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Tracing around aircraft in gmax (Read 164 times)
Apr 22nd, 2004 at 2:45am

hsvfan   Offline
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Hi all
I have the three views of  the aircraft I would like to make in gmax. Is there any other way of tracing around the aircraft shape, other than the method using the box section that  they show you in the gmax Tutorial.
 
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Reply #1 - Apr 22nd, 2004 at 2:24pm

Moach   Offline
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what i usually do when starting a shape from a three-view is to use the LINE tool to delineate the contour of the part.
then, i use that line as a guide to the shape of my new part

after the part is ready i simply delete the guide line Wink
 

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Reply #2 - Apr 24th, 2004 at 6:42am

Travis   Offline
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You could also try using a cylinder (with about 10 to 15 sides) and as many sections as you feel necessary.  Then just shape each section to fit a bit of the fuselage.
 

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Reply #3 - Apr 24th, 2004 at 7:23pm

hsvfan   Offline
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Thanks for the info guys I'll give those a try
 
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