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SDK (Read 750 times)
Oct 7
th
, 2006 at 6:30pm
Mobius
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Highest Point in the Lightning
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Wisconsin
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What can you actually do with the SDK that comes with FSX?
Thanks.
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Reply #1 -
Oct 7
th
, 2006 at 7:49pm
Wing Nut
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What SDK?
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Reply #2 -
Oct 7
th
, 2006 at 8:12pm
Mobius
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Syestem Developer Kit? I think, something like that, I think it has to do with developing add-ons, or something or another. ???
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Reply #3 -
Oct 7
th
, 2006 at 8:20pm
Wing Nut
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Where did you find it? I got the deluxe version and I don't see it anywhere...
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Reply #4 -
Oct 7
th
, 2006 at 8:50pm
TacitBlue
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Kevin, the SDK can be found on disk 1. All you have to do is go to "my computer", right click on the DVD drive icon and click "explore". There is a folder called SDK, in it is an installer that will install the SDK.
I don't know what you can do with it yet, I haven't really had time to look it over. I'm not a developer anyway.
A&P Mechanic, Rankin Aircraft 78Y
Aircraft are naturally beautiful because form follows function. -TB
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Reply #5 -
Oct 7
th
, 2006 at 8:54pm
Wing Nut
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Well why didn't they just put it in the main folder?
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Reply #6 -
Oct 7
th
, 2006 at 10:01pm
Felix/FFDS
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Warning - *AT THIS TIME* other than panels and gauges, to create actual real FS-X objects (i.e., airyplanes, animated scenery, etc), you need 3DSMAx 7/8. Although gmax comes with the SDK, the FSMDLexp.dll with it is the same FS9.
gmax scripts will be available later (basically, discreet didn't allow Microsoft to change the gmax scripts until too late for release.)
Felix/
FFDS
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Reply #7 -
Oct 8
th
, 2006 at 6:19am
Ashton Lawson
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FS Water Configurator
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Phuket, Thailand
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SDK: Software Development Kit
And i'm lucky, I already got 3dsmax 8, and its great. (hey, that ryhmes
)
&&
FS Water Configurator+
has new modifications in the works, plus DirectX 10, Service Pack&&1, and Radeon HD 3+ Series support.
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Reply #8 -
Oct 8
th
, 2006 at 8:35am
Felix/FFDS
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Quote:
SDK: Software Development Kit
And i'm lucky,
I already got 3dsmax 8, and its great.
(hey, that ryhmes
)
I am not amused ... <grumble>
Felix/
FFDS
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Reply #9 -
Oct 8
th
, 2006 at 11:04am
Katahu
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Quote:
SDK: Software Development Kit
And i'm lucky, I already got 3dsmax 8, and its great. (hey, that ryhmes
)
How much did that sucker cost you? A good $3,000?
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Reply #10 -
Oct 8
th
, 2006 at 11:18am
Wing Nut
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Quote:
How much did that sucker cost you? A good $3,000?
Don't go there...
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Reply #11 -
Oct 8
th
, 2006 at 4:13pm
M.R.Maiornikov
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Born To Fly™
Posts: 702
So correct me if i'm wrong but the SDK that comes with the FSX Deluxe is for 3DS Max 8? Can someone post a list of things that actually come with the SDK i would be very grateful. Thanks.
Proud SimV Member since August 10th, 2004
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Reply #12 -
Oct 8
th
, 2006 at 7:00pm
BAW0343
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taunt you a second time
Mesa, AZ
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i heard this awhile ago and i dont have a copy yet so i cant test it, but could the SDK be the mission builder for FSX? I heard there wast supposed to be one but i really have no idea.
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Reply #13 -
Oct 8
th
, 2006 at 8:11pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
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Since *I* view the SDKs from the aircraft modelling aspect, I forget that there's other goodies involved.
From the SDK Overview:
This document provides a brief overview of all the components of the Microsoft ® Flight Simulator X SDK, and provides links to all the detailed documentation for each component. Unless the default installation directory is changed, the SDK installs to:
C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\
The SDK is divided into four main areas:
Core Utilities Kit
: This covers the new SimConnect SDK - the programmers interface to Flight Simulator, Camera Configuration, and also tables of variables that can be used by client applications written for SimConnect, and other components of the overall SDK.
Environment Kit
: This covers terrain, scenery, modeling, aircraft and boat traffic, and special effects.
Mission Creation Kit
: This is new to Flight Simulator, and covers the creation of missions (directed challenges and adventures).
SimObject Creation Kit
: This covers the creation of aircraft, panels and gauges, and also all the other simulation objects that can appear (ground vehicles, boats, animals, trains, and so on).
Hope this helps
Felix/
FFDS
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Reply #14 -
Oct 8
th
, 2006 at 9:44pm
Mobius
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Highest Point in the Lightning
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Wisconsin
Posts: 4369
Very much so, thanks Felix.
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