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Retexturing .BMP's (Read 701 times)
Mar 6th, 2002 at 11:24pm

Clif13   Offline
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I'm curiuos on how to repaint a certain plane. Im new to this and noticed the textures use .bmps  how would i go about repainting one and what program would i use ?
 
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Reply #1 - Mar 7th, 2002 at 7:16am

Grumpy1   Offline
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Quote:
I'm curiuos on how to repaint a certain plane. Im new to this and noticed the textures use .bmps  how would i go about repainting one and what program would i use ?

You don't say which sim. This is important as FS textures are in many different formats, even if they have a BMP file extension.
You should find my repainting starter tute helful.
http://www.simviation.com/lair/repainting.htm
Please ignore references to Pixia for now as I'm having problems with it.MS Paint will do if you have nothing better.
There are more detailed tutes posted in the Simviation Help & Design Tutorials sections.
 

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Reply #2 - Mar 7th, 2002 at 11:35am

Clif13   Offline
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im currently playing FS2K2  downloaded a cobra helicopter and the color is way off on it,, so id like to repaint it for my personal use only. So any help would be appreciated thanks
 
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Reply #3 - Mar 7th, 2002 at 12:47pm

Grumpy1   Offline
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Quote:
im currently playing FS2K2  downloaded a cobra helicopter and the color is way off on it,, so id like to repaint it for my personal use only. So any help would be appreciated thanks

If you have FS2002 Pro look for Imagetool.exe in the FS2002\gmax\Flightsim\gamepacks\FlightSim folder.
I never understood why it's hidden away like that but it's an excellent texture converter.
You might prefer DXTBmp which is posted here.
http://www.simviation.com/fsdutilsdesnac1.htm
Make sure to get the latest (FS2002) version or download it direct from the MW site.
http://www.fly.to/mwgfx

Check out the various repainting tutes here & in the Help section.
http://www.simviation.com/fsdutilsdesntute1.htm
The Gryphon Aviation stuff is excellent if a little advanced.
I don't have the time to finish my own tute right now.
 

Need help? Try Grumpy's Lair http://www.simviation.com/lair/index.htm&&The degree of failure is in direct proportion to the effort expended and the need for success. && Sod's Law&&
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Reply #4 - Mar 7th, 2002 at 10:34pm

Clif13   Offline
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is thier anyway to open a .mdl file
in the .mdl file is thier a template for the aircraft?
 
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Reply #5 - Mar 8th, 2002 at 2:56am

Bonzonie   Offline
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The MDL file is the file containing the 3D object so it really has nothing to do with texturing unless you want to change the texture names the model calls for.

It can't be edited. Opening can be done by a Hex editor, but you won't be able to find anything useful unless you understand some "MDL language".....
 

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Reply #6 - Mar 8th, 2002 at 3:07am

BMan1113VR   Offline
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hey why don't we try to get martin wright to crack the code, he can do just about any kind of editing Wink
 

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Reply #7 - Mar 8th, 2002 at 10:32am

Bonzonie   Offline
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It's already "Cracked". That's why we have AF99, and FSDS, and MdlDisAs, and MDL to BGL and all.

It's only that there is no way to import an MDL to an editor.
 

Visit the WireFrame!&&http://www.simviation.com/bonzonie/index.htm&&They said it was a million dollar wound, but the Army must keep that money cause Ive never seen any of it
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Reply #8 - Mar 8th, 2002 at 1:16pm

Clif13   Offline
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well if that cant be done can someone repaint this helicopter for me?  ive tried but im too much of a novice 
do any of you guys use msn messengeR?
 
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Reply #9 - Mar 8th, 2002 at 1:59pm

Dakota93   Offline
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snip-Please ignore references to Pixia for now as I'm having problems with it. -snip

Grumpy what kind of problems are you having with Pixia? I'm just curious cause it's what I use and I've not had any problems with it.
 

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Reply #10 - Mar 8th, 2002 at 2:14pm

Grumpy1   Offline
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Quote:
snip-Please ignore references to Pixia for now as I'm having problems with it. -snip

Grumpy what kind of problems are you having with Pixia? I'm just curious cause it's what I use and I've not had any problems with it.

Well Dakota, it's not so much a problem. I agree Pixia is an excellent program but I'm so familiar with PSP I'm finding it heavy going. As I would like to use Pixia in my repainting tute I need to spend more time on it.
I don't like recommending something without being able to support it.

Thanks for your interest. Biggles uses it too so I know where to come for advice.  Wink
 

Need help? Try Grumpy's Lair http://www.simviation.com/lair/index.htm&&The degree of failure is in direct proportion to the effort expended and the need for success. && Sod's Law&&
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Reply #11 - Feb 25th, 2005 at 2:13pm

serdarbadoglu   Ex Member
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Hey, anybody have the user name/registration key of MdlDisAs?  Sad
 
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Reply #12 - Feb 25th, 2005 at 5:32pm

Merlin66   Offline
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Cliff13,
Don't give up. You really only need a paint program and be able to access the original texture files in a bmp format you can re-paint.
No need to get involved in MDL's etc etc.
 

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Reply #13 - Feb 25th, 2005 at 7:25pm

Hagar   Offline
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I can't believe this old thread has been resurrected after all this time. The original question was posted on Mar 7th, 2002. I had quite a shock to find that I replied to it under my old name of Grumpy1. Haven't used that for about 3 years. Shocked

Quote:
Hey, anybody have the user name/registration key of MdlDisAs?

Since it has been revived I'll answer this. To the best of my knowledge MdlDisAs never needed a registration key. What did you want to use it for?

PS. You can hex edit a MDL file for various reasons & it can be very useful. There's a free hex editor named Frhed posted somewhere in the Design section.
 

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