Well, here is another update, primarily for texture testing, this update show's the more refine bitmap placement, along with a VC shot that may interest you all, although the interior is not fully complete. I'm pleased on how the project has come along, in so short time lol. Always' I'm the only one working on it at the time, and always put much effort in detail Vs. Performance. So folks don't be fooled, it is being worked on, (no release date given) need to update my sig...
What makes this Fuse texture so unique, is the wings are welded to the fuselage, so instead of normally the wings being separated, it requires much more material in the Program to comply and needs to be zero Error with the mapping, or else it wont be complete, or there will be a noticeable error with the texture not showing properly.
-Hope this gives a good perspective.