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continue my work, anyone??? (Read 12326 times)
Reply #15 -
Apr 20
th
, 2007 at 11:20am
juri
Offline
Colonel
Finland
Posts: 74
Lear 45XR
learjet_45_xrGCS0003.jpg (Attachment deleted)
"Persistence and determination are omnipotent." -Calvin Coolidge
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Reply #16 -
Apr 20
th
, 2007 at 11:20am
juri
Offline
Colonel
Finland
Posts: 74
Lear 45XR
learjet_45_xrGCS0004.jpg (Attachment deleted)
"Persistence and determination are omnipotent." -Calvin Coolidge
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Reply #17 -
Apr 22
nd
, 2007 at 5:53am
eskaihla
Offline
Colonel
I Fly Sim!
Posts: 21
Hi Juri!
You have great looking models there! I'd be happy to continue work on the KingAir! As far as I can tell from your screenshots, the model and VC looks very good already. Should be fun to finish it
. In case you wish to take a look at my earlier work, check out our YS-11 (latest package was released just a few days ago). Of course, we'd keep the KingAir as freeware. If you'd like to contact me, you can reach me at esa(at)alliedfsgroup.com.
Best regards,
Esa Kaihlanen /AFG
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Reply #18 -
May 18
th
, 2007 at 5:06am
eskaihla
Offline
Colonel
I Fly Sim!
Posts: 21
Hi guys,
I've now been working on Juri's King Air 300 for about week and a half, and I'm pretty much done with the exterior model. I'll start working on the VC soon, after I've finished placing texture maps on the model. Here is a progress shot of the untextured model.
BTW, I'm looking for help regarding the master textures (both exterior and interior), if there are any interested texture artists out there, please let me know!
Regards,
-Esa
KingAir300_2_100k.jpg (Attachment deleted)
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Reply #19 -
May 18
th
, 2007 at 8:32pm
mossdog
Offline
Colonel
I love YaBB 1G - SP1!
Posts: 68
That looks quality. Sorry i cant help you with texturing.
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Reply #20 -
May 20
th
, 2007 at 4:08am
juri
Offline
Colonel
Finland
Posts: 74
First: Many thanks to Esa for taking the Kingair under his wings, I'm very happy to see the progress he's making!
Second: for anyone who's still interested in these models, just drop me a line, and I'll send the source files to you. There are no oblications about finishing the work, but IF you complete the aircraft and you want to distribute it, it will have to be freeware and has to be distributed on at least one free access site.
The reason these files are not put on Adopt a Design -board is that it seems like a graveyard of models and I don't want to bury mine yet
-Juri
P.S. Seems that these files are going from Finland to Finland. I think its funny considering this is a very international board...
"Persistence and determination are omnipotent." -Calvin Coolidge
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Reply #21 -
May 20
th
, 2007 at 11:28am
Tweek
Ex Member
They look very nice indeed! I'll be interested to see if SkyNoz can do something good with that F-18.
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Reply #22 -
May 20
th
, 2007 at 11:35am
G-Fire25
Offline
Colonel
I Fly Sim!
Posts: 203
May I see the Bearcat?
RIP miltestpilot&&RIP Sean Taylor
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Reply #23 -
May 25
th
, 2007 at 3:13pm
juri
Offline
Colonel
Finland
Posts: 74
Trying this way, sorry if the post looks stupid...
"Persistence and determination are omnipotent." -Calvin Coolidge
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Reply #24 -
May 25
th
, 2007 at 3:14pm
juri
Offline
Colonel
Finland
Posts: 74
Well, you don't say, it worked. Bearcat is the least finished of my models, so there's a lot to do...
-Juri
"Persistence and determination are omnipotent." -Calvin Coolidge
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Reply #25 -
May 31
st
, 2007 at 3:17am
rootbeer
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Colonel
Fernley, Nevada
Gender:
Posts: 852
How long does it take an "experienced" designer to bring an idea to the screen, ready for download by those of us who just can't do it? I have an idea, I have FSDFSv3-- what I don't have is the floggiest notion as to where to start to begin to get ready to think about doing something sooner or later...
I think the King Air is ready as it is. It looks so "Partridge Family" like that. I say go for it as it is...
emachines T6212; AMD Athlon64 3800+ (2.40 GHz; Venice core); Allied AL-B500E 500W power supply; 2048Mb PC3200 DDR400; Westinghouse LCM-22w2 wide-screen LCD monitor; eVGA e-GeForce 7900 GS KO X16 PCIe video card; Logitech Extreme 3D Pro flight controller;&&Cyber Acoustics CA-4100 4-channel digital sound with 5 speakers; 300 Gb external hard drive in an enclosure; Windows XP Home; 3 Mb/s AT&T/Yahoo! DSL service; Microsoft Intellipoint trackball; Supergate EC-2000 multi-media keyboard. Epson CX-7800 Stylus all-in-one printer. Canon PowerShot S3 IS digital camera with 1 Gb SD card.&&Next thing: A CH Products USB 2.0 Flight Yoke (for enhanced realism).
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Reply #26 -
May 31
st
, 2007 at 10:21am
eskaihla
Offline
Colonel
I Fly Sim!
Posts: 21
The King Air is coming along very nicely, although it's not ready yet...
How long does it take to bring a model from an idea to a ready product? It's really hard to say. An experienced modeler can put the basic 3D model together reasonably fast (depeding on how much time he has to put aside for the project and how good reference material there is at hand). But that's only a part of the equation. Textures will take additional time, as will animation... and if there's a virtual cocpit/cabin involved it'll add some extra work. Panel and gauges/systems can be very time consuming to program, depending on their complexity and the desired level of accuracy. There are not many of those who can do it all by themselves.
-Esa
B300small.jpg (Attachment deleted)
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Reply #27 -
May 31
st
, 2007 at 11:10am
rootbeer
Offline
Colonel
Fernley, Nevada
Gender:
Posts: 852
I might as well forget it, then...
King Air in the last picture looks excellent!
emachines T6212; AMD Athlon64 3800+ (2.40 GHz; Venice core); Allied AL-B500E 500W power supply; 2048Mb PC3200 DDR400; Westinghouse LCM-22w2 wide-screen LCD monitor; eVGA e-GeForce 7900 GS KO X16 PCIe video card; Logitech Extreme 3D Pro flight controller;&&Cyber Acoustics CA-4100 4-channel digital sound with 5 speakers; 300 Gb external hard drive in an enclosure; Windows XP Home; 3 Mb/s AT&T/Yahoo! DSL service; Microsoft Intellipoint trackball; Supergate EC-2000 multi-media keyboard. Epson CX-7800 Stylus all-in-one printer. Canon PowerShot S3 IS digital camera with 1 Gb SD card.&&Next thing: A CH Products USB 2.0 Flight Yoke (for enhanced realism).
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Reply #28 -
May 31
st
, 2007 at 11:37am
eskaihla
Offline
Colonel
I Fly Sim!
Posts: 21
rootbeer wrote
on May 31
st
, 2007 at 11:10am:
King Air in the last picture looks excellent!
Thank you!
I wouldn't forget it. You'll just need to start slowly, pick up an aircraft that you really like and are reasonably familiar with. Collect some material to start on, but don't settle for the very first 3-view you can find. It pays off later if you spend some time choosing the references well. If you are not familiar with the design program, build something simple first. It doesn't have to be an airplane... just something that will allow you to learn the functions and tools the program offers. You'll learn as you go along. If it came with a tutorial project, build that one. Or look for some on the net.
-Esa
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Reply #29 -
May 31
st
, 2007 at 12:10pm
rootbeer
Offline
Colonel
Fernley, Nevada
Gender:
Posts: 852
I have ideas for planes in my mind that have been swimming around in there for years and years. There are plenty of models of existing aircraft done by talented designers like you that I can download (can't install them, though-- don't know how). What I want to do is get a visual on the designs in my head and finally see them as solid models and not just cryptic sketches...
emachines T6212; AMD Athlon64 3800+ (2.40 GHz; Venice core); Allied AL-B500E 500W power supply; 2048Mb PC3200 DDR400; Westinghouse LCM-22w2 wide-screen LCD monitor; eVGA e-GeForce 7900 GS KO X16 PCIe video card; Logitech Extreme 3D Pro flight controller;&&Cyber Acoustics CA-4100 4-channel digital sound with 5 speakers; 300 Gb external hard drive in an enclosure; Windows XP Home; 3 Mb/s AT&T/Yahoo! DSL service; Microsoft Intellipoint trackball; Supergate EC-2000 multi-media keyboard. Epson CX-7800 Stylus all-in-one printer. Canon PowerShot S3 IS digital camera with 1 Gb SD card.&&Next thing: A CH Products USB 2.0 Flight Yoke (for enhanced realism).
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