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New vid, showing detailed cockpit (Read 2476 times)
Jun 16th, 2006 at 12:52pm

flyboy 28   Offline
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Reply #1 - Jun 16th, 2006 at 1:01pm

Airshow_lover   Offline
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lookin good...
 

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Reply #2 - Jun 16th, 2006 at 4:03pm

rootbeer   Offline
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Looks like a real resources hog...
 

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Reply #3 - Jun 16th, 2006 at 4:06pm

SkyNoz   Offline
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Must have been VC, still haven't seen the 737 or 747 2d panels. Alot have been shown of that unique exterior tail shot's showing the fron the the aircraft.. But wana see some more, really interested in seeing the 2d's. Smiley
 

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Reply #4 - Jun 16th, 2006 at 5:42pm

Daube   Offline
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Ark ! No...don't tell me 2d panel still exist in FSX.... Sad
Damn, I was really hoping FSX would get finally rid of them... that's today's bad news for me  Tongue

BTW, I've just watched the video.
The gauges in the VC of the sailplane are really great, neat and smooth !! I see no need for 2D panel any more here  ???
 
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Reply #5 - Jun 16th, 2006 at 6:01pm

Katahu   Offline
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Quote:
Ark ! No...don't tell me 2d panel still exist in FSX.... Sad
Damn, I was really hoping FSX would get finally rid of them... that's today's bad news for me  Tongue

BTW, I've just watched the video.
The gauges in the VC of the sailplane are really great, neat and smooth !! I see no need for 2D panel any more here  ???


Think about it. There are people out there who would use the FS series to practice for real-world pilot liscenses. In that case, even a fully functional and highly-detailed DVC is ill-equiped to meet the needs of a student pilot who not only needs to see the gauges up close but also have a good view of the scenery at the same time.

And don't forget, pilots in the real world "have" to look outside periodically to avoid mid-air collisions.

So you may not need them, but the student pilot does need them.
 
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Reply #6 - Jun 16th, 2006 at 6:15pm

SkyNoz   Offline
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Well, let's hold our horses.. I love 2d's because I fly the cockpit like any real pilot would. I dont sit and look at cockpit features along with VFR which is important..
I just like to see how far the 2d panels have come along, I like to see both in FSX and how their represented with FS9 and this short sailplane movie.

Personally I prefer using the 2d cockpit in FS9, I found that the visual aqutities are better. But like I said I hope both features are well included in FSX, cheers -SN 8)
 

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Reply #7 - Jun 16th, 2006 at 6:17pm

Daube   Offline
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Quote:
Think about it. There are people out there who would use the FS series to practice for real-world pilot liscenses. In that case, even a fully functional and highly-detailed DVC is ill-equiped to meet the needs of a student pilot who not only needs to see the gauges up close but also have a good view of the scenery at the same time.

And don't forget, pilots in the real world "have" to look outside periodically to avoid mid-air collisions.

So you may not need them, but the student pilot does need them.


Hmmm I just realize that this 2D/VC fight may have already happened on this forum and that some other members would find it very annoying. Sorry for that.

I just need to know why do you consider a DVC to be ill equiped compared to a 2D panel ?
 
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Reply #8 - Jun 16th, 2006 at 6:23pm

Daube   Offline
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Quote:
Personally I prefer using the 2d cockpit in FS9, I found that the visual aqutities are better.

That's for sure, and I understand perfectly that one would absolutely need smooth and neat gauges for flying, 2 arguments that only 2D panels could offer in FS9.
But in FSX, the gauges are already neat and smooth in 3D. That's why I could not see the need of a 2D panel in that case...

Quote:
But like I said I hope both features are well included in FSX, cheers -SN 8)

Well, to be honnest, I was hoping that FSX would force the freeware aircraft developpers to provide a VC in all their planes  Grin. I guess I will still have to zipdive at avsim or simflight before downloading for a few more years...  Tongue
 
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Reply #9 - Jun 16th, 2006 at 7:28pm

Katahu   Offline
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Well, I hope M$ keeps the 2D feature available because I have a long way to go when it comes to developing 2D panels for addons.

As for my comment about DVCs being ill-equipt: If you look at today's version of FS, all the gauges have a limit as how often they are updated every second. Tell me, do you think it's wise for you to learn IFR flying with DVC gauges that update themselves every 1 second [at best]? But thanks to FSX, that may not be a problem now that we know that the gauges are smoother. But don't forget that there are people who still want to use 2D panels.

Look at CFS3. It didn't have 2D panels and people got fired up because of that.
 
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Reply #10 - Jun 17th, 2006 at 12:51am

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i also prefer the 2D  the VC i always have to zoom in so that i can read it,  not very realistic now is it?  Grin Tongue  also 2D quite often is easyer on frames on lower spec computers.
 

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Reply #11 - Jun 17th, 2006 at 2:48pm

Joe_D   Offline
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I'm glad FSX still suppports 2d panels.

Many (myself included) prefer a good 2d panel over a poorly modeled 3d panel.

 

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Reply #12 - Jun 17th, 2006 at 6:41pm

Daube   Offline
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Quote:
I'm glad FSX still suppports 2d panels.

Many (myself included) prefer a good 2d panel over a poorly modeled 3d panel.



Well, because 2D panel still exists, we will still get many planes with poor VCs, or even no VCs at all, like 99% of the available planes...

Some prefer the panel that are easy to read, I prefer the panels that look like the real ones.

The video of the glider is a pretty good example for me. Last summer I could make my first real flight in a real glider. There I realized three things:

- the glider really behaves like the gliders of FS9, I wasn't expecting the sim to be so close to the real thing Smiley (and yes, I had control so I could really compare, at least in the normal flight enveloppe)

- the way I was looking at the instrument panel: I really had to bring my eyes down to the panel to look for the correct gauge, that was much closer to what was offered by a VC than a 2D cockpit....

- the way I was looking outside: the elements of the cockpit were actually masking my view just like a VC does. Not to mention the Track IR... 2D cockpit is really giving no sense of realism here, the field of view is not like the real stuff.

A lot of discussions in the other FSX topics have been about realism and people being scared about functionnalities that were making the sim looking more like a game than a real sim. For me, 2D panels are one of those functionnalities, because it makes the flight easier and it doesn't look at all like the real thing when you are seating in a real cockpit.

I didn't knew that so many people were not happy about the lack of 2D panels in CFS3. I didn't try that sim so I won't comment it, but in the same area we have IL2 and Pacific fighters. I think nobody ever complained about the lack of 2D panels there, did they ?
 
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Reply #13 - Jun 17th, 2006 at 6:46pm

Katahu   Offline
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Quote:
but in the same area we have IL2 and Pacific fighters. I think nobody ever complained about the lack of 2D panels there, did they ?


I guess it's because those gauges aren't much useful when it comes to getting out of those impossible spins. Grin
 
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Reply #14 - Jun 17th, 2006 at 6:49pm

flyboy 28   Offline
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I guess it's because those gauges aren't much useful when it comes to getting out of those impossible spins. Grin


That, and IL-2 is a combat sim. Take off, blow stuff up, and return. It's not really ment for real-life navigation.
 
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Reply #15 - Jun 17th, 2006 at 7:01pm

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Quote:
That, and IL-2 is a combat sim. Take off, blow stuff up, and return. It's not really ment for real-life navigation.


I wasn't taking about the sim itself, but more about the way the cockpits are modelled.
 
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Reply #16 - Jun 25th, 2006 at 4:37pm

frnchy444   Offline
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If every plane needs a VC, should every VC need legs, a shoulder when you look out the window and moving hands as you advance the throttle??? 2D panels are in a way actually more realistic...
 

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Reply #17 - Jun 25th, 2006 at 5:18pm

Daube   Offline
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Quote:
If every plane needs a VC, should every VC need legs, a shoulder when you look out the window and moving hands as you advance the throttle???

Yes they should, just like those car sims that won't let you select the gear while you were using your handbrake. These are added real-life difficulties, which  I call "realism".

Quote:
2D panels are in a way actually more realistic...

2D panels are easier to use, and offer the user a way to avoid some real life issues, like accessing some buttons or gauges while trying to keep an eye outside toward 10 or 2 o'clock...
 
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Reply #18 - Jul 2nd, 2006 at 4:44pm

Ashton Lawson   Offline
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I find that 2d panels may be more friendly, in some ways, but a prefer the VCockpit for these reasons:

1.  I can look around with the hat switch
2.  I can position my 'head' anywhere I want in the cockpit
     (thanks to my Saitek X45's 3 hat switches and mouse switch)
3.  It just gives more of a sense of realism
4.  I find that alot of the 2D cockpits take up too much of the screen, so I don't know where I'm flying

I don't particularly want MS to get rid of the 2D panels, its just that I don't like'em much. Tongue

But then again, alot of people can't model the VCs so I just fly outside. Grin
 

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Reply #19 - Jul 2nd, 2006 at 4:53pm

swordfish1227   Ex Member
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In Aces High you only have 1 cockpit that combines elements of both fs9 cockpits. it is a snap view environment and has extremely smooth gauges. it also has full animation of the yoke/stick/pedals.

(If any of you have played Aces High you will know what i'm talking about.)
 
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