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› AFCAD object exclude switch...HELP!!
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AFCAD object exclude switch...HELP!! (Read 262 times)
Mar 31
st
, 2004 at 4:48pm
darrellparkhill
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I love YaBB 1G - SP1!
Posts: 8
I just built an airport using AFCAD, and I can't figure out how to put in an object exclude switch. Can somebody help a brother out?
Thanks
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Apr 1
st
, 2004 at 1:34pm
garymbuska
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Jacksonville, Florida
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This can be a bit tricky to do but not real hard.
What you will need will be the exact location the length width depth and height of what you are trying to exclude. I could be wrong about the height I am a little rusty using exclude and flatten switches. But while in AFCAD you can put your coursor on the spot you want to remove and it it will give you the info you need.
This info has to be in a specific order.
These switches have to be in the scenery cfg file for that specific area. I beleive if you search for exclude or flatten you can find a link that will guide you on how to use them.
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Apr 1
st
, 2004 at 6:38pm
darrellparkhill
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Thanks for the help. I went to the M$ site, and got the instructions. I can isolate the area to exclude, but I don't know which file to open to do it. I use notepad to open the new airport .bgl file I built, but it comes out as jibberish.
Basically, I am still lost, and I have trees and buildings all over my taxiways and runways...
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Apr 1
st
, 2004 at 9:10pm
garymbuska
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You can not open a bgl file with notepad unless you under stand jibberish. Like I said open the scenery cfg file if this is a new airport than the area you want to look for will be the last entry in this file. It is here and only here you can put the switches
Just make sure you put them toward the end but not past the last line.
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Reply #4 -
Apr 4
th
, 2004 at 11:22am
basher
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Posts: 6
ow about trying out ExcBuilder version 2.0 for FS2004 by Paavo Pihelgas. It is available on Avsim and can create as many small exclude files in a scenery area as is necessary. It works with FSconnect (also on Avsim) so you slew around the unwanted object in Flight Sim and the coordinates are captured to ExcBuilder. Clearing the shrubbery can be a pain, but it doesn't usually grow back.
Regards&&Bryan
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Apr 4
th
, 2004 at 11:47am
darrellparkhill
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LOL...thanks for the tip! As far as the weeds comming back, I have a "black thumb" instead of a green one...
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Reply #6 -
Apr 6
th
, 2004 at 4:26am
stevewilson
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darrellparkhill If you haven't added any addtional scenery then the file that AFCAD placed in your scenery.cfg file will be the last one in the list.
Steve&&&&CPU: Intel Pentium 4 519 3.06 GHz &&Memory: 512MB (256MBx2) DDR PC3200 (400MHz) DIMM &&Intel Graphics Media Accelerator 900 Graphics&&Motherboard: Intel Augsburg &&SATA 8MB Cache 160GB 7200 &&CD R/W ROM, DVD-R/RW&&1 CPU FAN, 1 ANTEC FAN&&300 W PSU, WITH FAN &&FS9/2002&&
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