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marcel kuhnts trislander (Read 251 times)
Nov 16th, 2005 at 1:37pm

b0eingaz   Offline
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I love YaBB 1G - SP1!

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Having problems with Marcel Kuhnts Trislander when using as an AI aircraft.
On final approach it flys up and down and then hits the ground short of the runway....any ideas?
 
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Reply #1 - Nov 17th, 2005 at 7:17pm

MIKE JG   Offline
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Gravity Always Wins...
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You can try swapping out the .air file for that aircraft with one from a similar ai aircraft type that you know works well.  Maybe try using the default King Air's .air file instead of the one for that aircraft.  Unfortunately not all aircraft can be easily converted to AI, some need tweeking, others need lots of tweeking.
 

-Mike G.

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Military AI traffic packages and scenery for the Microsoft Flight Simulator series.
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Reply #2 - Nov 18th, 2005 at 8:11am

Ivan   Offline
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No, I'm NOT Russian, I
only like Russian aircraft
The netherlands

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Dunno how the engines work (2 vs 3), but try the AI BN2 for an FDE
 

Russian planes: IL-76 (all standard length ones),  Tu-154 and Il-62, Tu-134 and An-24RV&&&&AI flightplans and repaints can be found here
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Reply #3 - Dec 8th, 2005 at 11:33am

b0eingaz   Offline
Major
I love YaBB 1G - SP1!

Posts: 4
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switched the air file .

thanks alot
 
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Reply #4 - Dec 8th, 2005 at 12:40pm

wji   Offline
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I've used Marcel Kuhnt's BN-2A AI since it came out two-year's ago and it seems to work o.k. (if FS9 is given the requisite time to spool up  properly).
 

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