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› Where to find???
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Where to find??? (Read 252 times)
Aug 11
th
, 2004 at 8:56pm
xFLAMESx
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Colonel
Torquay, England
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Posts: 1760
Hi guys, i'm new to A/C design and was wondering where to find Makemdl ?
ALL help would be appreciated.
Carl out.....
Honours :&&Freeware Screenshot Competition Winner, June 2009
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Reply #1 -
Aug 11
th
, 2004 at 9:30pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
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Posts: 1000000627
For FS9 in the gmax gamepack/SDK, from Microsoft.
Felix/
FFDS
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Reply #2 -
Aug 12
th
, 2004 at 5:42pm
xFLAMESx
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Colonel
Torquay, England
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Posts: 1760
Cheers Felix, got that
Now for question two:
Apart from Makemdl and FSModelExp.dle, is there anything else I need to make my planes show in FS?
Thanx again for your anticipated help.
Carl out.....
Honours :&&Freeware Screenshot Competition Winner, June 2009
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Reply #3 -
Aug 13
th
, 2004 at 12:39am
Travis
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Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Well, obviously all the usual elements of the aircraft folders.
But if you mean to convert to a file FS can use, I have found a couple of things that might help.
First is Doc Moriarty's MDLCommander. It is simply an interface that grabs the X file (what Gmax creates to make a model) and saves it for review, so if you run into problems exporting ("MakeMDL could not be found . . . etc"), you can figure out just what the problem actually is. You can find it here:
http://hometown.aol.de/_ht_a/docmoriarty3/fs2002/en/index.html
With information and installation instructions here:
http://hometown.aol.de/_ht_a/docmoriarty3/fs2002/en/mdlcommander.html
The next is Middleman. Its a great little prog created by one Chris File that helps you tweak out your modelling for your own personal desires. You can get it here:
http://thegreatptmd.tripod.com/
Install these two little things and your Gmax files will be that much easier to create.
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Reply #4 -
Aug 13
th
, 2004 at 8:05am
xFLAMESx
Offline
Colonel
Torquay, England
Gender:
Posts: 1760
Thanx Baron will try those.
Will they stop me getting the "Visual Model Could Not Be Displayed" when I try to use the plane ?
Carl out.....
Honours :&&Freeware Screenshot Competition Winner, June 2009
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Reply #5 -
Aug 13
th
, 2004 at 9:01am
FSEdge
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Colonel
Texas
Posts: 203
Quote:
Will they stop me getting the "Visual Model Could Not Be Displayed" when I try to use the plane ?
No they won't. If you did a successful compile to *.mdl your problem is probably going to be in the aircraft folder. By that I mean you have a naming problem most likely or one of your folder is missing something. Go here
http://www.simviation.com/acinstall.htm
and read up on how to install aircraft. I bet you find you have something wrong in the aircraft folder.
Good luck
FSEdge
FSAlpha
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Reply #6 -
Aug 13
th
, 2004 at 4:19pm
Travis
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Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
If the model won't display, most of the time its one of two things.
1. The name in the "model.cfg" file, located in the "model" folder, is not the same as the model.
2. There is something wrong with the Aircraft.cfg file, in that a name has been misspelled or placed on the wrong line.
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Reply #7 -
Aug 13
th
, 2004 at 6:36pm
xFLAMESx
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Colonel
Torquay, England
Gender:
Posts: 1760
Cheers for the help guys, fixed the "not showing" problem
Now one more:
It flies BACKWARDS - i followed the Tutorial step-by-step and even ripped it apart and started again, but it still flies the wrong way
Any ideas as to why ?
???
Thanx again for the help.
Carl out.....
Honours :&&Freeware Screenshot Competition Winner, June 2009
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Reply #8 -
Aug 16
th
, 2004 at 1:50pm
Felix/FFDS
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Admin
FINALLY an official Granddad!
Orlando, FL
Gender:
Posts: 1000000627
Quote:
Cheers for the help guys, fixed the "not showing" problem
Now one more:
It flies BACKWARDS - i followed the Tutorial step-by-step and even ripped it apart and started again, but it still flies the wrong way
Any ideas as to why ?
???
Thanx again for the help.
Carl out.....
Someone did the P-38 gmax tutorial?
Hint: THe images are reversed. In the latest (gmax 1.2) tutorial, the last step is to rotate the whole model 180-degrees.
Basically, if you note the P-38s views are rotated 180 degrees. What you get as left view is really the right.
Felix/
FFDS
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