Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Scenery & Panel Design
› Airport Design for FS2004?
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Airport Design for FS2004? (Read 445 times)
Jan 29
th
, 2006 at 3:37pm
MickeyMouse
Offline
Colonel
Hi Mom!
Posts: 125
What application would I use to create a Airport from the ground up in FS2004? If there is a list of software needed, could someone list what they are and what you use each one for?
Thanks
Back to top
IP Logged
Reply #1 -
Jan 29
th
, 2006 at 4:57pm
dave3cu
Offline
Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
Gender:
Posts: 3077
Briefly, 2 programs will do the job.
Afcad2-
http://www.simviation.com/fs2004utilities1.htm
: to create the airport facilities, i.e.- runways, taxiways, parking, nav aids, communications, etc.
Before you build the airport you may first need to level the land (called 'flatten')and clear any unwanted objects like trees and buildings (called an 'exclude'). You might also want to change the ground from say swamp or rocky to grass fields (called 'landclass').
While there are small, seperate, programs to do each of these tasks (In the 'Scenery' downloads section) one program will do it all.
SBuilder 2.05-
http://www.simviation.com/fsdesign_scenery8.htm
Besides all the above tasks (except what Afcad does), it also can place buildings and other objects in/around your airport. (Sbuilder cannot create (draw) new objects. That requires a 3-d object design program.)
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
Back to top
IP Logged
Reply #2 -
Jan 31
st
, 2006 at 2:35pm
brittair
Offline
Colonel
why oh why did I start
doing this !!!
North Yorks, England
Gender:
Posts: 132
Hi Mickey
There is several different ways of creating scenery and you will find most designers have there preferred way. This link will take you to a forum at
www.ukscenerydesign.co.uk
by Birdman which gives a good overview of progammes.
http://ukscenerydesign.co.uk/forum/viewtopic.php?t=3
I use:
AFCAD2 - runways, taxiways, navaids etc
Gmax - for creating buildings etc
Arnos Object Placer - for placing the Gmax create objects
A paint programme for creating textures
DXTbmp to convert textures to FS format
Hope it helps
Brittair
Back to top
IP Logged
Reply #3 -
Jan 31
st
, 2006 at 11:07pm
BFMF
Offline
Colonel
Pacific Northwest
Gender:
Posts: 19820
Quote:
Before you build the airport you may first need to level the land (called 'flatten')and clear any unwanted objects like trees and buildings (called an 'exclude').
Sbuilder can flatten and exclude areas? Can it exclude and not flatten, or is flattening and excluding one function?
One more question
What happens if I build an airstrip on a slope without flattening the area? Will it turn out like James Belk's bush scenery and give me sloped runways?
COMPLETED: If Anyone Cares, Here's A Map Of My Current FSX Flight Around The World
My Reality Check Bounced
Back to top
IP Logged
Reply #4 -
Feb 1
st
, 2006 at 8:04am
dave3cu
Offline
Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
Gender:
Posts: 3077
Quote:
...or is flattening and excluding one function?.....
Excludes and flattens are seperate functions. Both are easily handeled in SB, including LWM3 (tilted) flattens for your sloping runways.
Some other functions in SBuilder;
*Create terrain mesh
Modify landclass and waterclass
*Create photo scenery
Create roads, rivers, shorelines
VTP excludes (roads, rivers, bridges, etc)
Place objects (FS library, api and scm macros, Rwy12)
*Overlay arial photo or map for reference
....and more
*=tools I haven't used yet.
In short it is a 'Swiss Army knife' of scenery design tools.
It has a decent help file, though for some of the more complicated tasks additional references may be necessary.
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
Back to top
IP Logged
Reply #5 -
Feb 1
st
, 2006 at 11:58pm
MickeyMouse
Offline
Colonel
Hi Mom!
Posts: 125
You all are great! Thanks, I have downloaded the apps and will get started this weekend on my Airport.
I also need to changed the look of a 737 and Lear 45 to match my Virtual Airline... next step, how to paint a plane.
Thanks, I'll let you know how the airport is going.
Back to top
IP Logged
Reply #6 -
Feb 3
rd
, 2006 at 4:25pm
avp_bluearmy
Offline
Colonel
!!!Viva Mexico!!!
Memphis
Gender:
Posts: 237
Here is what i use:
AFCAD for airports and EOD for the buildings. But i dont know why, but the airport does appear on the airport list, but i cant see it
i mean, i start in the middle of grass. Also i dont know how to add my buildings, exclude, and level the land. If you could please PM me and tell me how to do this! Thank you!
Dell XPS 410&&&&22 In Widescreen LCD, 2GB RAM, Nvidia GEForce 8600 256MB, Intel VIIV (DUO) @ 1.3 each, and windows vista. Heck yesh!
Back to top
IP Logged
Reply #7 -
Feb 3
rd
, 2006 at 8:17pm
dave3cu
Offline
Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
Gender:
Posts: 3077
avp,
Re Afcad: Assuming you've add visual elements (runways, taxiways, etc.) properly, the first thing I'd check is the elevations. They might be hidden below ground.
Quote:
....Also i dont know how to add my buildings, exclude, and level the land...
As mentioned above, SBuilder will do all of that including placing your EOD created .api macros. (It will also place FS Library Objects, .scm macros, and Rwy12 objects.)
SBuilder, like most good programs, come with descent help files to get you started. Also there are many tutorials related to scenery design floating around to fill in the holes if needed. And of course these forums when you hit a snag.
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design ««
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.