 -
May 8
th
, 2007 at 3:10pm
AuMaV
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Colonel
Old Git
The Great Southern Land
Gender:
Posts: 293
Hi
Yes and no to all the questions
You need the SDK sp1 for the G-max tools,to get that you need to have the deluxe ver of FSX.then download sp1 which will only install if the orig SDK from the deluxe ver is installed.
There where quite a few changes between FS9 and FSX,Main ponts you need to keyframe animate everything and I mean every thing wheels prop ect ect
also the texture format has changed as well but you can get away with the FS9 method.In a nutshell Yes you can build with G-max and No you dont need 3dmax
Cheers
Wozza
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Reply #2 -
May 8
th
, 2007 at 11:07pm
Woodylepic
Offline
Colonel
Quebec Canada
Posts: 330
Ok if i whant just to convert my model to fsx what the best way ?
i not have fsx sdk deluxe
There is a 100pixle wide, and 10kb large, size limits on Avatars.&&&&Thank you for doing your part to make this a better place for all who visit by observing these guidelines.
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Reply #3 -
May 9
th
, 2007 at 12:39am
AuMaV
Offline
Colonel
Old Git
The Great Southern Land
Gender:
Posts: 293
Hi
You can just drop the fs9 files into fsx (fsx\SimObjects\aircraft folder)and they will work. the only issue at the mo are, no fs98 C++ gauges
any untextured parts will tun solid black or vanish,canopys and props will cut through autogen and clouds,landing lights wont light up scenery
cheers
Wozza
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Reply #4 -
May 9
th
, 2007 at 11:47am
Woodylepic
Offline
Colonel
Quebec Canada
Posts: 330
So i need micro$oft fsx + sp1 to have the sdk for gmax to work ?
There is a 100pixle wide, and 10kb large, size limits on Avatars.&&&&Thank you for doing your part to make this a better place for all who visit by observing these guidelines.
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Reply #5 -
May 9
th
, 2007 at 11:56am
AuMaV
Offline
Colonel
Old Git
The Great Southern Land
Gender:
Posts: 293
Woodylepic wrote
on May 9
th
, 2007 at 11:47am:
So i need micro$oft fsx + sp1 to have the sdk for gmax to work ?
So i need micro$oft fsx
deluxe
+ sp1 to have the sdk for gmax to work with FSX
Yes as far as I know,as I have seen no info to the contrary
cheers
Wozza
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