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Another thought about the new version...... (Read 960 times)
Oct 4th, 2006 at 4:59pm

JBaymore   Offline
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Not that I am a combat sim fan in any way........ but.........

In FSX there are now missions.  One of those missions is the "flour bombing" one.  In this mission, you release a droppable object from the aircraft, that object (supposedly) follows the laws of physics and falls correctly to the ground, the object then impacts the ground or the target, the object then displays an effects file (the puff of the flour bag bursting and the resulting white mark), and the sim also has a way of telling if the target has been hit for "scoring" your success with the mission.

It seems to me that this feature has now completely opened up the possibility for add-on developers to add in serious combat features to this sim.

Flour bombs can easily turn into munitions of various sorts.  Targets can easily turn into tanks and bunkers and such.  The triggered effects probabl ycan turn into flame and explosions and flying building parts and such.  The tracking of a "hit" might easily translate into an event trigger key that leads to an animation.....an explosion.  And the success of the mission (all targets hit) can already be tracked.

Seems a short way to go to creating a "firebase" scenery that is composed of targets like bunkers, trucks, parked helis, and so on with triggers and effects files keyed to each of them..... and "flour bombs" strapped on an A-10  that are, at the least, looking an behaving like dumb bombs, if not missles and gun rounds.

Anyone else have thoughts on this?

best,

......................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #1 - Oct 4th, 2006 at 5:13pm

gijake   Offline
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I have been thinking about his for awhile now.  And with the landable, moving ships, Blider towplanes, and moving ground traffic, I was thinking that someone could re-creat like D-Day, with the gliders, and ships moving accross the channel.  That would be reall cool.
 
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Reply #2 - Oct 4th, 2006 at 6:06pm

Mobius   Offline
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The people at aerosoft are making an FSX F-16, and they say you will be able to dogfight with guns and sidewinders only, but still, that's a first for Flight Simulator.

F-16  Add-on

Quote:
how does a dog fighting mode sounds to you? Guns and Sidewinders only, but at least you can now show you are able to shoot down all your buddies who fly the same aircraft.....


Sounds good to me.
Wink
 

...
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Reply #3 - Oct 4th, 2006 at 10:43pm

Daube   Offline
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Tsss tsss, you see only military aspects, you foolish gamers  Roll Eyes  Grin Grin Grin
I agree with you that this particular new feature will definitely allow some completely new genre of addons. It's going to be great, and I think we will see in the mid/long-run some great "mods" for FSX.

Anyway, restricting to a military view would be unfair.
Personnaly, the main point I'm thinking about is the simulation of airborne firefighters. Can't wait to drop some "water bombs" over "forest fire targets", see what I mean ? Wink We already have a great Ericson SkyCrane from HoverControl.com, maybe some nice firefighter Hueys as well. Now we just need a good Canadair and a nice Dash and... aerr sorry I don't know all the various kind of planes that U.S are using for dropping water. The Hercules was used as well, wasn't it ? If yes, the Simshed one will get one more excellent reason to stay on my drive  8)
 
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Reply #4 - Oct 5th, 2006 at 9:21pm

Felix/FFDS   Offline
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Quote:
Tsss tsss, you see only military aspects, you foolish gamers  Roll Eyes  Grin Grin Grin
I agree with you that this particular new feature will definitely allow some completely new genre of addons. It's going to be great, and I think we will see in the mid/long-run some great "mods" for FSX.

Anyway, restricting to a military view would be unfair.
Personnaly, the main point I'm thinking about is the simulation of airborne firefighters. Can't wait to drop some "water bombs" over "forest fire targets", see what I mean ? Wink We already have a great Ericson SkyCrane from HoverControl.com, maybe some nice firefighter Hueys as well. Now we just need a good Canadair and a nice Dash and... aerr sorry I don't know all the various kind of planes that U.S are using for dropping water. The Hercules was used as well, wasn't it ? If yes, the Simshed one will get one more excellent reason to stay on my drive  8)



There are already some good firetankers - CL415, AT802, etc. available on the FS9 payware shelves that hipefully can be easily and quickly converted to FS-X fire tankers.

Other possibilities:
Lockheed P3A Orions,
Douglas DC-10s
L-1011
B747
 

Felix/FFDS...
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Reply #5 - Oct 6th, 2006 at 1:32pm

Katahu   Offline
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I agree that just because a flour bomb feature has been addon to the sim doesn't mean that everyone will be using it for military purposes only. If you look at the real-world planes that drop boyies [is that spelled right?] into the water to record the current of the oceans and stuff like that, then you can see that FSX can also be modded to simulate flights for NOAA.
 
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Reply #6 - Oct 6th, 2006 at 1:52pm

Hagar   Offline
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Not before time. Most of these features are included in CFS2 which was released 6 years ago. I've been saying all along that we could have had all this with FS2002. I think we would if it hadn't been for the inverted snobbery of some of the FS community, especially the old die-hards who stubbornly refused to see the potential. Even now, some people object strongly to having any form of military aircraft in FS.

Many of the features you now take for granted were developed & perfected in CFS long before FS. The FS2002 AI Traffic works on exactly the same principle as the AI aircraft used in CFS right from the start.
 

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Reply #7 - Oct 6th, 2006 at 1:56pm

JBaymore   Offline
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If the drop physics is modeled correctly... it should also allow dropping radiosondes into hurricanes and maybe even tracing their "performance" (did the unit do it's mission).

Also deploying a group of skydivers.  Hum....wonder if you could deploy an animated group of skydivers that after jumping made formations and such?

And dropping bales of hay to stranded cattle in Minnesota in a January deep freeze?

best,

.......john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #8 - Oct 6th, 2006 at 2:18pm

pete   Offline
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The cutting edge of aviation is often centred in the military arena. A lot of civil & commercial aviation follows in the wake of military aviation.

Basically what I am saying - similar to Doug (Hagar) above - is that MSFS has often & wrongly, in my opionion, steered clear of military aircraft (note no default model to use the FD for dynamics of addons)

I think there are many who wish to steer clear of military in MSFS & fear the 'gaming' aspect - in other words getting away from the emphasis on 'flight simulation' ..

Well, in my opinion, it's high time that MSFS got to grips with military aviation & it's great possibilities - & be especially clear that we need to focus on FD, real life flying simulation  ....  & not gaming point scoring.
 

Think Global. It's the world we live in.
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Reply #9 - Oct 6th, 2006 at 2:26pm

Woodlouse2002   Offline
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Quote:
If you look at the real-world planes that drop boyies [is that spelled right?].

No you didn't. It's Buoys. Grin
 

Woodlouse2002 PITA and BAR!!!!!!!!&&&&Our Sovereign Lord the King chargeth and commandeth all persons, being assembled, immediately to disperse themselves, and peaceably to depart to their habitations, or to their lawful business, upon the pains contained in the Act made in the first year of King George the First for preventing tumults and riotous assemblies. God Save the King.&&&&Viva la revolution!
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Reply #10 - Oct 6th, 2006 at 10:23pm

Katahu   Offline
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Quote:
No you didn't. It's Buoys. Grin


Thank you for the correction. Grin

I agree with Pete's comment in regards to how military aviation has improved civil aviation. I like to add an example to his comments. World War 2 accelerated the progress of aviation from primitive bi-planes that can barely go any faster than a cessna to high-altittude bombers and transports that delivered the heaviest payloads of the time. Heck, if it wasn't for the progress of military aviation, we would most likely still be flying DC-3s for airlines today since aviation is only 103 years old.

Now compare this piece of history to the FS and CFS series. The CFS series was more advanced than the FS series since it featured a more intelligent AI as well as support for high-speed dynamics from vintage jet fighters that were included in CFS3. If these aspects of the CFS series were to be spliced into the FS series, then we would be looking at the most advanced piece of commerical software in the market to date.

However, the doomsayers who oppose this approach seem to make up most of the consumer population. So as a result, we're stuck with the limitation of the FS engine because Microsoft wants to attract the widest range of audience possible.

Even if the doomsayers don't make up the majority of the consumer population, they seem to have a strong influence.
 
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