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32bit <--> DXT3 (Read 305 times)
Mar 11th, 2006 at 12:38am

BFMF   Offline
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How do I convert textures between the two formats? I know how to save textures in the DXT3 format, but how do I convert them to 32bit texures???

The reason i'm asking is, I once took some aircraft textures that showed up really blurry in FS9, did something to it, and it showed up nice and crisp, but I can't remember what I did.
 
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Reply #1 - Mar 11th, 2006 at 1:37am

SkyNoz   Offline
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Download "DXT bmp" found here : DXT bmp.

What you would do is open your specified file , then save as "Extended Bitmap" then save as recommended file, alot of options DX1 all the way to 24 bit ect. Grin
 

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Reply #2 - Mar 11th, 2006 at 2:03am

BFMF   Offline
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That was simple. I converted textures to 32bit, but the textures are still blury in FS9. Any ideas how I can make show up as clear?
 
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Reply #3 - Mar 11th, 2006 at 2:09am

SkyNoz   Offline
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Oh, yah forgot to tell yah, near the top right , below the "Alpha Channel" preview window is a box named "Include when saveing" under Mip Maps, make sure that box is unchecked and the one below it to is..  Wink Grin
 

Project Kfir!&&...&&My Gmax page&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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Reply #4 - Mar 11th, 2006 at 3:08am

BFMF   Offline
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It's the Mip Maps that cause the blurriness! Cheesy

How could I have forgotten that? Roll Eyes

Thanks Skynoz! 8)
 
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Reply #5 - Mar 11th, 2006 at 10:44am

wji   Offline
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"It's the Mip Maps that cause the blurriness!"

So will DXT1 (with many videocards); it's mainly for scenery buildings. Good 2hear u got your mojo workin'
 

... PhotoShop 7 user
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Reply #6 - Mar 12th, 2006 at 4:37am

Mehdi   Offline
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Andrew,

The best way to convert a DXT3 to a 32bit BMP. is with Imagetool. It does all the hard work for you (removes bitmaps, etc.), all you need to do is open your DXT3 in it and save as .BMP. Easy!  Smiley
 

...&&&&My Specs&&Intel P4 3.2GHz with HT&&ATi Radeon X800XT&&1GB Corsair RAM&&160GB Maxtor HDD&&17" TFT
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Reply #7 - Mar 12th, 2006 at 10:12am

BFMF   Offline
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I figured out how to convert with Imagetool, but I couldn't figure out how to remove the mip maps with it ???
 
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Reply #8 - Mar 12th, 2006 at 4:54pm

Mehdi   Offline
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There's an option which you click on called 'Extract Mip-Maps' and then you save the full-sized image as the BMP.  Smiley
 

...&&&&My Specs&&Intel P4 3.2GHz with HT&&ATi Radeon X800XT&&1GB Corsair RAM&&160GB Maxtor HDD&&17" TFT
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