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› A Simviation MP Server ?!
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A Simviation MP Server ?! (Read 1152 times)
Feb 21
st
, 2006 at 5:05am
-sam-
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I just red in the Airshow thread about the idea of a Simviation Multiplayer Server. I think this is a great idea
and is worth itīs own thread.
So letīs just use this thread to gather ideas how this could be accomplished.
This is a list what I think would be needed
and what would be great to have optional.
1. We need a permanent Windows Server online.
2. We need someone to make the setup.
(I have experience with setting up a FSHost Server
Jared has.. I think Nemo, too and probabely a lot of others)
3. We need a handfull of admins who are visiting this server from time to time. They should be able to make port scans.. to check for closed/open ports.
optional.
4. A FSNavigator Server (donīt know if this requires some special setup)
5. A CFS 2 or 3 Server for Dogfights
For voice communications we could use my teamspeak server that is allready used in a lot of sessions. (Simviation could make a forward... like ts.simviation.com would point to ts.netfrag.org to have less confusing urlīs)
These are my ideas so far.
cheers
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #1 -
Feb 21
st
, 2006 at 5:18am
Mynameisnemo
Ex Member
sam,
I'm actually looking at setting one up at the moment, i'm going to try out a couple of things later when i get back from work. also the teamspeak server would be very useful.
I'll let you all know how it goes later on today.
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Reply #2 -
Feb 21
st
, 2006 at 5:22am
cspyro21
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MOUSTACHE PENGUIN
SPARTAAA
Posts: 5558
Hi Sam and Nemo,
Sam that would be a really good idea. (Then we wouldn't have to invade WSP's servers!
)
Nemo, if you need any help with the server setup, just ask and I can try and help.
Good luck with setting it up! 8)
^Click Me For Studio V!^
Air Training Corps Cadet Feb 06 - June 08
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Reply #3 -
Feb 21
st
, 2006 at 5:42am
-sam-
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Hey this sounds great !!
Nemo let me know if I can help you.
I will gather some informations regarding the FSNavigator thing.
cheers
edit: Looks like FSNavigator is just an Option on the FSHost
Server that must be enabled + the ports on that server must be open.
Another question.. anyone got experience in setting up a CFS 2 or 3 Server ?
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #4 -
Feb 21
st
, 2006 at 6:20am
thebrelon
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Colonel
life is too short, have
fun!!
france
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I have no experience on these things, neither any knowledge, but the day you need people to try your server I may help...
it would be great if you can sort it out. good luck.
and now, GO BACK TO WORK!!!!!
vince
&&laptop: kenitec D900TV&&Pentium 4 3.4gHz HT&&4Gb corsair DDR II 533MHZ&&2x 60Gb Hard drive&&Nvidia geforce 6800 DDR3 256 Mb
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Reply #5 -
Feb 21
st
, 2006 at 10:56am
Tweek
Ex Member
I'd love to see permanent SimV FS9 and CFS2 servers... that's all I have to say
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Reply #6 -
Feb 21
st
, 2006 at 11:00am
Theis
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Always somewhere, sometime..
Rødovre, Denmark
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^What Tweek said!^
Bar by Mees
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Reply #7 -
Feb 21
st
, 2006 at 11:57am
Ashar
Ex Member
Forza Lazio!!
Gender:
^What both of those guys said...^
&&
SS Lazio Website
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Reply #8 -
Feb 21
st
, 2006 at 12:01pm
Mynameisnemo
Ex Member
Well its official i can now offically host games, so if anyone want to see if they can successfully connect to the server just let me know.
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Reply #9 -
Feb 21
st
, 2006 at 12:05pm
pete
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Admin
'That would be a network
issue'
Cloud Cuckoo Land
Posts: 8500
Can it not be done on non windows? Running windows on a web server is asking for trouble - it's just not up to anything - creates so many temp files & needs rebooting all the time. In short windows is not an efficient OS.
There must be a way with Linux/Freebsd/Unix ....
Think Global. It's the world we live in.
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Reply #10 -
Feb 21
st
, 2006 at 12:07pm
-sam-
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Iīll test it as soon as Iīm at home.
Whatīs the IP ?
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #11 -
Feb 21
st
, 2006 at 12:09pm
Mynameisnemo
Ex Member
i'm not to sure pete, i'll have to get a rig set up with linux on to see if it would work.
sam i'm online till around 6:45pm gmt, so the server will be up and running till then
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Reply #12 -
Feb 21
st
, 2006 at 12:17pm
Mynameisnemo
Ex Member
the i.p for the server is: 82.3.169.59 for now as its a test to see if it works
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Reply #13 -
Feb 21
st
, 2006 at 12:23pm
-sam-
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Quote:
Can it not be done on non windows? Running windows on a web server is asking for trouble - it's just not up to anything - creates so many temp files & needs rebooting all the time. In short windows is not an efficient OS.
There must be a way with Linux/Freebsd/Unix ....
That was my first idea, too. But I searched the web,
asked here on simv and on other forums. And so far noone
seems to have a non-windows solution. Well Iīm not 100% shure about Vatsim. It looks like they use
something like a self made server wich might run on Linux
.. but this is just speculation.
I also heard that setting up a FS Server on a windows emulator does not work because of the missing DirectX Components. If anyone finds a solution, I could make
a Setup on my Server.. I still have 30gb traffic more or less unused.. each month
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #14 -
Feb 21
st
, 2006 at 12:38pm
BFMF
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Pacific Northwest
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Seems to be working fine....
COMPLETED: If Anyone Cares, Here's A Map Of My Current FSX Flight Around The World
My Reality Check Bounced
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Reply #15 -
Feb 21
st
, 2006 at 1:02pm
Fozzer
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Colonel
An elderly FS 2004 addict!
Hereford. England. EGBS.
Posts: 24861
The problem seems to be that if the private server (Sim V Member?) shuts down his computer for any reason then everyone connected to it gets thrown out.
Servers such as WS Pilots, (or Simviation?), are permanantly "on"...
...Maybe that's the difference...?
Cheers all...!
Paul.... 8)...!
Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #16 -
Feb 21
st
, 2006 at 1:44pm
Mynameisnemo
Ex Member
Paul the server will be on tonight for the tour and prob till around 12am gmt,
So...........
Feel Free To Use it
82.3.169.59 is the i.p
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Reply #17 -
Feb 21
st
, 2006 at 1:52pm
pete
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Admin
'That would be a network
issue'
Cloud Cuckoo Land
Posts: 8500
The point of this thread is to :
set up a Simviation on line flight thing - Reliable - on all the time with great access.
Can we please get back to the subject instead of people jumping in saying 'I'll host it'....
Now how do we set this thing up?
Gotta be unix/Linux or similar.
Think Global. It's the world we live in.
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Reply #18 -
Feb 21
st
, 2006 at 2:39pm
-sam-
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This is from the FSHost FAQīs
--------
Can FSHost run on Unix/Linux?
Unfortunately, no. Flight Simulator uses Microsoft's DirectPlay (part of DirectX) for all of the game communication, so that's what FSHost uses to talk to it. Unfortunately DirectPlay is a proprietary system, and so far hasn't been ported to the Unix environment. (There are some systems such as WINE that have made attempts, but so far I don't believe anyone's gotten it to work completely yet.) I'd love to build a Unix version though, so maybe one day we'll be able to.
---------
I donīt know how old these FAQīs are. I came across
this.
http://www.transgaming.com/products_linux.php
I donīt know
With this tool it looks they got most (even directX9) games
running under linux. It would be worth an experiment.
Maybe I can make a test this weekend.
Iīll ask in the FSHost and Transgaming Forum if
someone allready tried FS or FSHost with this software.
If this does not work.. we must think of a windows solution !
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #19 -
Feb 21
st
, 2006 at 5:13pm
-sam-
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http://www.chocolatesoftware.com/forum/index.php?topic=443.0
it might be possible !!
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #20 -
Feb 21
st
, 2006 at 6:30pm
gottoflynow
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Colonel
I dont know I just like
this pic.
Posts: 738
Sounds great!
I'll be an admin if i can.
-gottoflynow
Dell Dimension E520 &&Windows Vista Home Premium&&Intel Core 2 Duo 6300 1.86 GHZ&&2GB of ram&&ATI Radeon X1300 Pro 256MB&&Soundblaster Audigy 24bit Sound Card w/ Surround Sound Speakers &&160GB HD&&&&
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Reply #21 -
Feb 22
nd
, 2006 at 7:24am
-sam-
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Well it doesnīt look good for a Linux Version.
Check the link I posted above.
According to the FSHost Admin Microsoft moved away from
Directplay (DirectX wouldnīt be the problem.. but directplay
is).
This is the reason why noone is really working on a directplay api for Linux. But this also means that future versions of Flightsim probabely will use another Protocol
wich might be easier to implement in Linux (pure speculation)
So maybe (MAYBE donīt quote me on that) the situation changes with FSX. We could now just wait until FSX is released, look if things have changed...
than wait again until someone releases a dedicated Linux
Server. But I could imagine that Microsoft is trying to prevent their Games beeing played on Linux.
Or we look out if some company provides acceptable Windows Server. Actually a FSHost Server doesnīt need very much.. expect a .. well.. not to slow internet connection. But the Server itself doesnīt have to be State of Art. I could imagine a 1ghz CPU with 500mb Ram
and a small Harddrive could easily host 3 Servers.
My Provider unfortunately only offers Linux Server.
I have not yet found an acceptable offer.
I anyone knows some good offers.. please post them here.
cheers
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #22 -
Feb 22
nd
, 2006 at 10:03am
Saitek
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UK
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Well I would appreciate some teamspeak instead of the awful chat window. Would be great if someone could do it.
Windows 7 Pro 64bit
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Be Quiet! Straight Power 650W
Flying FSX with Saitek's pro flight range:
Radio
Switch panel
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Reply #23 -
Feb 22
nd
, 2006 at 10:18am
-sam-
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Allready done.
http://www.simviation.com/cgi-bin/yabb/YaBB.cgi?board=Multi;action=display;num=1...
feel free to join whenever you want !
cheers
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #24 -
Feb 22
nd
, 2006 at 11:00am
Jared
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I'd rather be flying...
Uniontown, Ohio
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First off I would love to be involved in the admin and/or setup of this project if it does indeed go somewhere
Secondly has anyone talked to the guys over at wspilots.com to see how they go about doing something like this? Perhaps they can offer an opinion and clear up some confusion?
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Reply #25 -
Feb 22
nd
, 2006 at 2:54pm
wealthysoup
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Newtownards, Northern Ireland
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^seconded^ (short and sweet...for a change)
My PC specs:&&AMD Athlon 64 3200 (@ 2.2ghz)&&Asus K8v se deluxe motherboard&&1.5gb pc3200 RAM&&128mb palit geforce 6600gt&&200gb+80gb hard drives&&21 inch CRT&&5.1 creative surround sound speakers
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Reply #26 -
Feb 23
rd
, 2006 at 3:03pm
-sam-
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They have done it !!!!
xaBBu and joko.. two friend of me made what seemed to be impossible.
They got FSHost working on our Linux Server.
Itīs at the moment still very experimental... but if nothing
goes wrong this will be permanent Flightsim Server for us.
Feel free to test it !!
The IP is
85.10.244.109
(default port)
FSNavigator seems to work quit well.
you can view pilots flying online on
cockpit.netfrag.org
as I said. Itīs still experimental. So unexpected disconnects might happen...
cheers
8)
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #27 -
Feb 23
rd
, 2006 at 3:09pm
Airshow_lover
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I'm back........!
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is that just FS2004?
I sure hope not
C/SMSgt - Civil Air Patrol
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Reply #28 -
Feb 23
rd
, 2006 at 3:21pm
-sam-
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FSHost should support FS2002 and 2004
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #29 -
Feb 24
th
, 2006 at 3:29pm
wealthysoup
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Newtownards, Northern Ireland
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Posts: 825
Quote:
They have done it !!!!
xaBBu and joko.. two friend of me made what seemed to be impossible.
They got FSHost working on our Linux Server.
Itīs at the moment still very experimental... but if nothing
goes wrong this will be permanent Flightsim Server for us.
The IP is
85.10.244.109
(default port)
FSNavigator seems to work quit well.
you can view pilots flying online on
cockpit.netfrag.org
as I said. Itīs still experimental. So unexpected disconnects might happen...
yay!
My PC specs:&&AMD Athlon 64 3200 (@ 2.2ghz)&&Asus K8v se deluxe motherboard&&1.5gb pc3200 RAM&&128mb palit geforce 6600gt&&200gb+80gb hard drives&&21 inch CRT&&5.1 creative surround sound speakers
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