Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Pages: 1 2 3 4
Send Topic Print
FSX User Interface! AWSOME! (Read 4124 times)
Jun 26th, 2006 at 3:50pm

Katahu   Offline
Colonel

Gender: male
Posts: 6920
*****
 
AVSIM LINK

Please read the *whole* thread before jumping to conclusions. Besides, I have marmal-aid injections and I'm not afraid to use them.
 
IP Logged
 
Reply #1 - Jun 26th, 2006 at 4:00pm

Ecko   Offline
Colonel
-
Denmark

Gender: male
Posts: 4012
*****
 

nVidia GeForce 7800GTX

Target framerate: 20


F*CK!!
 

...
IP Logged
 
Reply #2 - Jun 26th, 2006 at 4:01pm

Daube   Offline
Colonel
Alternative bloomer
Nice (FR)

Gender: male
Posts: 5833
*****
 
Thanks a lot for the link Katahu  Smiley
The interface is really close to the one of FS9 with some enhancements, new settings etc, and everything seems as intuitive as in FS9, or more.
 
IP Logged
 
Reply #3 - Jun 26th, 2006 at 4:05pm

Craig.   Offline
Colonel
Birmingham

Gender: male
Posts: 18590
*****
 
Much better on the scenery choices.
Can finally set it to level you want and sacrifice less important things it seems. Niiice.
 
IP Logged
 
Reply #4 - Jun 26th, 2006 at 4:13pm

Airshow_lover   Offline
Colonel
I'm back........!
LaVergne, TN

Gender: male
Posts: 1740
*****
 
I like the fact how you can choose how much commercial OR general aviation traffic and not just increase all of it; as well as sperate sliders for Airport ground vehicles, Cars, Boats and ferries and "leisure boats"

Personally i dont like the menu screens but thats just me Tongue

I dont like the default controls but I can change those Tongue
 

C/SMSgt - Civil Air Patrol
IP Logged
 
Reply #5 - Jun 26th, 2006 at 5:08pm

Katahu   Offline
Colonel

Gender: male
Posts: 6920
*****
 
The interface looks good enough for me as long as I get more control over scenery and traffic options.

Oh, and uh... Ecko, what's the problem with 20 FPS? Most people can't notice frames beyond 26-30 anyways because of the way our minds process the imagery.
 
IP Logged
 
Reply #6 - Jun 26th, 2006 at 5:24pm

Ecko   Offline
Colonel
-
Denmark

Gender: male
Posts: 4012
*****
 
Quote:
The interface looks good enough for me as long as I get more control over scenery and traffic options.

Oh, and uh... Ecko, what's the problem with 20 FPS? Most people can't notice frames beyond 26-30 anyways because of the way our minds process the imagery.


Well, maybe I'm not like most people.. Roll Eyes Tongue Grin


Seriously though, I haven't got a 7800GTX, and I need at least mid thirties FPS in very high settings, so I'm looking at very big upgrade.. I think!!
 

...
IP Logged
 
Reply #7 - Jun 26th, 2006 at 5:26pm

kipman725   Offline
Colonel
out of the shadows..
Bedroom

Gender: male
Posts: 904
*****
 
Quote:
The interface looks good enough for me as long as I get more control over scenery and traffic options.

Oh, and uh... Ecko, what's the problem with 20 FPS? Most people can't notice frames beyond 26-30 anyways because of the way our minds process the imagery.



I notice upto 60 therr is a definate differance in smoothness between 60 and 30.

what suprised me is bilinier filtering... that looks horible!

as for the bluries... I hope the same tweeks work in fsx as fs2004 as they are the most annoying things... grrr.
 

5900xt/2800+/280GB/1GB PC3200/Cyborg Evo Force/ABIT NF7&&Gpu clock: 475mhz core, 800mhz mem&&CPU at: 12.5x175 = 2187.5 &&memory: 2.5, 3, 3, 8 Duel channel on &&Os: windows xp pro, ubuntu 5.10 breazy badger
IP Logged
 
Reply #8 - Jun 26th, 2006 at 5:42pm

Craig.   Offline
Colonel
Birmingham

Gender: male
Posts: 18590
*****
 
as Kat said, the human eye/brain can't process more than 28fps roughly IIRC.
this isn't a person to person thing.
 
IP Logged
 
Reply #9 - Jun 26th, 2006 at 6:15pm

Katahu   Offline
Colonel

Gender: male
Posts: 6920
*****
 
Quote:
as Kat said, the human eye/brain can't process more than 28fps roughly IIRC.
this isn't a person to person thing.


And like Ecko said, he's not like most people. Does that mean that Ecko is a genius since his brain can process faster? Grin
 
IP Logged
 
Reply #10 - Jun 26th, 2006 at 6:41pm

Ecko   Offline
Colonel
-
Denmark

Gender: male
Posts: 4012
*****
 
Quote:
And like Ecko said, he's not like most people. Does that mean that Ecko is a genius since his brain can process faster? Grin


Definitely! Cheesy
 

...
IP Logged
 
Reply #11 - Jun 26th, 2006 at 7:04pm
Jakemaster   Ex Member

 
I TOLD YOU!  All along Ive been saying that they will probably include lots of otions in the settings because of the complexity. I said all along that Im sure traffic will be divided up so ground traffic and stuff will be a seperate setting, and Ive also said that all those special things like sun bloom, sun glint, dynamic shading would be optional.  But no one listened.

And as far as the FPS being locked so low, just look:they have FS Anti Aliasing on Roll Eyes
 
IP Logged
 
Reply #12 - Jun 26th, 2006 at 7:06pm
Jakemaster   Ex Member

 
Also,

Quote:
FSX ran smooth, but the blurries are definitely there. However, hopefully once MS optimizes the code, this issue will go away.


It was smooth, and they need to optimize, so dont worry!  I actually have faith in microsoft for once in my life Grin
 
IP Logged
 
Reply #13 - Jun 26th, 2006 at 7:08pm

Airshow_lover   Offline
Colonel
I'm back........!
LaVergne, TN

Gender: male
Posts: 1740
*****
 
Quote:
I actually have faith in microsoft for once in my life



Shocked Shocked Shocked Shocked Shocked
 

C/SMSgt - Civil Air Patrol
IP Logged
 
Reply #14 - Jun 26th, 2006 at 7:09pm

Katahu   Offline
Colonel

Gender: male
Posts: 6920
*****
 
Quote:
Also,


It was smooth, and they need to optimize, so dont worry!  I actually have faith in microsoft for once in my life Grin


QUICK! 100cc of Marmal-aid STAT! Shocked
 
IP Logged
 
Pages: 1 2 3 4
Send Topic Print