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JASC Paint Shop Pro 8.0 (Read 1120 times)
Jul 6
th
, 2004 at 3:43pm
SaVas
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St. Louis, MO
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Posts: 2632
This program any good? I only see people mentioning up to version 7.
I have Adobe Photoshop (latest version and find it a hair pulling experience) and would rather find a simpler program for creating repaints.
My life is like the movie Office Space
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Reply #1 -
Jul 6
th
, 2004 at 4:35pm
Hagar
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My Spitfire Girl
Costa Geriatrica
Posts: 33159
Hi SaVas. I've been using PSP for many years & wouldn't be without it. I found it much easier to use than other graphics editors & I tried most of those available at the time. I started with PSP4 & graduated up to PSP7. When the free trial expired I missed it so much I went out & purchased it. Each new version is similar but obviously has various improvements over the last one. I found this took a little getting used every time I updated but not really a problem. I assume that PSP8 will be much the same. I believe that Felix has PSP7 & 8 so might be the best person to give advice on this.
PS. I think there should be a free trial version of PSP8. You could try it & see what you think. Only you can tell if it suits you.
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Reply #2 -
Jul 6
th
, 2004 at 4:43pm
SaVas
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St. Louis, MO
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Thanks hagar. It isn't a very expensive program, and figure if I don't like it for repaints, I can use it for something else anyway, so methinks its going to be purchased soon!
And Felix, care to leave a comment or your opinion as well?
My life is like the movie Office Space
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Reply #3 -
Jul 6
th
, 2004 at 8:25pm
Felix/FFDS
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Quote:
Thanks hagar. It isn't a very expensive program, and figure if I don't like it for repaints, I can use it for something else anyway, so methinks its going to be purchased soon!
And Felix, care to leave a comment or your opinion as well?
I've been a registered user of PSP since v.1.0, when it was a non-limited shareware.
Adobe's Photoshop is the graphics industry "standard", and the Corel Photopaint/Draw suite is also powerful. Each program has its benefits. For my purposes, and epecially since I'm used to it, the Paint Shop Pro versions are my tool of choice.
I actually have both PSP7 and PSP8 installed. Some things are easier/faster for me in PSP7, I do others in PSP8.
Of course, there are freeware programs that offer similar (and possibly "extra" features ) but I prefer the PSP series.
Felix/
FFDS
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Reply #4 -
Jul 7
th
, 2004 at 9:08am
SaVas
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Felix, I have been reading that there are numerous bugs in version 8. Would you say that this is an accurate statement? It seems most prefer PSP 7 with the exception that its a slower program compared to 8.
I am just looking for the best in the PSP line
My life is like the movie Office Space
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Reply #5 -
Jul 7
th
, 2004 at 3:20pm
Felix/FFDS
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Quote:
Felix, I have been reading that there are numerous bugs in version 8. Would you say that this is an accurate statement? It seems most prefer PSP 7 with the exception that its a slower program compared to 8.
I am just looking for the best in the PSP line
I have no comment, I probably don't use more than 15% of either version's capabilities. Example, any alpha channel manipulation I do with either VAS-Gold (on the source file) or FS Repaint! on the compiled model.
Felix/
FFDS
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Reply #6 -
Jul 7
th
, 2004 at 7:09pm
atotti2000
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Heres...Joey!
Newcastle, UK
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HiSavas,
I have had all of the last 4 editions of PSP and i have ended up selling my version of PSP8.
i find 7 a lot more user friendly with very minimal disadvantages. i e, hardly any.
go PSP7
of course you should test both first.
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Reply #7 -
Jul 8
th
, 2004 at 9:42am
SaVas
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Felix kind of worried me lol.
I just want one program to be able to make all repaints with a not so time consuming learning curve as my time is short and I do not have as much time to invest in it as I would like.
I have been reading not so favorable PSP 8 reviews. 99% of the bad ones say PSP 8 is decent but buggier than a Florida summer, and 100% say PSP 7 is the way to go. I think within the week thats what I will be getting is 7.
My life is like the movie Office Space
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Reply #8 -
Jul 8
th
, 2004 at 12:31pm
Felix/FFDS
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For flightsimming purposes, PSP8 is not that big an "improvement" over PSP7.
Felix/
FFDS
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Reply #9 -
Jul 8
th
, 2004 at 1:37pm
Stratobat
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To fly... Or not to fly?
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Have no complaints with v7 8)
Regards,
Stratobat
&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #10 -
Jul 12
th
, 2004 at 10:11am
AndyG
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Up, up and awaayyyyyy....
England
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One really useful tool that PSP8 has is the background eraser. I use this in some of my repaints, when I need to take a badge (or similar) from an external source, I can take out the background in full and merge in as a new layer.
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Reply #11 -
Jul 12
th
, 2004 at 1:55pm
Stratobat
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To fly... Or not to fly?
Posts: 1165
Quote:
One really useful tool that PSP8 has is the background eraser. I use this in some of my repaints, when I need to take a badge (or similar) from an external source, I can take out the background in full and merge in as a new layer.
I normally edit the background on a badge or emblem using Ms Paint. Making the area that I want to be transparent, Red. Then all you do is load the bitmap into PSP and set the transparency to Red, after that you can copy and paste the badge/emblem onto the texture 8)
Regards,
Stratobat
&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #12 -
Jul 12
th
, 2004 at 2:01pm
Hagar
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Colonel
My Spitfire Girl
Costa Geriatrica
Posts: 33159
Quote:
I normally edit the background on a badge or emblem using Ms Paint. Making the area that I want to be transparent, Red. Then all you do is load the bitmap into PSP and set the transparency to Red, after that you can copy and paste the badge/emblem onto the texture 8)
Regards,
Stratobat
Why not do it all in PSP & done with? It can do anything M$ Paint can do so much better & easier. Saves all that messing about. I never understood why you need to use separate programs for all this stuff.
Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
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Reply #13 -
Jul 12
th
, 2004 at 2:22pm
Stratobat
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Colonel
To fly... Or not to fly?
Posts: 1165
Quote:
Why not do it all in PSP & done with? It can do anything M$ Paint can do so much better & easier.
Your right... It's just the way I do it
Quote:
I never understood why you need to use separate programs for all this stuff.
Well... some programs have features that others don't
Regards,
Stratobat
&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #14 -
Jul 14
th
, 2004 at 2:58pm
SaVas
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St. Louis, MO
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Just for the record, I ordered version 7 instead of 8, so hopefully I should have it in a few days, and maybe, JUST maybe I will have some time soon to tinker with it
My life is like the movie Office Space
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Reply #15 -
Jul 21
st
, 2004 at 10:00pm
Merlin66
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"YAS Spitfires...... merlin
powered"
Derrinal, Australia
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Posts: 189
You won't be disappointed. All the YAS spitfires have been done with Ver7, and I like Felix have been using PSP since ver3.
Once you get used to managing the layers it's great.
I've made a "master" .psp for all the MkV models with the various camo, markings, serials etc etc and it's just so easy to come up with another repaint just by mix and match.
I'm on the look out for better text fonts which match the WWII RAF codes etc Anyone have anything????
Merlin66&&
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Reply #16 -
Jul 21
st
, 2004 at 11:16pm
Felix/FFDS
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Quote:
I'm on the look out for better text fonts which match the WWII RAF codes etc Anyone have anything????
http://www.1java.org/sh/fonts.html
Check the ones by August T. Horvath
Felix/
FFDS
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Reply #17 -
Jul 22
nd
, 2004 at 3:21am
Merlin66
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"YAS Spitfires...... merlin
powered"
Derrinal, Australia
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Posts: 189
Thanks Felix. I've already got those but they're not a 100% for some of the RAF codes of the period.
Merlin66&&
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Reply #18 -
Aug 28
th
, 2004 at 12:23am
Steve_Dra
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Speedy Painter
Posts: 125
Hey SaVas,
Sorry for the late reply but they don't let me out in public much anymore.
After reading the comments from the other PSP users, I'd agree that 7 is the best version to start with.
However, I've really grown to love one feature in 8 (8.1 actually, because like the others said, 8 was buggy)...when you get comfortable with layers and start to build them at an alarming rate, you'll understand why the new feature in 8 called Group Layers is so great.
Without getting into a ton of boring detail about the many things I use it for, let's just say that I wouldn't paint half as fast as I do now without it.
Of course, I've been doing this for over a year now, and painting with a freeware group, so I tend to do this alot more than others.
Here is a few 737s I'm planning for the new Kittyhawk 737 series coming in the future.
There are 737-300's, 400s and 500s all mixed in there, and they were all painted with PSP8.1. (sorry for the poor resolution of the picture...heavy jpeg compression did her in)
I've painted well over 100 planes, and people tell me the quality is pretty good for the quantity I produce, so I have to say that PSP, dispite what some Photoshop purists will lead you to believe, can handle painting planes for flightsim just fine.
Regards,&&Steve Dra&&
&&
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Reply #19 -
Aug 28
th
, 2004 at 7:15am
Felix/FFDS
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PSP9 is out in 70 day beta. For starters, it loads up much faster than PSP8.
As sooon as I get my regularcopy, PSP8 is gone. (still keeping PSP7)
Felix/
FFDS
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Reply #20 -
Aug 28
th
, 2004 at 7:55am
Steve_Dra
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Colonel
Speedy Painter
Posts: 125
Quote:
PSP9 is out in 70 day beta. For starters, it loads up much faster than PSP8.
As sooon as I get my regularcopy, PSP8 is gone. (still keeping PSP7)
That's fantastic news Felix! I know one of my biggest pet peves with 8 is that it takes so long to load compared to 7. And I have a gig of mem!
I still use 7 a lot too, to do basic graphics editing that either version can do...I learned on 7 and I'm pretty sure it will always be on my machine.
A lot of crashes with 8 that I've noticed have all been when I'm manipulating vector layers. One thing I can tell everyone to avoid doing is moving individual vector sub-layers around in the stack without first saving.
I can't tell you how much work I lost before I made it a habit to save the file before playing with a vector layer.
Going to go grab 9 now!
Regards,&&Steve Dra&&
&&
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