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interested but stuck :S (Read 454 times)
Mar 30th, 2007 at 5:24pm
donut   Ex Member

 
im interested in makeing my own airfields and things.
but im not sure where to start

as im a noob at this, i want to start basic

could someone please link me to what ever tools i need to get started (i have GMAX already installed)

and if possible a tutorial or two on airfield design.

cheers
john
 
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Reply #1 - Mar 30th, 2007 at 11:58pm

dave3cu   Offline
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Though the process is similar in FS8, 9, and 10, specific answers depend on what version of FS you want to design for.  Roll Eyes

Dave

 

At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.          Igor Sikorsky

I intend to live forever....so far, so good.         Steven Wright

You know....you can just rip up a to-do list.
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Reply #2 - Mar 31st, 2007 at 5:39am
donut   Ex Member

 
FS2004  9.0
 
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Reply #3 - Mar 31st, 2007 at 11:35am

FSGT Gabe   Offline
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AFCAD for sure...and just use the tutorials that come with it...they're excellent.

If you want to start designing airfields, go with AFCAD...it's so simple yet so powerful...took me like 15 minutes to learn...

- Kevin Cheesy
 

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Reply #4 - Mar 31st, 2007 at 8:50pm

dave3cu   Offline
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Procrastinate now, don't
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As Kevin mentioned:Afcad 2.21-creates the visible and invisible airport elements and data for your airport. It does not place 3-d objects like buildings or signs, etc.

If your creating a new airport, you'll probably have 'flatten' the area for the Afcad airport surfaces to show properly. You may also have to 'exclude' existing scenery objects.

fsflatten (click 'Utililty to flatten terrain' link)-create 'flatten' file (.bgl) to level the terrain for Afcad.

ExcBuilder 2.0- create 'exclude' file (.bgl) to remove objects.

FlattEx-Does both 'flatten' and 'exclude', but in a different manner. It creates text 'code' to be placed in the 'Scenery.cfg' file.

Another option if your interested in creating more than simple airports or in creating/modifying other scenery in FS-

SBuilder (bottom of page for the 3 files needed to install the latest version). It has all the tools necessary to do most any scenery creation or mod, including 'flatten' and 'exclude' for your airports. It can also place scenery objects from many of the 'object libraries' available for download, including Rwy12 libraries.  It has many more tools, which you learn to use on an 'as needed' basis.

Tutorials/support:

SHOF-Tutorials. Many tutorials related to scenery design, including using GMax and SBuilder.

SBuilder support forum.

MS-FS2004 SDK-links to the FS2004 SDK's, should you need any or want them for reference.

Dave

« Last Edit: Apr 1st, 2007 at 1:54pm by dave3cu »  

At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.          Igor Sikorsky

I intend to live forever....so far, so good.         Steven Wright

You know....you can just rip up a to-do list.
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