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GMAX or MX9 ? (Read 394 times)
Jun 22nd, 2004 at 1:14pm
ludo62   Ex Member

 
Whats the difference between GMAX and MX9 ? When i download a plane created with GMAX their is no  problem , but when it had been created with MX9 the game crashes . Why does this happen ? Do i need to download MX9 ? ??? Wink




 
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Reply #1 - Jun 22nd, 2004 at 1:21pm

Hagar   Offline
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Where did you find these MX9 files? I've never come across them before.  Are you sure they're for MSFS?

The only design applications I know that are compatible with MSFS are Gmax & FSDS2.
 

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Reply #2 - Jun 22nd, 2004 at 1:29pm
ludo62   Ex Member

 
Yup , i downloaded a couple of planes and installed them on FS 9 and the readme said that the planes where created with MX9 , when i tried to fly the plane the game crashed and my computer went to a full re-boot . I then took those planes off and the game was fine again . I don't know what went wrong , but i would like to know what  MX 9 is . Thanks for your help anyway . Happy flying  ???  Smiley
 
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Reply #3 - Jun 22nd, 2004 at 2:34pm

Stratobat   Offline
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Quote:
MX9


Never heard of it ???

Regards,
Stratobat
 

...&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #4 - Jun 22nd, 2004 at 2:44pm

ozzy72   Offline
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Like the others I've never heard of it. Where did you get these aircraft?

Ozzy
 

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Reply #5 - Jun 22nd, 2004 at 3:27pm
BiggBaddWolf   Ex Member

 
I have never heard of it either  ???
 
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Reply #6 - Jun 22nd, 2004 at 4:04pm

foo_fighter   Offline
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Smiley Wink Cheesy Grin

me either!!

??? ??? ??? ???


cya
 

JUST ONE WORD: FREEWARE! The more free it is, the more shall I fly!&&
Nice Flights 4 Every1
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Reply #7 - Jun 22nd, 2004 at 4:08pm
ludo62   Ex Member

 
I got them from FSIMZONE.COM . It's strange that nobody ever heard of MX 9 , i did see it clearly in those plane files hmmmmmmmm . Thanks for the replies , but i still hope that somebody knows what it is , or maybe i'm just going mad hahahaha  Grin
 
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Reply #8 - Jun 22nd, 2004 at 4:13pm

RichieB16   Offline
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Which plane was it?  I'd be interested to see a plane designed with this program because I've never heard of it either.
 
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Reply #9 - Jun 22nd, 2004 at 4:24pm
ludo62   Ex Member

 
Both where  Airbus 380's
 
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Reply #10 - Jun 22nd, 2004 at 4:47pm

Scottler   Offline
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Just throw me on the list of people who have never heard of it either.  lol
 

Great edit, Bob.&&&&&&Google it. &&&&www.google.com
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Reply #11 - Jun 22nd, 2004 at 4:53pm

Gixer   Offline
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Here is the readme from one of em!


==========================  CAMSIM Aviation Simulation  ==================================

Aircraft: (ProMax)
Design and paint by: Camil Valiquette

Site: http://pages.infinit.net/camsim
Mail: camsim@videotron.ca
--------------------------------------------------------------------------------
----------
                           INSTALLATIONS: FS2004
                              

1- Unzip all the files with WinZip in your FS2004 /Aircraft folder

?????????????????????????    VERY IMPORTANT NOTE:  ????????????????????????????????????

On the first attempt to load the plane you will have a message "Aircraft not fully compatible..." answer "NO"

If you mistakely answer yes, you will not have the landing gear, don't worry read VERY IMPORTANT NOTE

---Best view in SPOT VIEW type 666 Ft ( Aircrat appear at 210 ft definitely too close)---

--------------------------------------------------------------------------------
-----------

Pro MX Airbus A380

The ProMX will include the maximum moving parts,
3D cargo / luggages bay with night textures and open up moving animated doors
To open the cargo doors,  working only when the plane is on the ground:
1- Turn "off "the strobe lights "o"
2- Activate the spoilers up to open the cargo doors
and down to close the cargo doors
(Sometime when you light on or off , it close the strobe lights!!, so the door could open when pressing the spoilres on landing, be sure that the strobe light are always on, in flight.)
front turning wheels,
wings and engines views from the cockpit,
tilted landing wheels,
textured 3D landing gears bays.
Offers an excellent frame rates with minimum fuzzy textures.

---Important note about take-off:---
Take-off must be made at 85-90% N1 depending of the amount of fuel in the aircraft, for the best result,
or use TOGA
--------------------------------------------------------------------------------


Special notes:
1- This aircraft model is made available for the private use of Microsoft
   Flight Simulator enthusiasts. Under no circumstances,
may this zip file, be modify or sold for profit.

2- The Airbus A380 panel is from A.Asensio.
Link to the site

3- A special thanks to Mitsushi Yutaka  from Project Open Sky
for the codes for the titled gear animation and landing lights
Link to the site

4- A special thank to Mike Crosthwaite author of SDL Edit
Link to the site

-------------------------------------------------------------------------

----IMPORTANT----
It's a freeware

NOTE! it says it will give an error, just hit the no button so the undercart shows.  This is not made using MX9 i think u got a little confused there.

I reckon you hit yes and its causing probs.
 

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Reply #12 - Jun 22nd, 2004 at 5:28pm

ozzy72   Offline
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Could be that MX9 is the name of a gauge with this model then as if a gauge doesn't work (say from an older model) then when you try to use that plane it gives you an error message....

Ozzy
 

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There are two types of aeroplane, Spitfires and everything else that wishes it was a Spitfire!
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Reply #13 - Jun 22nd, 2004 at 7:29pm

Felix/FFDS   Offline
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IT appears to have been one of Camil Valiquette's older models made with pre-gmax/pre-FSDS2, probably FSDS1.  This is the older model format that FS2004 does not fully support.  Given that it has SDLedit macros is the clue.  With FSDS2, and gmax, you don't need to resort to Mike Crosthwaite's excellent utility.
 

Felix/FFDS...
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