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Trees in way of runway (Read 272 times)
Apr 28
th
, 2006 at 12:33am
masonkiller
Offline
Lieutenant Colonel
I love YaBB 1G - SP1!
Posts: 5
When I make my own airports, there are very few areas clear of houses and trees. Also changing elevations. A flat, clear area is rare. So when I make an airport, trees are always somewhere on the runway. Is there some scenery editor that lets you delete trees?
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Reply #1 -
Apr 28
th
, 2006 at 1:02am
Mr.Mugel
Ex Member
When you use FSSC by Derek Leung, you can do all this, exclude autogen and flatten scenery. Will look the program up later, gotta go to school soon.
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Reply #2 -
Apr 28
th
, 2006 at 4:02am
microlight
Offline
Colonel
It's a bird...
Southern UK
Gender:
Posts: 2236
There's a great little program called ExcludeBuilder v2 that does exactly this. Look for 'excbuilderv2.zip' at Avsim.
BAe ATP for FS9 now available!
www.enigmasim.com
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Reply #3 -
Apr 28
th
, 2006 at 7:30am
brittair
Offline
Colonel
why oh why did I start
doing this !!!
North Yorks, England
Gender:
Posts: 132
I have also used Excludebuilder2 for excludes as it very easy to use but if need to do flatten and VTP underlay Sbuilder is an excellent progam for this.
Birdman has a great little tutorial for VTP's with Sbuilder but excludes and flattens (if my memory is right
) follow a similar process.
http://www.ukscenerydesign.co.uk/forum/viewtopic.php?t=303
Britt
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Reply #4 -
Apr 28
th
, 2006 at 10:09am
wji
Offline
Colonel
Posts: 1644
IMO, and using any freeware Exclude/Flatten
program of your choice, the sequence is:
1.) Flatten
2.) Exclude
3.) Create New (AF2)
4.) Build
5.) Fly and smile
Sample
FlattEx to flatten & exclude; AF2 for new airport and EZ-Scenery for scenery (or . . . Rwy12 -- it's FREE)
P.S. The DC-3 is by MAAM
PhotoShop 7 user
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