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› What 3D programs do you use?
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What 3D programs do you use? (Read 763 times)
Apr 11
th
, 2007 at 2:38pm
machineman9
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Colonel
Nantwich, England
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Posts: 5255
just a quick question for all of you who do 3D (animation/modelling or whatever)... which programs do you use or have used for 3D?
personally i use:
anim8or
blender (doesnt work tho)
gmax (trying to get render to work)
i have used:
3DS Max 8 (30-day trial)
4D Cinema
and you?
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Reply #1 -
Apr 11
th
, 2007 at 3:06pm
EGNX
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643 Squadron
Leicester, England
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Pro-Desktop... Not for FS though...
&&
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Reply #2 -
Apr 11
th
, 2007 at 3:22pm
Stormtropper
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Blueballed...!
Grosse Pointe, MI
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KeyCreator, Rhino, and 3DS...
...KeyCreator is still my favorite though.
I can do Gmax too, but it just feels really "limiting" after having used those programs...
Arizona State University&&
Viva la party!
&&&&
&&&&
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Reply #3 -
Apr 12
th
, 2007 at 6:59pm
Falcon500
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Doing my best, against
the badger!
Northern Michigan, USA
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Posts: 1026
Pro Desktop
Punch 3d home design
Gmax
and Ive played around with another home design program but I never fully learned it, and I tried a old aircraft modeler I think for CFS1 or FS98
What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....&&&&&&&&&& The GMax effect
The GMax effect
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Reply #4 -
Apr 20
th
, 2007 at 10:45am
supersabre79
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"Spatium Superanus Palatinus"
VENEZUELA
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Posts: 211
new in 3Ds Max 9
the old reliable
Gmax (triiyng to skip this one w the xporter)
the problem for me is that gmax doesnt do anything rendeable or exportable but its nice indeed, cause its so direct to FS
CLAUDIO SANCHEZ / HANGARCEROUNO
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Reply #5 -
Apr 20
th
, 2007 at 4:25pm
Akula.
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o.O
UK
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Posts: 943
G-max, FSDS (v. occasionally), ProDesktop, MilkShape
And I've used 3ds max before, but i cant afford it
BTW im having troubles finding a decent Gmax renderer... anybody found one? And how do I set reflect/refract for transparent objects?
- Akula
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Reply #6 -
Apr 21
st
, 2007 at 3:16am
SkyNoz
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Colonel
Project Kfir!
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Posts: 1720
Few programs I use,
-3dsmax<--The best, period
-Auto-cad<--Where I started out
-Gmax <---Learned animations, texturing
-FSDS <---I have it, but rarely use it
-Rhino <--Where 3d become knowledgeable
-Wings 3d<--being tested, for rendering etc.
-Maya<--being self-taught!
Project Kfir!&&
&&
My Gmax page
&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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Reply #7 -
May 27
th
, 2007 at 6:30am
machineman9
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Colonel
Nantwich, England
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Posts: 5255
Akula. wrote
on Apr 20
th
, 2007 at 4:25pm:
G-max, FSDS (v. occasionally), ProDesktop, MilkShape
And I've used 3ds max before, but i cant afford it
BTW im having troubles finding a decent Gmax renderer... anybody found one?
And how do I set reflect/refract for transparent objects?
there is a way to do it using Max scripts, YafRay(i think) and a whole lot of boring stuff in between to get a rendered still. there is also a way to export as a .obj model too... but that means copying like 15000 lines of object code at about 30lines at a time
http://www.davidhsmith.net/downloaditems/Gmaxrender.zip
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Reply #8 -
Jun 12
th
, 2007 at 3:18am
G-Fire25
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I Fly Sim!
Posts: 203
FSDS v.3 but its a big learning curve and I'm still learning.
RIP miltestpilot&&RIP Sean Taylor
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Reply #9 -
Jun 12
th
, 2007 at 3:49am
pepper_airborne
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Colonel
Voorhout - The Netherlands
Posts: 2390
You should use G-max Grab, that can get all the lines of code.
http://white-line.org/&&
;
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