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Flight 1 Textomatic problems (Read 710 times)
Oct 23
rd
, 2004 at 4:41pm
Snowdancer2
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Colonel
I love YaBB 1G - SP1!
Posts: 31
??? I have had Flight 1's Cessna 152 for some time now, and have just purchased the 441 Conquest. They are great aircraft. But I have tried everything to get repaints in using their Textomatic texture program. And at this point all I can say is it is the most frustrating, Micky Mouse method of installing addon textures I have ever seen. Have any of you simmers been able to come up with a way to make it work? I could sure use some advice.
Thanks "J"
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Oct 23
rd
, 2004 at 6:38pm
SaVas
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St. Louis, MO
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Posts: 2632
Snowdancer,
Its pretty easy really
First make sure you have the correct Text-o-Matic. There are three versions, one for Combat Flight Sim, one for 2002, and one that is simply titled Text-o-Matic (look in the upper left) If youa re using MS FS2004 A Century of Flight, it should simply say Text-o-Matic
Download a texture that you like, in my case I chose the BFU 421C textures
After download open the file 431c_bfu.zip and place the bmp files into this file path:
C:\Program Files\Microsoft Games\Flight Simulator 9\Flight One Software\Text-o-Matic\Templates
make sure you place the bmps in the template folder
next go to the text-o-Matic made for your specific aircraft. in this case its
Start/All Programs/Flight One Software/421C Golden Eagle/Text-o-Matic
Start Text-o-Matic and choose which aircraft you want to install the new textures to. In your case choose the Conquest 441
Pick the Conquest 441 from your list and hit "Select Aircraft"
next select
1 - Load Template File
That should pull a list of the various bmps you have downloaded and installed into your Text-o-Matic template file
Choose the one you want to create
in my case in the list is 421c_BFU_new.bmp
left click on it with your mouse and a drop down should appear. with the choices Load Template, Preview Aircraft, and Delete Template
Click Load Template
that should give your Tex-o-Matic a new screen with the template viewer on the right.
Now, Enter Variation (this will give you a name in your FS9 aircraft files for easy choosing) In my case I will name it BFU.
Now give it a unique ID. Doesnt matter what as long as its not the same as another template. I chose ABC12
Select a Callsign if you have installed a fleet livery such as AMERIJET airways. If it is a private livery, or one not on the list then just keep it as *NONE*
Now in your template skin viewer on the right you should see on the bmps the Aircraft Tail Number. In this case its N1974VJ
now for step 2. Create Aircraft in FltSim and it should create the aircraft
Make sure your Text-o_matic does not say
Text-o-Matic for Combat Flight Simulator or Text-o-Matic for 2002
My life is like the movie Office Space
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Oct 23
rd
, 2004 at 7:36pm
SaVas
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KSTL Home
St. Louis, MO
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Posts: 2632
Snowdancer, if you have any problems, let me know.
Chances are if you are having problems you ahve the incorrect Text-o-Matic installed, which is a common problem as Flight1/Dreemfleet's older payware aircraft come with the older version of ToM
---Stephen
My life is like the movie Office Space
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Oct 24
th
, 2004 at 5:41pm
Snowdancer2
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Colonel
I love YaBB 1G - SP1!
Posts: 31
Thanks for the comeback Stephen. I have tried uninstalling and reinstalling the aircraft, unzipped the texture folders into F:\Program Files\Microsoft Games\Flight Simulator 9\Flight One Software\Text-o-Matic\Templates. I run FS9 on my F: Drive. The program loads the bmps. It actually runs about 2/3 of the way through creating the aircraft, then I get one of Microsofts error messages that there is a problem and send to Microsoft. I have wasted several hours just trying to install some textures. Heck installing textures in most aircraft takes a minuit or two.
I don't seem to see much help from Flight One on the matter either.
I think I will stick to other payware, like FSD or the like at least there systems seem to work.
Thanks for trying, Stephen but for me, I think this is a lost cause.
Jay
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