~S~
I've located these panels by Mike Eustace here on SimV - CFS2 F-82 Twin Mustang Panel (Radar & Pilot) -
http://www.simviation.com/cfs2panels11.htmThey recommend the new window set to rear view method - you simply create a new window, set the view and then place and resize it to coincide with the mirror area on the panel bitmap. As Hagar has mentioned, this window is likely to be visible in all views, so you'll still see it when looking left and right, etc.
When I was first flying CFS1 offline I went through a stage of flying in Window rather than Full-screen mode and placing extra windows around the central program window to give me rear, right and left views, etc.
It didn't last long... it was a pain in backside to set up and ultimately proved less useful than simply looking with the POV...
Best of luck with this - I doubt that a properly functioning rear-view mirror of the kind you mention is really possible in any of the CFS versions. How useful it would be though, eh?
As Hagar suggests, there is a way of setting up a POV view to function as a rear view mirror in CFS2 panel.cfg files. I've not tried this, but it could be worth experimenting with.
Have a look at the AF=Midway aircraft from their very good Midway campaign packages - available from here (I think) and also at Netwings (hem, hem...). The way they create the illusion of a virtual cockpit is by using bitmaps and so-called 'fixed windows'. Open up one of their panel.cfg files and you'll see what I mean.
I am sure you could use this approach to give you an improved rear view 'over' the back of your seat so that it wasn't obscured by the bulkhead, etc.
You'd need to change the VIEW_REAR_WINDOWS section (as indicated in the AF=Midway panel.cfg files) to something like this:
VIEW_REAR_WINDOWS=33
VIEW_REAR_DIR=x.x,0,0
VIEW_REAR_ZOOM=1.0
where the x.x entry would be a number that controls how far up or down the centre of the view was set in the window.
You can use a similar approach in the default forward view to adjust it so that your gunsight coincides with the convergence point of your bullets:
[Views]
VIEW_FORWARD_WINDOWS=%window_title_00%
VIEW_FORWARD_DIR=2.6, 0.0, 0.0
I'm sure this would work in altering your point of view in the rear view, too. Worth a bit of tinkering perhaps?
Not quite what you're after I know, but I think this is the best you'll do and again, as Hagar says, I'm almost certain this won't work in CFS1.
~S~
Pads