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› modifying from source files
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modifying from source files (Read 390 times)
Jan 1
st
, 2007 at 2:48pm
swordfish1227
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How hard would it be to modify the model of an aircraft if you had the source files?
I want to change a prop cri cri to a jet cri cri.
I know where to get the source files for gmax and I really want to see this done.
&&
http://www.bungie.net/card/halo3sm/baldrnr.ashx
&&
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Reply #1 -
Jan 1
st
, 2007 at 7:31pm
Brett_Henderson
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EVERY OUTER MARKER SHOULD
BE AN NDB
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What's a "cri cri" ?
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Reply #2 -
Jan 1
st
, 2007 at 8:20pm
Felix/FFDS
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Brett - if it wasn't because I've seen videos of the plane, and downloaded the flightsim version (here at SimV),
http://www.youtube.com/watch?v=hTZR3x8RrEE
http://www.youtube.com/watch?v=PlV8WJ6N3nU&NR
http://www.youtube.com/watch?v=YtdfmWVPVAc
I'm not sure whether to consider it a real aeroplane, or a pair of motorized pants .... I don't think you really "get into" the cockpit as much as you just step into it and wrap it around yourself.
Felix/
FFDS
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Reply #3 -
Jan 1
st
, 2007 at 8:47pm
Brett_Henderson
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EVERY OUTER MARKER SHOULD
BE AN NDB
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Thanks Felix.. I guess I should have Googled it
But I thought it was some sort of typo.
Very interesting
That would be a pretty easy modification..
and a good way to jump into Gmax-ing..lol
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Reply #4 -
Jan 2
nd
, 2007 at 12:39am
Travis
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Cannot find REALITY.SYS.
Universe halted.
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If you need help, we're always here . . .
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Reply #5 -
Jan 4
th
, 2007 at 9:20pm
swordfish1227
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Quote:
If you need help, we're always here . . .
I think I can do it, except for removing just the engine pods and propellors. can someone help me with that?
&&
http://www.bungie.net/card/halo3sm/baldrnr.ashx
&&
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Reply #6 -
Jan 4
th
, 2007 at 11:03pm
Felix/FFDS
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#1 - What modelling program are you using?
#2 - What format is the source file?
#3 - "Only removing the enging pods and propellers" is the simplest thing - select the part(s) and delete them.
Felix/
FFDS
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Reply #7 -
Jan 5
th
, 2007 at 4:23pm
swordfish1227
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I am using gmax
the source files are in gmax form.
if i try to select just the engines the whole aircraft is selected, is there a lock turned on or something?
&&
http://www.bungie.net/card/halo3sm/baldrnr.ashx
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Reply #8 -
Jan 5
th
, 2007 at 6:04pm
Felix/FFDS
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swordfish1227 wrote
on Jan 5
th
, 2007 at 4:23pm:
I am using gmax
the source files are in gmax form.
if i try to select just the engines the whole aircraft is selected, is there a lock turned on or something?
It *could* be that the model's exterior parts have been "grouped".
select the part, then go to the menu bar and select "Group" If the "ungroup" command is active, select it. then in the viewport, click on an empty space to "deselect" all and try selecting the indiovidual parts again.
Felix/
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Reply #9 -
Jan 5
th
, 2007 at 10:57pm
swordfish1227
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thank you, that did it.
&&
http://www.bungie.net/card/halo3sm/baldrnr.ashx
&&
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Reply #10 -
Jan 5
th
, 2007 at 11:36pm
Travis
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Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
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Posts: 4515
You're gonna have to regroup them before you export:
There should be a group that is labeled EXTERIOR. It should be the one you ungrouped. There might also be one labeled INTERIOR in there. The exterior is the one you see in the exterior view in FS, the interior is the VC. Make sure you regroup them both, and also edit them both.
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