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engine smoke (Read 174 times)
Apr 22nd, 2004 at 7:51pm

waynelinda   Offline
Colonel
luft 46 for ever
new york

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Posts: 51
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how do i adjust the smoke for my engine to be lower
which one of the following set of numbers do i change
i am mainly concerned with the white smoke

[SMOKESYSTEM]
smoke.0=0.00,-6.70, -12.40, fx_smoke_b
smoke.1=0.8,-15.70, 0.00, fx_smoke_w


thanks

wayne
 
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Reply #1 - Apr 22nd, 2004 at 9:40pm

f104g   Offline
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the last number in the group usually refers to the vertical position .
 
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Reply #2 - Apr 23rd, 2004 at 12:54pm

waynelinda   Offline
Colonel
luft 46 for ever
new york

Gender: male
Posts: 51
*****
 
thanks i try to move it around and see what happens
 
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Reply #3 - Apr 24th, 2004 at 5:47am

microlight   Offline
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It's a bird...
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Wayne,
One of the 'features' of FS is that the positions in the smokesystem section are not in the same order as for the others e.g. engine location.

The first figure in the smokesystem section is the vertical, the second is horizontal, the last is lateral. Another feature (as you've seen in a file I've sent you already) is that in FS2k2 (don't know about FS9) changing the vertical position modifier doesn't actually do anything - you have to modify the vertical (Y offset) parameter in the effects file itself. This is why each plane tends to have its own dedicated smokesystem file.

Smiley
 

...
BAe ATP for FS9 now available! www.enigmasim.com
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Reply #4 - Apr 24th, 2004 at 12:41pm

waynelinda   Offline
Colonel
luft 46 for ever
new york

Gender: male
Posts: 51
*****
 
how would you go about setting up a smoke system for a deignated plane in the manner you described

thanks for the answering me


Wayne
 
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Reply #5 - Apr 24th, 2004 at 12:42pm

waynelinda   Offline
Colonel
luft 46 for ever
new york

Gender: male
Posts: 51
*****
 
excuse my spelling i stay up to late and this is the result


wayne
 
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Reply #6 - Apr 25th, 2004 at 7:54am

microlight   Offline
Colonel
It's a bird...
Southern UK

Gender: male
Posts: 2236
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1) decide which fx file you want to use for the effect
2) make a copy in your effects folder and rename it to dedicate it to your plane
3) use the [smokesysem] entry in aircraft.cfg to locate the horizontal and lateral positions (use the engine locations as a guide)
4) edit the fx file in Notepad, changing the Y offset value in the [emitterX] section.

Once you do all this, the smoke will come out of the right place.
Smiley
 

...
BAe ATP for FS9 now available! www.enigmasim.com
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