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› Gmax Error
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Gmax Error (Read 187 times)
Aug 22
nd
, 2006 at 7:48pm
LeviMan_2001
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Colonel
"Drives Like a Cushion
Dream"
Posts: 13
I got the (from what i've heard) typical gmax error about not finding makemdl.exe
i've fixed the meters thing so it's not that, so i give you an lovely presnt (drom roll) an error report (don't you love me:-*)
Running model
Start! (C:\Program Files\Microsoft Games\Flight Simulator 9\Aircraft\bttfII\Model\bttfII)
Loading X C:\Program Files\Microsoft Games\Flight Simulator 9\Aircraft\bttfII\Model\bttfII...
ERROR: Invalid X file: C:\Program Files\Microsoft Games\Flight Simulator 9\Aircraft\bttfII\Model\bttfII.
Error!
Error!
oh and BTW the plane/car is the Back to the Future II flying delorean
And all that is blah blah blah
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Aug 22
nd
, 2006 at 8:21pm
Travis
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Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
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Posts: 4515
Well, I would suggest you go to where you are telling Gmax to convert the model to (Aircraft/bttfII/Model/bttfII) and then erase all files associated with the model.
The X File is sort of a go between for Gmax and MakeMDL, transferring the units and stuff to make it available for MakeMDL to use.
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Aug 22
nd
, 2006 at 9:21pm
LeviMan_2001
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"Drives Like a Cushion
Dream"
Posts: 13
already did
And all that is blah blah blah
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Aug 22
nd
, 2006 at 9:32pm
Katahu
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Have you checked your model for any inconsistencies such as collicated vertices and such? Usually, that would generate the error. The same error message can appear when a scenery object exceeds a certain amount of polygons.
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Reply #4 -
Aug 22
nd
, 2006 at 11:11pm
SkyNoz
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Project Kfir!
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Posts: 1720
Quote:
Have you checked your model for any inconsistencies such as collicated vertices and such? Usually, that would generate the error. The same error message can appear when a scenery object exceeds a certain amount of polygons.
That woudn't be the problem, I've had a problem ago with "Collicated vertices", in the error log it states the coordinates etc. about the bad vertices. 8)
My only suggestions is make sure Makemdl is properlly set up and export your file as a model and try the option of ignore errors or something in the options..
Project Kfir!&&
&&
My Gmax page
&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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Reply #5 -
Aug 22
nd
, 2006 at 11:38pm
LeviMan_2001
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Colonel
"Drives Like a Cushion
Dream"
Posts: 13
what are Collicated vertices? oh and i merged points that were on top of eachother now it doesm't make a .log file
And all that is blah blah blah
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