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About space... (Read 1962 times)
Reply #15 - Aug 5th, 2006 at 8:52am

Saitek   Offline
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I'm with Paul. I'm staying within mother earth's grasp. This isn't a space simulator. Wink
 

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Flying FSX with Saitek's pro flight range:
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Reply #16 - Aug 5th, 2006 at 9:42am

Ashton Lawson   Offline
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FS Water Configurator
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Alot of addon developers may kindly ask you to add:

...yet.
 

...&&FS Water Configurator+ has new modifications in the works, plus DirectX 10, Service Pack&&1, and Radeon HD 3+ Series support.
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Reply #17 - Aug 5th, 2006 at 11:17am

Katahu   Offline
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Quote:
This isn't a space simulator. Wink


YET! Wink
 
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Reply #18 - Aug 5th, 2006 at 5:59pm

Fozzer   Offline
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An elderly FS 2004 addict!
Hereford. England. EGBS.

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Quote:
YET! Wink


FSX....

A Space Simulator with far away Planets, space ships, phasers, mega-blasters, hyper-drives, cloaking devices, Captain Kirk, etc, etc..... Shocked..!!

...Lord help us... Cry...!

...bring back FS '95....with aeroplanes.... Wink...!

Paul....What's wrong with Elite, Frontier, etc,.... and CFS 2....I ask myself...?


 

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Reply #19 - Aug 5th, 2006 at 6:28pm

Ashton Lawson   Offline
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FS Water Configurator
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Phuket, Thailand

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*Future*

Microsoft's ACES Studio team have created what may be the most accesible simulation, in the history of simulation.
Up coming titles include:

Flight Simulator XV: Standard Edition
         The basic version of FSXV

Flight Simulator XV: Deluxe Edition
         The deluxe version of FSXV

Flight Simulator XV: Aerospace Expansion Pack
         Adds space-based aircraft, missions, and ATC (Deluxe Edition Only)

Flight Simulator XV: Mariner's Expansion Pack
         Adds ocean-based vehicles, missions, and coastguard (Deluxe Edition Only)

Flight Simulator XV: Tuner's Expansion Pack
         Adds land-based vehicles, missions, and radio stations (Deluxe Edition Only)

Flight Simulator XV: Combat Expansion Pack
         Adds multiple combat aircraft, and missions (Deluxe Edition Only)

*Pre-order these items today, and get 3% off normal price! + Automatic subscription to an official Flight Simulator XV Prize Draw hosted by Microsoft!
 

...&&FS Water Configurator+ has new modifications in the works, plus DirectX 10, Service Pack&&1, and Radeon HD 3+ Series support.
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Reply #20 - Aug 5th, 2006 at 8:08pm

gijake   Offline
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the space acpect of FSX cannot compare to orbiter.  'nuf said.
 
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Reply #21 - Aug 5th, 2006 at 8:11pm

Katahu   Offline
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Quote:
the space acpect of FSX cannot compare to orbiter.  'nuf said.


It never will. Roll Eyes
 
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Reply #22 - Aug 5th, 2006 at 8:16pm

gijake   Offline
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Quote:
It never will. Roll Eyes


is this the only forum you post in?
 
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Reply #23 - Aug 5th, 2006 at 8:22pm

Katahu   Offline
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Quote:
is this the only forum you post in?


Nope. FS2004.com forums as well. Grin

BTW, you should ask Ozzy, not me. Just look at his post count and you'll see why. Grin
 
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Reply #24 - Aug 5th, 2006 at 10:15pm

gijake   Offline
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no, I ment only  forum on this site.
 
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Reply #25 - Aug 5th, 2006 at 10:29pm

Katahu   Offline
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Quote:
no, I ment only  forum on this site.


I'm bored. Grin
 
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Reply #26 - Aug 6th, 2006 at 11:04am

Ashton Lawson   Offline
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FS Water Configurator
Programmer
Phuket, Thailand

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Quote:
I'm bored Smiley


And yet you smile? ???

The only way FS will ever get close to space simulation is if they add new control systems controlling mini-rockets.

I once made an asteroids-like game, but with more realism than most.  You notice how in asteroids when you turn, its turn-stop, turn-stop?  In mine, rockets which were fired (it had effects!) slowly began to turn the craft, and if you released the turn button, the ship would continue turning until you fired rockets the other way.  This was more realistic, and much more challenging.  (Hey, great name: Challenger)  Maybe I'll continue developing it.
 

...&&FS Water Configurator+ has new modifications in the works, plus DirectX 10, Service Pack&&1, and Radeon HD 3+ Series support.
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Reply #27 - Aug 6th, 2006 at 11:15am

Daube   Offline
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Nice (FR)

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I was implementing this feature as well when I stopped developping my little flight simulator.
The main thing is around vector and moments of forces.
With that stuff, you can of course model those little rocket engines to orient your craft in space, but more importent, you can also model correctly the flight of a Harrier jet (or any vector-thrust aircraft) and the reactions of the control surfaces of any plane, which is pretty much what FS lacks at the moment, while X-Plane has it fully implemented Smiley
 
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Reply #28 - Sep 14th, 2006 at 11:45am

blckhwk1   Offline
Colonel
In Soviet Union (former)
Plane flies you!

Posts: 591
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Quote:
*Future*

Microsoft's ACES Studio team have created what may be the most accesible simulation, in the history of simulation.
Up coming titles include:

Flight Simulator XV: Standard Edition
         The basic version of FSXV

Flight Simulator XV: Deluxe Edition
         The deluxe version of FSXV

Flight Simulator XV: Aerospace Expansion Pack
         Adds space-based aircraft, missions, and ATC (Deluxe Edition Only)

Flight Simulator XV: Mariner's Expansion Pack
         Adds ocean-based vehicles, missions, and coastguard (Deluxe Edition Only)

Flight Simulator XV: Tuner's Expansion Pack
         Adds land-based vehicles, missions, and radio stations (Deluxe Edition Only)

Flight Simulator XV: Combat Expansion Pack
         Adds multiple combat aircraft, and missions (Deluxe Edition Only)

*Pre-order these items today, and get 3% off normal price! + Automatic subscription to an official Flight Simulator XV Prize Draw hosted by Microsoft!


Where did you find this? Or is this a joke or what, cause that combat expantion caught my eye. Smiley
 

30kb limit for signature pictures!
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Reply #29 - Sep 14th, 2006 at 12:19pm

Felix/FFDS   Offline
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Orlando, FL

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Quote:
.

The fact is that up to now, nobody really confirmed that the flight was possible into space. The camera can go for sure, but will we be able to go into the map display, and set our aircradt altitude to 120 kms and speed to 8000 m/s ? I couldn't read anything that would tell it explicitely...



Impulse engines, of course, also known as " slewing"


 

Felix/FFDS...
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