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8 Bit bitmaps (Read 199 times)
Feb 14
th
, 2006 at 8:13am
Tweek
Ex Member
Simple question, most likely a simple answer.
How do you go about saving an 8 bit bitmap? I've tried it though Irfanview, Photoshop and MSPaint, but neither seem to have the option to.
Thanks
-Tweek
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Reply #1 -
Feb 14
th
, 2006 at 8:17am
Hagar
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Colonel
My Spitfire Girl
Costa Geriatrica
Posts: 33159
I've never used Photoshop but it should have the option to reduce the color depth. Reduce to 256 Colors then Save As in BMP format. M$ Paint has the option to Save As in 256 Colors. The best method for FS textures is to use the Extended 256 Color option from DXTBmp.
Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
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Need help? Try
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Reply #2 -
Feb 14
th
, 2006 at 10:00am
Tweek
Ex Member
Quote:
I've never used Photoshop but it should have the option to reduce the color depth. Reduce to 256 Colors then Save As in BMP format. M$ Paint has the option to Save As in 256 Colors. The best method for FS textures is to use the Extended 256 Color option from DXTBmp.
Ok, I'll try that. Thanks
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Reply #3 -
Feb 14
th
, 2006 at 12:48pm
wji
Offline
Colonel
Posts: 1644
Dogwaffle
"Martin Wright has created a collection of plugins for Project Dogwaffle and PD Pro. The plugins can import and export image formats commonly used by simulation games, such as flight simulation and train simulation games. Typically, the formats are based on an extended BMP 2000 format,
some in 8-bit
, 16-bit and other peculiar formats. Some use Alpha, some don't. Undoubtedly, if you're into making mods for your Flightsim game or other games you'll find this plugin collection very useful when painting with Dogwaffle."
PhotoShop 7 user
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