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need to make animations that are ALWAYS moving. (Read 176 times)
Jun 30th, 2005 at 6:03am

cobzz   Offline
Colonel
Melbourne, Australia

Gender: male
Posts: 406
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hey all
I made animations in a UFO i made, they dont move when i put them in the game.
How do i make them move all the time???
Also, some of the colours and reflections I made in the Material editor(no textures) dont show up properly Sad
Does anyone know how to fix this???
 
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Reply #1 - Jul 10th, 2005 at 8:44pm

Glitch   Offline
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aka  IRAF_Paddy
Birmingham, Alabama

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Try the keyframe timed animations. They don't even stop when you pause the sim. You have to set the motion thru the 100 or 200 frame loop. But you can achieve some very nice all the time effects with them. Can' t help with the texture prob never work with reflective models.

Glitch
 

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Reply #2 - Jul 11th, 2005 at 12:27pm

dfp   Offline
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Any landing you walk away
from...is a good one

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Smileyi have heard you can use alpha channel i would suggest looking them up. This is what i do know. Alpha channal are a sepurut bitmap that is black and white. I think black in shiny. You may also be able to turn up the glosyness of your texture in gmax/3dsmax in the matirial editor(dont quote me on that)
 

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Reply #3 - Jul 12th, 2005 at 4:50am

cobzz   Offline
Colonel
Melbourne, Australia

Gender: male
Posts: 406
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Quote:
Smileyi have heard you can use alpha channel i would suggest looking them up. This is what i do know. Alpha channal are a sepurut bitmap that is black and white. I think black in shiny. You may also be able to turn up the glosyness of your texture in gmax/3dsmax in the matirial editor(dont quote me on that)

thanks, im trying it now lol
 
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