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Exporting 3DS files for EZ-Scenery or Rwy12 (Read 236 times)
May 15th, 2006 at 7:47am

mcgrath50   Offline
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Gday all,

I have some 3DS files that i would like to use in EZ-Scenery or if easier Rwy12. I have no idea how to go about it, i read somewhere you should export them as BGL files but cannot find an option to do it in GMAX just MDLs...

Thanks for the help

Rob
 
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Reply #1 - May 15th, 2006 at 9:40am

Travis   Offline
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There are two types of MDL output for Gmax.  One is the standard aircraft model (*.mdl) and the other is the scenery model (*.mdl to *.bgl).  This is done using a converter known as BGLComp.  Its a seperate file that is delivered via the Gmax SDK put out by MS.  I would suggest going and finding those SDKs and downloading all that are pertinent to Gmax.  There are, I think, three that deal with the aicraft creation, scenery creation and Gmax in general.  You can find them here.

The other part is to go get a tutorial on making Gmax files usable for Rwy12.  This is a finicky process, so if everything is not set up EXACTLY as it needs to be, it won't work and you'll keep getting error after error.  Every time I do this, I get the tutorial out and re-read it.

Tutorial: Gmax to Rwy12

Found at: Scenery Hall of Fame Tutorials
 

...
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Reply #2 - May 16th, 2006 at 10:28am

Felix/FFDS   Offline
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Check the Abacus Free Press and the The Abacus site.  There is an article precisely on how to get an object into EZ Scenery.

Felix
 

Felix/FFDS...
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Reply #3 - May 17th, 2006 at 4:39pm

mcgrath50   Offline
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Thanks guys will tell you how i go
 
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