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› Texturing a polygon
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Texturing a polygon (Read 171 times)
Feb 11
th
, 2005 at 1:56pm
Bourgoignie
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Colonel
I love YaBB 1G - SP1!
Posts: 70
Hi,
I am searching how to texture a polygon for a wake by a ship. Using Airportforwindows 2.6. I don't see the wake at all (in a corner a little bit).
I see also that the bmp wake starts at the wrong side... must I simply reverse this bmp ?
Thankx anyway. José.
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Reply #1 -
Feb 12
th
, 2005 at 1:24pm
bm
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UK
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Would it be possible to have a screenshot? I don't quite know whats going on!
Birdy.
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Reply #2 -
Mar 7
th
, 2005 at 10:03pm
Bourgoignie
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I love YaBB 1G - SP1!
Posts: 70
Hi,
Sorry, was forgotten to view my topic...
Meanwhile I was able to texture a polygon, but now there is the question of resizing so that the wake shows up large enough for the aircraft carrier.
This wake shows up in the display 4 times. I think that I must make a part larger or... repaint it larger and fill up the gaps in Paint Shop Pro (as the author said).
However, this carrier is scenery and do not sail. Add a wake is rather usefull to orientate the pilot approaching the carrier.
Otherwise making an animated wake would be nice too.
I will search further. José.
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