Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Page Index Toggle Pages: 1
Send Topic Print
empty space (Read 400 times)
Mar 10th, 2007 at 10:14am

swordfish1227   Offline
Colonel
My Country of Origin

Gender: male
Posts: 409
*****
 
how do i make an object into empty space? say i am making a brick and i want to make the holes, how do i go about doing that?
 
IP Logged
 
Reply #1 - Mar 10th, 2007 at 11:21am

JonMich   Offline
Colonel
I love YaBB 1G - SP1!

Posts: 135
*****
 
What program are you using?
 
IP Logged
 
Reply #2 - Mar 10th, 2007 at 11:59am

swordfish1227   Offline
Colonel
My Country of Origin

Gender: male
Posts: 409
*****
 
gmax
 
IP Logged
 
Reply #3 - Mar 10th, 2007 at 1:16pm

Stormtropper   Offline
Colonel
Blueballed...!
Grosse Pointe, MI

Gender: male
Posts: 1645
*****
 
make another solid that intersects your first one at where you want the empty space to be, and just do a boolean...
 

Arizona State University&&Viva la party!
&&&&...
&&&&
IP Logged
 
Reply #4 - Mar 10th, 2007 at 1:37pm

JonMich   Offline
Colonel
I love YaBB 1G - SP1!

Posts: 135
*****
 
This is just one of the many ways to do this.


Start with the following
1.      Brick
2.      Circles
Align the circles so that in the top view they are where the holes are supposed to be.

...

It should look something like this

...

Now do the following
1.      select the brick in the viewport
2.      select compound objects from the menu
3.      select shapemerge
4.      select pick shape
5.      in the viewport, select each of the circles
6.      you will see the name of the circles show up in the box as you select them

...


Now right click on the brick and convert to editable poly or what ever you are using and then go to the vertex level and you will see something like this.

...

...

You will see that it created a lot of vertexes along the outside of the circle so you might need to collapse a bunch of them together by selecting some of the vertexes and clicking on collapse on the right.

...

After you get it cleaned up, go to poly level, select the poly that fills the circle and then click extrude it inwards to make it a hole in the brick.

...

And it should look something like this.

...

Keep in mind that this is only one way to do this like Stormtropper has mentioned another one in the post above.


It might seem like a long process but it took me about 30 seconds to complete the steps and about 30 minutes to take the screens and post this. hope this makes sense.

Jon
« Last Edit: Mar 10th, 2007 at 2:45pm by JonMich »  
IP Logged
 
Reply #5 - Mar 10th, 2007 at 3:12pm

swordfish1227   Offline
Colonel
My Country of Origin

Gender: male
Posts: 409
*****
 
i got i done with storm's method, it is a little easier, i just have to figure out how to do the other 2.

there is some weird thing that happens when i trythe two outside ones.

i am using this as practice
 
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print