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navigation lights problem (Read 263 times)
Apr 26
th
, 2006 at 3:22am
mantab
Offline
Colonel
I love YaBB 1G - SP1!
Australia
Gender:
Posts: 28
I am about to finish my dash8 project so during testing at Meigs I noticed some navigation lights on while on the runway they go off and on if I press the "L" key I never installed hese lights I have not even got to that stage yet, could someone tell me what they are and how to get rid of them.
thanks.
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Reply #1 -
Apr 26
th
, 2006 at 3:37am
SilverFox441
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Colonel
Now What?
Mississauga, Ontario, Canada
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Posts: 1467
In the aircraft.cfg file you will find a section similar to the one below:
Quote:
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0 = 3,
-3.03
,
-18.11
,
3.58
,
fx_navred
light.1 = 3, -3.03, 18.11, 3.58, fx_navgre
light.2 = 3, -21.45, 0.00, 1.95, fx_navwhi
light.3 = 2, -3.33, -18.31, 3.58, fx_strobe
light.4 = 2, -3.33, 18.31, 3.58, fx_strobe
light.5 = 1, -21.52, 0.00, 7.40, fx_beacon
light.6 = 4, -2.24, 0.00, 2.20, fx_vclight
Distance Fore/Aft of reference. - numbers are AFT
Distance Left/Right of reference. - numbers are LEFT
Distance Up/Down of reference. -numbers are DOWN
Effect type to use at the specified location
If you built your plane in FSDS it was probably based on an existing plane's files...this section would have come with it. Not sure how GMax works...but you would have had to have .cfg file and the donor undoubtedly had that section as well.
To get rid of them...simple put a
//
in front of each entry and then save the .cfg file. In case you didn't know FS .cfg files can be opened in Notepad...just be sure when saving that you save as the right file type.
Steve
(Silver Fox)
Daly
&&
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Reply #2 -
Apr 26
th
, 2006 at 4:13am
mantab
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Colonel
I love YaBB 1G - SP1!
Australia
Gender:
Posts: 28
Thanks Silver Fox 441 you have solved my problem that was great now I can ge on with it .
Thanks again Mantab
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Reply #3 -
Apr 26
th
, 2006 at 5:05am
SilverFox441
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Colonel
Now What?
Mississauga, Ontario, Canada
Gender:
Posts: 1467
I should have added one thing:
I suggested you comment out (//) the lines instead of remove them for one simple reason...you're going to want the lights back at some point!
It's easier to edit the entries and remove the comment markers to activate the lights than to try and rebuild the whole section from scratch.
Good luck with your design.
Steve
(Silver Fox)
Daly
&&
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Reply #4 -
Apr 27
th
, 2006 at 9:59am
mantab
Offline
Colonel
I love YaBB 1G - SP1!
Australia
Gender:
Posts: 28
Hi Silver Fox I did put // in front of each entry that got rid of the unwanted nav lights. Since then I have installed my own nav lights,strobe light and landing lights and have not touched the cfg file since the // addition and is all working fine. I am very happy with it
thanks again Regards Mantab.
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Reply #5 -
Apr 29
th
, 2006 at 12:39am
SilverFox441
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Colonel
Now What?
Mississauga, Ontario, Canada
Gender:
Posts: 1467
How could you put lights in without editing the .cfg again?
Lights are specified in the lights section...
Modelling the lights is possible, but you give up a lot to use modelled lights rather than effects.
Steve
(Silver Fox)
Daly
&&
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Reply #6 -
Apr 29
th
, 2006 at 11:30pm
mantab
Offline
Colonel
I love YaBB 1G - SP1!
Australia
Gender:
Posts: 28
This is a copy of what I did in the [Lights] section of the cfg file. I tried to send yo a copy of the whole cfg file but I kept getting a message saying that the message is to long and it would not send it. I still mantain that I have not touched the cfg file until now and that is to send this copy.
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
//light.0=3, 0.56, -28.41, 1.97, fx_navred ,
//light.1=3, 0.56, 28.41, 1.97, fx_navgre ,
//light.2=3, -31.20, 0.00, 9.09, fx_navwhi ,
//light.3=2, 0.89, -27.89, 1.77, fx_strobe ,
//light.4=2, 0.89, 27.89, 1.77, fx_strobe ,
//light.5=1, -25.49, 0.00, 9.74, fx_beacon ,
//light.6=2, -4.55, 0.00, -1.85, fx_strobe ,
//light.7=4, 5.91, 0.00, 1.64, fx_vclight,
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Reply #7 -
Apr 30
th
, 2006 at 12:03am
Falcon500
Offline
Colonel
Doing my best, against
the badger!
Northern Michigan, USA
Gender:
Posts: 1026
on some older aircraft i notice that the "lights" are acually sections of the aircraft skin that lights up, this is made when the model is being animated i believe
What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....&&&&&&&&&& The GMax effect
The GMax effect
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