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Limitations of FS Repaint (Read 607 times)
Dec 30th, 2004 at 3:24pm

Merlin66   Offline
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Kids found me a copy of FS Repaint at Xmas, on special at Harvey Norman for A$29.

When I try to open some non default aircraft (both CFS2 and FS2004) I get the following error message:

"FS Repaint cannot read or display this aircraft"

I also find that it will not open some of the aircraft nor display their texture files, and gives no error message.
I'm assuming it can only read square texture files ie 512 x 512, 1024 x 1024 etc and any "non std" ie 1024 x 512 can't be recognised????
Anyone confirm/ comment???
 

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Reply #1 - Dec 30th, 2004 at 4:58pm

Reap   Offline
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I have the demo version of FSRepaint and as far as I am aware it will open all files that run in FS2004. I have a Posky 757-200 with non DXT textures and it opens that ok
 

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Reply #2 - Dec 30th, 2004 at 5:27pm

Stratobat   Offline
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Hi Merlin,

Best wishes for the festive season Smiley

Quote:
I'm assuming it can only read square texture files ie 512 x 512, 1024 x 1024 etc and any "non std" ie 1024 x 512 can't be recognised?


I don't think CFS/ FS supports Non-Standard texture bitmaps ???

Regards,
Stratobat
 

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Reply #3 - Dec 30th, 2004 at 5:49pm

Hagar   Offline
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Quote:
I don't think CFS/ FS supports Non-Standard texture bitmaps ???

I copied this from FSDS2 Help.
Quote:
Acceptable resolution is any power of 2 up to 1024. The textures can be rectangular as long as both the horizontal and vertical sizes are a power of 2, ie: 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024

For example, 32 x 256 is a supported size.

If these odd-sized textures work in FSDS2 & also FS I assume that this would not be a problem for FS Repaint. I also assume it can read all standard FS texture formats.

I just installed the trial version of FS Repaint to check it out. It seems my poor old system is nowhere near powerful enough to run it properly but I also found some aircraft it can't read. Perhaps Felix can elaborate.
 

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Reply #4 - Dec 30th, 2004 at 6:07pm

Merlin66   Offline
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Might be my video drivers!?
I changed the display to 24bit hi colour, usually I run on 16bit ( FSDS and VASS seem to need this setting on my machine!) to check out some scenery in CFS2, and guess what.... the same aircraft with the 512 x 1024 textures only showed the square textures!!!!
When I changed back to 16bit colour they came good??

FSRepaint will only run on my machine under 24bit colour, so looks like I need to either update my machine (NO, NO, NO.....) or find another work around.
 

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Reply #5 - Dec 30th, 2004 at 7:00pm

Hagar   Offline
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Quote:
Might be my video drivers!?
I changed the display to 24bit hi colour, usually I run on 16bit ( FSDS and VASS seem to need this setting on my machine!) to check out some scenery in CFS2, and guess what.... the same aircraft with the 512 x 1024 textures only showed the square textures!!!!
When I changed back to 16bit colour they came good??

FSRepaint will only run on my machine under 24bit colour, so looks like I need to either update my machine (NO, NO, NO.....) or find another work around.

I never change my desktop resolution. I could be wrong but I don't think it affects the display settings in FS.
 

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Reply #6 - Feb 22nd, 2005 at 12:05am

GeeOh   Offline
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well I have a NEW rig...runing pretty high
Athlon64-3500
I Gig of 400 ram
NVidia 5700LE-256Meg Vid card

and for no way will Repaint make a new blank file for me. The program gives me an error code every time I try to make a New file from  ANY aircraft. I get the error code and the program shuts down on me 'I sent e-mails to  Abacus..No answer ( go figure)
I was going to buy that software from em.

any ideas?.. maybe cuz it IS a 64 bit system that it doesn't like me??.LOL

any and all help appreiated

( back to flight simming after a 2 year break,  and a low end sysytem )
 
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