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New Aircraft (Read 711 times)
Dec 21st, 2005 at 10:11am

Drakma   Offline
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I love F16 and MiG44

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HI     I new to this site- need advice. Years ago use AF5 to build some planes. Now are new programs. AF99 an upgrade. FSDS2 also an upgrade.

Need to know should go to FSDS or FSDS2 right now?? Or AF99 best for what already know.

Does FSDS import old aircraft??  So don't have to do all over again???????

Any help is appreciated.
 
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Reply #1 - Dec 21st, 2005 at 5:31pm

Hagar   Offline
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My Spitfire Girl
Costa Geriatrica

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Hi Drakma. Aircraft Factory (AF99) was an updated version of the original BAO Flight Shop but FS Design Studio (FSDS) is a completely new program based on CAD principles. It is possible to import your old AFX source files into FSDS but this might not be the best way of doing it. In my experience it would be better to make a fresh start. For FS2002 you can either pay for FSDS or use the free Gmax as both will involve learning a completely new way of working. FSDS has only recently been updated to FSDS3 with features for FS9. I don't know if these are compatible with FS2002 but it should have the option to export into FS2002. I'm not sure if FSDS2 is still available but if you ever intend getting FS9 it might be best to go for the latest version anyway.

PS. AF99 is no longer available.
 

...

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Reply #2 - Dec 27th, 2005 at 10:21am

Drakma   Offline
Colonel
I love F16 and MiG44

Posts: 25
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Thankyou very much. It is good to get quick answers. Thankyou.

These new cads..have work window with borders...or go edge-edge ???

I think I get one?

Thankyou
 
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Reply #3 - Dec 27th, 2005 at 10:31am

Hagar   Offline
Colonel
My Spitfire Girl
Costa Geriatrica

Posts: 33159
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Aircraft Factory was always very difficult to use as it has no way of importing a plan to use as a reference. This usually involves creating the model point by point which is very time-consuming & inaccurate. I never figured out how some of those old FS designers could use it to create such beautiful & complex models of aircraft. The later 3D modelling applications are much easier to use once you're used to working in a completely different environment. There is also a great deal to learn so don't expect instant results. Good luck. Wink

PS. My personal opinion is that if you're used to Aircraft Factory you will find FSDS slightly easier to understand than Gmax. As Gmax is free there's no harm in trying that first to see what you make of it.
 

...

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group

Need help? Try Grumpy's Lair

My photo gallery
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Reply #4 - Dec 31st, 2005 at 4:36pm

rootbeer   Offline
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Fernley, Nevada

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I got nowhere with gmax and got even less out of FSDSv2. How yous guys do it is amazing and beyond me...
 

emachines T6212; AMD Athlon64 3800+ (2.40 GHz; Venice core); Allied AL-B500E 500W power supply; 2048Mb PC3200 DDR400; Westinghouse LCM-22w2 wide-screen LCD monitor; eVGA e-GeForce 7900 GS KO X16 PCIe video card; Logitech Extreme 3D Pro flight controller;&&Cyber Acoustics CA-4100 4-channel digital sound with 5 speakers; 300 Gb external hard drive in an enclosure; Windows XP Home; 3 Mb/s AT&T/Yahoo! DSL service; Microsoft Intellipoint trackball; Supergate EC-2000 multi-media keyboard. Epson CX-7800 Stylus all-in-one printer. Canon PowerShot S3 IS digital camera with 1 Gb SD card.&&Next thing: A CH Products USB 2.0 Flight Yoke (for enhanced realism).
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Reply #5 - Feb 7th, 2006 at 12:46am

Drakma   Offline
Colonel
I love F16 and MiG44

Posts: 25
*****
 
Much thank to all ---  please three more questions

1. Do FSDS make MDL without plane folder? I hate hassle AF5 always wants airplane choice.

2. Do FSDS make BGL scenery? Maybe I try that too.

3. Is used FSDS on internet? Maybe cheap?

Thank you one more time.
 
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Reply #6 - Feb 7th, 2006 at 1:41am

Katahu   Offline
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Quote:
I got nowhere with gmax and got even less out of FSDSv2. How yous guys do it is amazing and beyond me...


Anything can become hard to understand if you keep believing it's hard. Just relax and read through all the tutorials that are available around the web. Just click on the links available in the resource section of SimV. You can also use the endless power of Google to find sites that provide good tutorials like FS Alpha.

Again, anything can become hard if you keep believing it's hard. Just put your mind into it and you'll be fine. Besides, if you ever need help, we're always here. And with a population of 19,000+ members in Simv, you're bound to get a quick response. Wink
 
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Reply #7 - Feb 7th, 2006 at 6:42am

Felix/FFDS   Offline
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Orlando, FL

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Quote:
Much thank to all ---  please three more questions

1. Do FSDS make MDL without plane folder? I hate hassle AF5 always wants airplane choice.


No. Like AF99, FSDS asks you for a "seed" airplane from which to create the various files and folders in the aircraft hierarchy.  While gmax creates the MDL file "alone", you then have to manually create the file folder structure and additional files. 

Quote:
2. Do FSDS make BGL scenery? Maybe I try that too.


Yes.  FSDS2 makes the old style "BGL" scenery directly, FSDS3 - latest version - creates the scenerey MDL which is then processed through BGLCOMP to create the final FS2004 scenery file.


Quote:
3. Is used FSDS on internet? Maybe cheap?

FSDS can be bought as a direct download from Abacus Publishing's website.

Quote:
Thank you one more time.

You're welcome.
 

Felix/FFDS...
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Reply #8 - Feb 14th, 2006 at 10:34am

Drakma   Offline
Colonel
I love F16 and MiG44

Posts: 25
*****
 
Again say thank you very much for help. I look at SDK. It very interesting. It talk about -.x files. Nobody say what is -.x file.

What is -.x file? What does look like? Is assembly file? Very confusing.  Thank you.
 
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Reply #9 - Feb 14th, 2006 at 12:20pm

Felix/FFDS   Offline
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The *.x file is a text file to Microsoft's DirectX graphics file format.  For the flightsim modeller, you don't need to concern yourself with the actual x file created (as a general statement).

basically, gmax/fsds and makemdl are independent programs.  gmax/FSDS3 create the common outpout file formatted as a direct x file that makemdl uses to compiled the final aircraft (or scenery) MDL file.

This way, you're not limited to JUST gmax or JUST FSDS3, but you can use any modelling program that can export to an x file.

 

Felix/FFDS...
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Reply #10 - Feb 22nd, 2006 at 9:01am

Drakma   Offline
Colonel
I love F16 and MiG44

Posts: 25
*****
 
Thankyou very much. Is good to learn new things.
 
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