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Texturing a polygon (Read 171 times)
Feb 11th, 2005 at 1:56pm

Bourgoignie   Offline
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Hi,
I am searching how to texture a polygon for a wake by a ship. Using Airportforwindows 2.6. I don't see the wake at all (in a corner a little bit).
I see also that the bmp wake starts at the wrong side... must I simply reverse this bmp ?
Thankx anyway. José.
 
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Reply #1 - Feb 12th, 2005 at 1:24pm

bm   Offline
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Would it be possible to have a screenshot?  I don't quite know whats going on!

Birdy.
 
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Reply #2 - Mar 7th, 2005 at 10:03pm

Bourgoignie   Offline
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Hi,

Sorry, was forgotten to view my topic...
Meanwhile I was able to texture a polygon, but now there is the question of resizing so that the wake shows up large enough for the aircraft carrier.
This wake shows up in the display 4 times. I think that I must make a part larger or... repaint it larger and fill up the gaps in Paint Shop Pro (as the author said).
However, this carrier is scenery and do not sail. Add a wake is rather  usefull to orientate the pilot approaching the carrier.
Otherwise making an animated wake would be nice too.

I will search further. José.
 
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