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Is this Really FSX??? (Read 1743 times)
Reply #15 - Oct 30th, 2006 at 6:36pm

Sniperman   Offline
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Watch the video, should confirm it if its true Tongue
 
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Reply #16 - Oct 30th, 2006 at 7:04pm

triton   Offline
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Quote:
Anyone notice how his "head" seem to lurch forward  when he decelerated on landing? I noticed the that only happens in FSX. Like the body reacting to acceleration and deceleration in cockpit view.Thats what made me think it had to be FSX.

Keni


Doesn't active Camera do this as well?
 
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Reply #17 - Oct 31st, 2006 at 8:44am

chrisco17   Offline
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I have Flight Zone01 Rhode Island for FS9 from Flight Scenery, This guy is a scenery genius. I hope he upgrades FZ01 to FSX.
 

... &&Scratch built PC: 2.8G P4HT, 250G 7200RPM Hard drive, 1024 RAM ,GForce FX 5200 128,&&TrackIR3 Pro with Vector 6DOF Expansion&&Voice Buddy, AudioFX Headset&&Saitek x52 HOTAS&&
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Reply #18 - Oct 31st, 2006 at 12:59pm

Bijan77   Offline
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where is this guys website???
 
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Reply #19 - Oct 31st, 2006 at 1:18pm

chrisco17   Offline
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... &&Scratch built PC: 2.8G P4HT, 250G 7200RPM Hard drive, 1024 RAM ,GForce FX 5200 128,&&TrackIR3 Pro with Vector 6DOF Expansion&&Voice Buddy, AudioFX Headset&&Saitek x52 HOTAS&&
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Reply #20 - Oct 31st, 2006 at 1:24pm
born_2_fly   Ex Member

 
Quote:
Doesn't active Camera do this as well?



Yes, it does, and it is possible that this is FSX with acive camera installed. The reason I say this is that without seeing water in the video there is no vastly obvious effect that can be attributed to FSX alone.. Things such as clouds and sky colour can all be altered with third party addons.... Also, about the smoothness he is experiencing, if the guy has third part scenery installed, on a wide area such as Portland, none of the default memory hogs of the stock FSX are present... such as textures and autogen, as these are all custom and designed to be framerate freindly...

Also, about the TrackIR, he could just be using the 'Use mouse in VC' option in Activae camera, it allows to look around by simply holding down the scroll wheel.

Anyways, just my views...

|Alex|

*Sorry, apparently I cant spell today!  Grin
 
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Reply #21 - Oct 31st, 2006 at 4:01pm

Rocket_Bird   Offline
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Nope, thats FS9.  Head movement is from trackir it looks like.  Panel vibrations look part of the aircraft addon.  The trees give it away.
 

Cheers,
RB

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Reply #22 - Oct 31st, 2006 at 4:21pm

Brett_Henderson   Offline
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I'm wondering again.... Is there any add-on scenery with land vehicles that follow roads for FS9.. ? Because there ARE road-following cars and trucks in that video..
 
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Reply #23 - Oct 31st, 2006 at 4:28pm

Rocket_Bird   Offline
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Quote:
I'm wondering again.... Is there any add-on scenery with land vehicles that follow roads for FS9.. ? Because there ARE road-following cars and trucks in that video..


Yep, George Grimshaw's Boston Logan is an example.  Some of canuk's sceneries also have it.  The difference is that they only follow roads as part of the scenery
 

Cheers,
RB

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Reply #24 - Oct 31st, 2006 at 4:47pm

Brett_Henderson   Offline
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This is just plain weird.. Why on Earth would someone make the video and then claim it's FSX ?

Making FS9 look that good would earn more kudos for the scenery (and the clip maker) than just running FSX ?

It makes no sense..
 
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Reply #25 - Oct 31st, 2006 at 4:52pm

vololiberista   Offline
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Quote:
Anyone notice how his "head" seem to lurch forward  when he decelerated on landing? I noticed the that only happens in FSX. Like the body reacting to acceleration and deceleration in cockpit view.Thats what made me think it had to be FSX.

Keni

The pilot in my rallye does that in FS9
Vololibeirsta
 

Andiamo in Italia&&...
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Reply #26 - Oct 31st, 2006 at 5:02pm

bbstackerf   Offline
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Quote:
The pilot in my rallye does that in FS9
Vololibeirsta


Then I stand corrected. There's an addon scenery for Bacolod available on SimV that has traffic moving around inside as well as outside the airport.

Keni
 

The only thing you never want to hear a Navy ordnanceman say.
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