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Uncapping cylinder (Read 143 times)
Aug 13th, 2004 at 9:25pm

knife-edge   Offline
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How do you uncap a cylinder in gmax? I thought I could just select all the faces of the cap and delete, but this leaves me with a funky looking object, no longer resembling a cylinder.

Thanks,

Jeff
 
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Reply #1 - Aug 15th, 2004 at 1:27pm

Travis   Offline
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Cannot find REALITY.SYS.
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I assume you mean deleting the top of the cylinder?

Doing what you did usually works for me.  What do you mean it leaves you with a funky looking object?  What does it look like?  Post a screenshot if you can . . .

This might help, though.  Instead of selecting by "face", select by "polygon".
 

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Reply #2 - Aug 15th, 2004 at 9:59pm

Milton   Offline
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... and turn off backfaces when doing it. Wink
 

Milton&&Dash 7, Aero Commanders, Howard 500, D18S, Spartan, XP47J, Beechcraft A28 (Grizzly)
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