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How to animate cat tracks? (Read 117 times)
Mar 6th, 2005 at 8:21am

Glitch   Offline
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aka  IRAF_Paddy
Birmingham, Alabama

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I am designing a model which requies Catapillar type treads. Any one know of a way to animate such a structure? I was thinking a combination of alternating beacon on and beacon off parts following the track loop to simulate the movement of the loop. Then adding >0 rpm condition to have the movement appear when throttle is applied. Any comments on this theory? Would the beacon on and beacon off used this way simulate motion?

Using FSDSv2, For use in FS2004

Glitch
 

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Reply #1 - Mar 6th, 2005 at 12:15pm

AuMaV   Offline
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Old Git
The Great Southern Land

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Hi
I think you will find the only way you maybe able to do this is with G-MaX using the wright flyer drive chain animation.In Fsds its gunna be a pain but maybe with a sld macro,wasnt there a older transformer robot model that played around with this type of animation?
Cheers
MaV
 
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Reply #2 - Mar 6th, 2005 at 8:17pm

Glitch   Offline
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aka  IRAF_Paddy
Birmingham, Alabama

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I dunno, well trial and error time.

Glitch
 

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