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Paratroopers (Read 379 times)
Feb 18
th
, 2006 at 10:51pm
cwloew
Ex Member
To fly or not to fly,....
that's a stupid question
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Greetings to all
I am in the process of making missions for CFS2 Pacific using the C-47 as a theme. We all know the types of missions they flew, bsides being the official airline of the USAAF, they also delivered supplies.
I am having difficulty up the wazoo with a new trial concept and desperately need your help.
I have an "aircraft" folder named chute, I can put the paratrooper in the C-47, it shows up as a weapon load, and though it looks funky with an open chute sticking up out of the plane, I can select it as a weapon and drop one at a time (total of ten) The major problem is how to get the additional C-47's (AI) in the flight to drop them as there is "attack with" - but nothing that says chute for options in the Mission Builder, is that an option that can be added? Attack with all weapons didn't help either.
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Feb 18
th
, 2006 at 11:02pm
Corsair Freak
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Tiskilwa, Illinois, U.S.A.
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Posts: 1537
I'm guessing the paratroopers DP is set up as if he was a bomb. If thats the case then you'll want to use the "Attack with Bombs" option. But, to do that you'll need to set up the mission as a Strike, or Anti-Shipping.
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May 1
st
, 2006 at 10:02pm
Tango_Romeo
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Campaign Cobbler
Tennessee
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Posts: 1184
1. There's a nice new C-119 over at SimOuthouse that already has the paratroopers installed and working.
They fit nicely inside the large fuselage. 8)
2. Though I have tried many DP combinations that claim to allow AIs to drop an entire load, I have never had any success. AIs seem to just drop one at a time.
3. Though the C-119's DP can be made to salvo all ten troopers in the player aircraft, visually it looks much better to just keep hitting the release until they're all out. Looks more like a stick that way.
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