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› A Simviation MP Server ?!
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A Simviation MP Server ?! (Read 1149 times)
Feb 21
st
, 2006 at 5:05am
-sam-
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Colonel
. .. ...
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Posts: 608
I just red in the Airshow thread about the idea of a Simviation Multiplayer Server. I think this is a great idea
and is worth it´s own thread.
So let´s just use this thread to gather ideas how this could be accomplished.
This is a list what I think would be needed
and what would be great to have optional.
1. We need a permanent Windows Server online.
2. We need someone to make the setup.
(I have experience with setting up a FSHost Server
Jared has.. I think Nemo, too and probabely a lot of others)
3. We need a handfull of admins who are visiting this server from time to time. They should be able to make port scans.. to check for closed/open ports.
optional.
4. A FSNavigator Server (don´t know if this requires some special setup)
5. A CFS 2 or 3 Server for Dogfights
For voice communications we could use my teamspeak server that is allready used in a lot of sessions. (Simviation could make a forward... like ts.simviation.com would point to ts.netfrag.org to have less confusing url´s)
These are my ideas so far.
cheers
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #1 -
Feb 21
st
, 2006 at 5:18am
Mynameisnemo
Ex Member
sam,
I'm actually looking at setting one up at the moment, i'm going to try out a couple of things later when i get back from work. also the teamspeak server would be very useful.
I'll let you all know how it goes later on today.
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Reply #2 -
Feb 21
st
, 2006 at 5:22am
cspyro21
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Colonel
MOUSTACHE PENGUIN
SPARTAAA
Posts: 5558
Hi Sam and Nemo,
Sam that would be a really good idea. (Then we wouldn't have to invade WSP's servers!
)
Nemo, if you need any help with the server setup, just ask and I can try and help.
Good luck with setting it up! 8)
^Click Me For Studio V!^
Air Training Corps Cadet Feb 06 - June 08
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Reply #3 -
Feb 21
st
, 2006 at 5:42am
-sam-
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Hey this sounds great !!
Nemo let me know if I can help you.
I will gather some informations regarding the FSNavigator thing.
cheers
edit: Looks like FSNavigator is just an Option on the FSHost
Server that must be enabled + the ports on that server must be open.
Another question.. anyone got experience in setting up a CFS 2 or 3 Server ?
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #4 -
Feb 21
st
, 2006 at 6:20am
thebrelon
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Colonel
life is too short, have
fun!!
france
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Posts: 949
I have no experience on these things, neither any knowledge, but the day you need people to try your server I may help...
it would be great if you can sort it out. good luck.
and now, GO BACK TO WORK!!!!!
vince
&&laptop: kenitec D900TV&&Pentium 4 3.4gHz HT&&4Gb corsair DDR II 533MHZ&&2x 60Gb Hard drive&&Nvidia geforce 6800 DDR3 256 Mb
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Reply #5 -
Feb 21
st
, 2006 at 10:56am
Tweek
Ex Member
I'd love to see permanent SimV FS9 and CFS2 servers... that's all I have to say
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Reply #6 -
Feb 21
st
, 2006 at 11:00am
Theis
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Always somewhere, sometime..
Rødovre, Denmark
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^What Tweek said!^
Bar by Mees
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Reply #7 -
Feb 21
st
, 2006 at 11:57am
Ashar
Ex Member
Forza Lazio!!
Gender:
^What both of those guys said...^
&&
SS Lazio Website
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Reply #8 -
Feb 21
st
, 2006 at 12:01pm
Mynameisnemo
Ex Member
Well its official i can now offically host games, so if anyone want to see if they can successfully connect to the server just let me know.
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Reply #9 -
Feb 21
st
, 2006 at 12:05pm
pete
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Admin
'That would be a network
issue'
Cloud Cuckoo Land
Posts: 8500
Can it not be done on non windows? Running windows on a web server is asking for trouble - it's just not up to anything - creates so many temp files & needs rebooting all the time. In short windows is not an efficient OS.
There must be a way with Linux/Freebsd/Unix ....
Think Global. It's the world we live in.
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Reply #10 -
Feb 21
st
, 2006 at 12:07pm
-sam-
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I´ll test it as soon as I´m at home.
What´s the IP ?
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #11 -
Feb 21
st
, 2006 at 12:09pm
Mynameisnemo
Ex Member
i'm not to sure pete, i'll have to get a rig set up with linux on to see if it would work.
sam i'm online till around 6:45pm gmt, so the server will be up and running till then
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Reply #12 -
Feb 21
st
, 2006 at 12:17pm
Mynameisnemo
Ex Member
the i.p for the server is: 82.3.169.59 for now as its a test to see if it works
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Reply #13 -
Feb 21
st
, 2006 at 12:23pm
-sam-
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Posts: 608
Quote:
Can it not be done on non windows? Running windows on a web server is asking for trouble - it's just not up to anything - creates so many temp files & needs rebooting all the time. In short windows is not an efficient OS.
There must be a way with Linux/Freebsd/Unix ....
That was my first idea, too. But I searched the web,
asked here on simv and on other forums. And so far noone
seems to have a non-windows solution. Well I´m not 100% shure about Vatsim. It looks like they use
something like a self made server wich might run on Linux
.. but this is just speculation.
I also heard that setting up a FS Server on a windows emulator does not work because of the missing DirectX Components. If anyone finds a solution, I could make
a Setup on my Server.. I still have 30gb traffic more or less unused.. each month
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #14 -
Feb 21
st
, 2006 at 12:38pm
BFMF
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Pacific Northwest
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Posts: 19820
Seems to be working fine....
COMPLETED: If Anyone Cares, Here's A Map Of My Current FSX Flight Around The World
My Reality Check Bounced
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