Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Pages: 1 2 3 
Send Topic Print
Help Repainting X-15 (Read 921 times)
Feb 12th, 2006 at 4:11pm

masmith   Offline
Colonel
Bristol/Liverpool uk

Gender: male
Posts: 1267
*****
 
I have repainted, a fs2002 for use with fs2004 but it does not seemed to of worked, My variation shows up but no texture???

could someone remind me of the Bitmap types again, I'm a novice at this stuff, Embarrassed

Thanks

 

...
IP Logged
 
Reply #1 - Feb 12th, 2006 at 5:09pm

gryshnak   Offline
Colonel
Low flying is when you
have to dodge the trees
Hull. Yorkshire, UK

Gender: male
Posts: 1053
*****
 
Did you convert your repainted bitmaps back to extended (32-bit) format?  If not, download DXTbmp.exe and it'll solve your problem.

Gryshnak
 
IP Logged
 
Reply #2 - Feb 12th, 2006 at 5:53pm

masmith   Offline
Colonel
Bristol/Liverpool uk

Gender: male
Posts: 1267
*****
 
Yes I did, I'm not to sure if it is the bitmaps that is the proplem,

I think it is the CFG Aircraft file because, Ive been going by your tutorial, and all the things you have to edit are not in this FS2002 CFG Aircraft file? (eg Ui_variation)
 

...
IP Logged
 
Reply #3 - Feb 12th, 2006 at 6:32pm

gryshnak   Offline
Colonel
Low flying is when you
have to dodge the trees
Hull. Yorkshire, UK

Gender: male
Posts: 1053
*****
 
Can you copy the first bit of the aircraft.cfg file here so we can see it?  Hopefully it's something very simple like a typo, which would make FS2004 look for a texture with a slightly wrong name.

Gryshnak
 
IP Logged
 
Reply #4 - Feb 13th, 2006 at 5:03am

masmith   Offline
Colonel
Bristol/Liverpool uk

Gender: male
Posts: 1267
*****
 
Here it is:

[fltsim.0]
title=X-15c
sim=X-15c
ui_manufacturer=North American
ui_type=X-15c
description=X-15 By Massimo Altieri - Rocket plane for hypersonic flight
model=
panel=
sound=
texture=
kb_checklists=

And this is one below it I created:

[fltsim.1]
title=X-15c NASA Blue
sim=X-15c
ui_manufacturer=North American
ui_type=X-15c
description=X-15 By Massimo Altieri - Rocket plane for hypersonic flight
model=
panel=
sound=
texture=1
kb_checklists=

 

...
IP Logged
 
Reply #5 - Feb 13th, 2006 at 6:39am

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 
V., dumb question, and more to eliminate the obivous (remember, you're not an "expert"  until you've missed obvious things:

You DID create a " texture.1"  folder,

and you DID NOT rename the textures?

 

Felix/FFDS...
IP Logged
 
Reply #6 - Feb 13th, 2006 at 6:57am
Tweek   Ex Member

 
I always find that some aircraft work with 16 bit, some with 24, and some with 32. I've never had to convert to DXT, so try saving the bitmaps in different bit depths.

However, you don't have a UI_variation in your aircraft config, so I'm guessing that is the problem.

Add the variation line to BOTH variations of aircraft, call it what you want. Then try again.
 
IP Logged
 
Reply #7 - Feb 13th, 2006 at 7:20am

masmith   Offline
Colonel
Bristol/Liverpool uk

Gender: male
Posts: 1267
*****
 
Quote:
V., dumb question, and more to eliminate the obivous (remember, you're not an "expert"  until you've missed obvious things:

You DID create a " texture.1"  folder, 

and you DID NOT rename the textures?



Yes I did create a new texure folder "Texure.1"

And no I did not rename the files.
 

...
IP Logged
 
Reply #8 - Feb 13th, 2006 at 7:34am

masmith   Offline
Colonel
Bristol/Liverpool uk

Gender: male
Posts: 1267
*****
 
Quote:
I always find that some aircraft work with 16 bit, some with 24, and some with 32. I've never had to convert to DXT, so try saving the bitmaps in different bit depths.

However, you don't have a UI_variation in your aircraft config, so I'm guessing that is the problem.

Add the variation line to BOTH variations of aircraft, call it what you want. Then try again.


I alterd the CFG and now it is listed bur texure still not showing must be Bitmap types.
 

...
IP Logged
 
Reply #9 - Feb 13th, 2006 at 8:50am

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 
As a test - make copies of the textures involved, put them in a safe folder.

Convert the texture.1 textures to simple 8-bit (256 color)  this is the basic no reflections, no nuttin'  texture format, and see if it shows up.

This way, if these basic textures show up then the problem is, like you say, in the format you're using.

The only other thing I can imagine is that for some reason, your conversion back to DXT3 or 32-bit is not finding its way into the texture.1 folder and the texture.1 folder files are basic 24-bit bitmaps.

 

Felix/FFDS...
IP Logged
 
Reply #10 - Feb 13th, 2006 at 8:50am

Hagar   Offline
Colonel
My Spitfire Girl
Costa Geriatrica

Posts: 33159
*****
 
Quote:
Yes I did create a new texure folder "Texure.1"

Make sure you named it Texture.1 - not Texure.1.
 

...

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group

Need help? Try Grumpy's Lair

My photo gallery
IP Logged
 
Reply #11 - Feb 13th, 2006 at 11:49am

gryshnak   Offline
Colonel
Low flying is when you
have to dodge the trees
Hull. Yorkshire, UK

Gender: male
Posts: 1053
*****
 
Email me a copy of the whole thing if you like, and I'll take a look.  Click on my profile for my Yahoo address.

Gryshnak
 
IP Logged
 
Reply #12 - Feb 13th, 2006 at 1:04pm

masmith   Offline
Colonel
Bristol/Liverpool uk

Gender: male
Posts: 1267
*****
 
Sent CFG file and 4 texures, proberly in the wrong format.
 

...
IP Logged
 
Reply #13 - Feb 13th, 2006 at 3:53pm

gryshnak   Offline
Colonel
Low flying is when you
have to dodge the trees
Hull. Yorkshire, UK

Gender: male
Posts: 1053
*****
 
Sorted  Smiley

The wings and tail repaints work fine, it's the textures for fuselage sides that aren't showing.  That's because you named them:

  X_15_side1_t.bmp

when they should be called:

  X-15 side1_t.bmp

And the same with side 2, obviously.  Just rename the file carefully, paying close attention to the difference between - and _ and everything will be okay.

Gryshnak
 
IP Logged
 
Reply #14 - Feb 13th, 2006 at 4:12pm

masmith   Offline
Colonel
Bristol/Liverpool uk

Gender: male
Posts: 1267
*****
 
...


^^^^^^^^^^^^^^^^^
They were named correctly?

Still no luck, are they the right file type

Extended 32bit 888-8

When I attached them to the email the file name probably changed, all spaces and figures to _.
 

...
IP Logged
 
Pages: 1 2 3 
Send Topic Print